2007年11月7日 星期三

競技場第三季開放時間

原文:http://forums.wow-europe.com/thread.html?topicId=1511942526&pageNo=1&sid=1#0

簡單的來說,因為目前2.3依舊在PTR上面測試中,所以以下提到的日期可能會有所延後。但是目前的規劃中,預計11月14號進行Patch 2.3的更新,11月21號開始競技場的第三季賽事。

原先競技場的稱號將會予以回收,而前0.5%的隊伍,將會收到全新不同造型的虛空龍(310%),根據其他藍帖表示,這新一季的0.5%隊伍,會得到「殘忍鬥士」的新稱號。

##CONTINUE##

常見問題解答:

Q1.儘管我第二季沒有達到標準,我能保有我原先的競技場稱號嗎?
A1.不會,競技場的稱號就像是棒球比賽中的獎項一樣,會因為不同賽季而落入不同隊伍的身上,所以你無法延用原先的稱號。

Q2.我原來的虛空龍會回收嗎?
A2.你還是可以保有你的虛空龍獎品,而第二季的鬥士們,將會獲得全新外觀的虛空龍作為獎勵。

Q3.聽說某些裝備多了階級的限制?
A3.是的,第三季的武器多了1850個人貢獻值(暫譯)限制,而肩膀則需要2000個人貢獻值。

Q4.什麼是個人貢獻值?
A4.我來介紹一下什麼叫做「個人貢獻值」。這是用來追蹤你個人在隊伍中的參賽紀錄,他會跟著你所參與的比賽增減,增減的幅度和隊伍獲得的分數一樣,用來作為購買武器和肩膀的門檻。如果你更換隊伍,他將會回到預設的1500。

Q5.那第一季和第二季的武器裝備會怎麼樣?
A5.第二季的武器裝備會和現在的第一季裝備一樣,在52區降價出售,而第一季的裝備則會移往戰場榮譽系統,代替原先的戰場榮譽裝。

Q6.那到了第三季,我的隊伍會有什麼改變?
A6.所有的競技場隊伍都將回到1500階級,原先得到的競技場點數則保持不變。

Q7.第二季什麼時候確定結束?
A7.除非延遲,否則將會於維修後(指歐版)的11月21號結束。

Q8.你有多肯定2.3可以在11月14號上線?
A8.相當肯定,但是總是會有意外,由於接下來的節日更新,可能會使我們要在12月再開放第三季,但是我們會盡力避免這種情況發生。

Q9.為什麼不在更新2.3的同時一起開放第三季?
A9.這為了讓我們在新一季開始前,專心於一個完美的更新,所以我們用一個星期的時間來分開。

2007年10月3日 星期三

戰場與競技場的預計變更

在歐版的官方討論區所發表的藍帖,整理了這幾週的更新,內容如下:

藍帖出處:http://forums.wow-europe.com/thread.html?topicId=1017251727&pageNo=1&sid=1#0

Battlegrounds
- Players will now be able to cast spells for free in a Battleground before it begins.

- Players will now be able to cast spells for free for 5 seconds after being resurrected by a Spirit Guide n a Battleground.

- Warsong Gulch, Arathi Basin, Eye of the Storm - Additional bonus honor is now awarded upon conclusion of the battle.

##CONTINUE##

簡單說,進入戰場和剛復活會像競技場一樣法術放免錢,戰場結束前榮譽給更多

Arena
- Personal rating system. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. This rating can also be seen in the charcter’s PvP interface. This rating will be used for purchasing items that require a specific rating. It will also be used to determine eligibility for the end of season rewards.

- The season 3 arena weapons and shoulders will require a specific personal rating to purchase. It is not required that you sustain that rating to continue using the items, it is only required for the purchase itself. Weapons will require a personal rating of 1850 or higher, and shoulders will require a personal rating of 2000 or higher.

競技場新增個人貢獻分數,你要跟著團隊一起打競技場才會讓他升降,這個分數會決定你購買武器和肩膀的限制,目前武器暫定1850或者更高、肩膀2000或者更高

Misc
- Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention.

競技場的聖物;聖薩德遠程裝的那本將會有支援你的三系天賦的版本,名稱也會改的統一些

Update 02/10

Items
- There will be new PvP orientated trinkets available for Badges of Justice which drop from Bosses in Heroic instances and the bosses in Kharazan and Zul'Aman. The trinkets are not limited to any specific classes and all versions have an on use effect to gain 1750 maximum health and a passive effect (your choice of 47 spell damage, 40 spell crit rating, 80 attack power, 40 melee crit rating, or 88 healing).

將新增全新PVP飾品,需要用正義徽章來換,卡拉贊、組阿曼都將會掉落正義徽章。
新飾品的能力是使用後增加1750HP上限,並附帶下面的被動效果:47法傷、40法爆、80AP、40物理爆擊、88治療

PvP Cloaks:
- Healing: 34 stam - 15 int - 6 mana/5 sec - 23 resil - +51 healing / +17 spell dmg
- Melee DPS: 34 Stam - 20 Crit - 20 Resil - 46 AP - 112 Armor Penetration
- Caster DPS: 34 Stam - 15 Int - 16 Spell Crit - 23 Resil - +27 Spell Damage/Heal


就...新的PVP斗篷,能力如上

- Vengeful Gladiator's Waraxe: 62 Stam - 46 Crit - 33 Resil - 15 Hit - 92 AP - 98 Armor Penetration

(以下翻譯lukel@wowbox)
新增競技場斧頭

- All items in the Gladiator season 1, 2 and 3 sets will be part of the same set for the purposes of bonuses, so you can interchange gear between seasons and still keep the bonuses. (ie: you can wear the season 2 shoulders along with the season 3 helm, chest, legs).

所有競技場裝備套裝都會被視為同一套裝而獲得套裝加成.
意指: 你可以穿S2的肩膀跟S3的頭胸腿而獲得四件競技場套裝的獎勵.
(S1*2+S2*2 bunus 70韌性的優勢消失)

- Many of the Gladiator set bonuses are also changing

許多的競技場套裝加成也將會修改.

2007年10月2日 星期二

power Rangers 10/02影片


##CONTINUE##

這是10/02當天的競技場其中的兩場,看了影片才知道自己的走位有如機器人外掛,沒有所謂的靈活,隊友也常常跑出我的視線之外。

第一場的戰鬥裡面,戰線拉開太長,佈滿了整座橋,所以我必須站到橋中間來治療,失去掩蔽物,所以被法師打好玩的。

第二場裡面,薩滿繞柱子的時候不停避開了牧師和聖騎給他的治療,讓他身陷危機中,只是因為運氣好所以才有打贏。

2007年8月29日 星期三

競技場第三季套裝搶先看

根據mmo-champion所放出的圖片,第三季的競技場套裝依舊承襲之前的傳統,以T6的模組製作。

目前第三季可能會跟著Patch2.3開放。

##CONTINUE##














2007年8月22日 星期三

我的2v2心得亂寫

這是我在1900徘徊許久的2v2奮戰的心得亂寫。

競技場真的比起副本有趣的多了,
能夠靠著團隊的默契和個人的付出擊倒對手,
沒有什麼比這個更有趣的了。

##CONTINUE##

在2v2中,我最害怕遇上的,是戰士+聖騎的組合,尤其我們仰賴物理輸出的隊伍,遇上這種真的不知道該怎麼處裡,
只能祈禱聖騎不夠硬,戰士不夠痛。

第二討厭的是薩滿+獵人,我對獵人有某種恐懼,大概從前被放風箏放到怕了吧。
這種組合,會有清毒圖騰,減少了盜賊的傷害與牽制,獵人帶頭毒蠍,加上毒蛇陷阱,可以短時間再我身上疊滿各種毒,這時後放我複蛇釘刺,往往讓我白費法力,而且法力消耗更快,身上的祝福也會被薩滿淨化,利用震盪和地縛圖騰,可以穩穩的把我們都拉在遠處放風箏,唯一的解決方法,大概就是先殺死獵人,再來慢慢料理薩滿,而追殺獵人的行動中,萬一出了差錯,這場就拜拜了。

第三討厭的就是雙賊,尤其是天賦互搭的雙賊,簡直無解!只要我被控場,ne馬上趴掉,如果我開無敵,他們馬上消失,這種的我只能拜託他們出錯了,事實上,ne太常被對手先手了,這一點往往就決定了這場的勝敗。

其他的組合說真的,沒啥好怕的,平常人最怕的術士,則是我們分數打上的關鍵,只要保護好ne,ne就能夠打斷術士的恐懼,我就可以把DoT解除的差不多,如果是痛苦術士,那就拼DPS把他秒掉,用補血來彌補DoT所損失的血量。

但是競技場中,聖騎最常要面對的不是被集火,而是法術反制、沉默、恐場。

面對這些情況,你需要淫蕩無雙的走位,躲避對手的攻擊,還要故意中斷施法,騙對方的反制,還要多在此時運用保護祝福、自由祝福來支援隊友,如果這部份作的好,就算裝備不夠好,我想整個團隊的名次依舊會有不錯的水準。

2007年8月17日 星期五

競技場第三季情報

大家一直很關心的競技場第三季會不會在九月開始,答案是機率非常非常小。魔獸的賽季並不是一個季節,純粹只是一個階段性,美版的第一季甚至長達近五個月。

官方貼出藍帖說明這個情況:

##CONTINUE##

Season 3 is likely to start when the Zul'Aman patch (Patch 2.3) is launched, however there is a chance that it might be delayed to some time after the release of that patch.

Additionally it should be interesting for you to know that once season 3 have started, it will be possible for you to buy Season 1 gear using honor points (approximately 15k/piece).

簡單來說,第三季的賽事最少要等到patch 2.3開放之後才有可能展開新賽季,而且可能更晚。

而且第一季的競技場裝備,則很可能成為新的戰場榮譽裝,目前初估一件裝備大約15000榮譽。

我預估最快也要到11月才可能2.3實裝,所以不要再相信那些沒有根據的芭樂了。

2007年8月15日 星期三

圖騰殺手 Totem Killer

巨集,圖騰殺手(Beta v0.2)

##CONTINUE##

/attack [target=根基圖騰,harm,exists,nodead]
/attack [target=風之優雅圖騰,harm,exists,nodead]
/attack [target=清毒圖騰,harm,exists,nodead]
/attack [target=法力之泉圖騰,harm,exists,nodead]
/attack [target=地縛圖騰,harm,exists,nodead]
/attack [target=風怒圖騰,harm,exists,nodead]
/attack [target=風懲圖騰,harm,exists,nodead]
/attack [target=戰慄圖騰,harm,exists,nodead]

2007年8月14日 星期二

競技場5v5常規隊伍的職業工作

所謂的5v5常規隊伍,指的是兩治療,三輸出的隊伍,以模式來看,美版的Power Trip是最著名的常規隊伍,這樣的隊伍有著平衡的好處,很能夠適應長期的賽事,穩定中求獲勝,這是他們的特色。

最常用來組成這樣隊伍的職業有:戰士、聖騎、薩滿/牧師、法師/術士、獵人/盜賊,接下來我試著說明這些職業在這樣隊伍中的工作與重要性。

##CONTINUE##

戰士:常規隊伍中的主力DPS輸出者,絕大部分(幾乎可說是全部)的天賦是武器戰,有許多不同的點法,但重點都放在致死打擊上面。戰士的怒氣系統的設計,讓戰事成為了常規戰中的殺人機器,致死打擊-50%治療的debuff不但消耗隊方治療者的法力,對於Nuke對手也有莫大的助益。但是戰士的裝備需求相當高,以目前第二季的賽是強度來說,沒有35%以上的爆擊,1800以上的強度,三階的鍛造武器,那在競技場中會很難發揮他的作用。

聖騎:無庸置疑,現今版本的聖騎絕對是整個團隊的核心,起因於神聖系天賦的過於強大,加上聖騎本身的職業特性,造就了他成為競技場中最佳後盾的角色。聖騎最主要在競技場中的工作是主治療者的角色,幾乎所有的治療工作都由他負責,靈活的跑位躲避法系的反制和燃燒法力,適當的時機丟出自由祝福和保護祝福,配合高硬度的裝備以及高血量,打不死的裝甲捐血車就是他的稱號。

薩滿:雖然非常多人為薩滿抱不平,認為現在的薩滿太弱勢,這些人缺忽略了薩滿在5v5中亮眼且驚人的表現。風怒圖騰所能夠增加的物理輸出遠大於他們所想像,尤其是在強化戰士這個主輸出的方面,而風懲圖騰能夠提高法系的傷害,地縛圖騰限制住對方的行動,無論是減少進站給予我方的傷害,或者給予我方近戰追擊的機會都有很不錯的效果。TBC後所新增的嗜血/英勇氣概,更能夠大幅增加全隊的傷害輸出與治療輸出,淨化與地震數的配合,則達到破壞法系的效用。目前以元素系以及恢復系的天賦最為常被使用。元素系有強大的Nuke能力(元素專精+自然迅捷+地震),恢復系有高硬度的治療能力,各有支持者。

牧師:TBC 後暗影牧師的再度崛起,加上韌性對DoT的不減免效果(下個版本會受到改善),讓牧師和術士成為了暗影戰隊的主力成員,而常規戰隊中的牧師大多是神戒混合系的牧師。強化的集體驅散和燃燒法力,讓牧師成為了最好的Cleaner,無論是驅散我方的debuff或者驅散對方的buff,都有非常快且較小的耗魔 (與薩滿相比),而燃燒法力更是聖騎的剋星,喪失法力的聖騎只是移動鐵罐頭。配合各種瞬發的治療,讓牧師成為了5v5中的游擊手。

法師:法師在競技場幾乎只剩下冰法以及深冰法這兩種的天賦組合,尤其在常規隊伍中更是明顯。冰法有著高生存能力,配合水元素的冰腳控場以及變羊術或寒冰箭,讓一個好的冰法能夠成功的切割戰局,把原來的5v5變成了5v3甚至5v2的情況,更還有點出冰槍的法師打帶跑的戰術,這讓優先擊殺法師的策略終告失敗的命運。

術士:競技場中最要命的職業,該死無視韌性的DoT,該死的高血量高韌性的裝備,讓術士成為競技場中真正的MT(所有人都會想先放倒他)。常規隊伍中,較常見的是惡魔系的術士,以高血量以及高傷害減免來延長存活時間,進而達到更多的傷害輸出。其次是痛苦系的術士,利用痛苦震盪來掩護隊友們的DoT,不過這在暗影戰隊比較常見,常規隊伍中的 DoT有限,痛苦系的發揮也就沒辦法淋漓盡致。術士除了DoT之外,狗的鎖定法術和吃法術的效果也非常的有威脅,更還有恐懼術、暗影灼燒這些強力的招式,這讓術士在競技場的高分排行榜中始終維持不墬。

獵人:獵人恐怕是競技場中最需要技術支援的職業之一,三個競技場中,都有共通的特色:小,而且障礙多。這讓獵人的生存能力受到了最大的考驗,比起其他的職業,獵人幾乎沒有多少保命招式,但是當精英的獵人克服了這樣的障礙,轉而變成了競技場中最令人厭惡的敵人之一。冰霜陷阱加上誘捕的效果,能夠成功的限制對手行動,強化後的複蛇釘刺,如果配上毒蠍當作寵物,還有討厭的毒蛇陷阱,讓要解掉釘刺都變成法係為之頭痛的事情。還有冰凍陷阱的控場,寵物的干擾對手休息喝水,再加上獵人本身的傷害輸出,這讓獵人在常規隊伍中佔有了一席之地。

盜賊:這是5v5中最尷尬的存在之一,第二季所帶來的高韌性普及,大大削弱了盜賊的傷害,競技場中的遞減效應,則讓盜賊的擊暈受到了限制,這讓盜賊在5v5的地位受到了考驗。但是撇開了傷害輸出,盜賊在競技場中扮演的干擾法系的角色,依舊非常卓越,讓她去盯上的法系,所能夠施展的治療和傷害都有限(術士例外),毒藥的應用,也可以降低隊伍的負擔,整體而言,盜賊依舊有他的優勢,雖然和其他大多數職業比起來少了一些。


戰術應用方面:
這樣的常規隊伍,大多用MA策略;分析出對方最脆弱的角色,然後集中火力放倒他,之後再繼續找第二個目標,一點突破,全面擴張。也因為傷害輸出的不足,當遇上兩隊常規的高階隊伍的時候,往往演變成為消耗戰,誰先沒魔誰先死,這也是美版法師討論區所最常抱怨的事情:為什麼我的法力都用光了我還是無法擊倒任何一個人?

這樣的常規組合的好處在於不至於有因為陣容而導致的完全無法應付的情況,但是缺點就是戰鬥時間相當容易被拉長,時間一長,就成為默契的大考驗,因為失誤的可能變的更多,一但失誤,就往往代表了敗北。這是一種拼裝備也拼技術的組合。

2007年8月5日 星期日

2007 BlizzCon Arena最新戰況

BlizzCon報導


(圖片擷取:BlizzCon Site

舉世聞名的Power Trip在這一次的聯賽中,連續敗給了Warders of the Melee(近戰守護者,歐洲2007冠軍隊伍)、 D E R Tenacity(韓國2007亞軍隊伍),令人跌破眼鏡。

##CONTINUE##

雖然Power Trip的排名一直雄踞頂點,但是2007美國區的聯賽中,只拿到了第三名,這次BlizzCon的聯賽,遇上了實力堅強的歐洲與韓國隊伍,都以3連敗坐收。

最後,這次的聯賽由We lose cuz Daorok sux(美國2007亞軍隊伍)獲得最後的勝利,而亞軍則由 Nashwan(2005 BlizzcCon邀請賽冠軍)拿下。

下面是八隊的職業統計:
戰士 = 10
聖騎 = 8
薩滿 = 7
法師 = 5
牧師 = 4
術士 = 3
獵人 = 2
盜賊 = 1
小德 = 0

戰士和聖騎依舊是每隊必備的職業,兩隊同樣來自韓國的Notorious及 D E R Tenacity甚至排上了兩個戰士在隊伍中。而薩滿也沒有眾人所想像的這麼悲情,除了首輪就被淘汰的Power Trip之外,幾乎每個隊伍都有一個薩滿,Warders of the Melee隊伍中的薩滿更是增強薩滿!

相對於這三個職業的強勢,法師與牧師的重要性與上一季相比,已經消弱許多法師、牧師及術士有著可取代性,但還保有一席之地,大家都覺得imba到需要修正的術士,這次的賽事中僅僅三位。盜賊和獵人根本就是弱勢族群,不過冠軍的We lose cuz Daorok sux就是擁有獵人的其中一支隊伍,德魯依則是被遺忘在競技場外。

當然,畢竟這只是短期賽事,和長期的競技場聯賽有著落差,但是可以看出力求平衡的Power Trip在這次的賽事中敗得很慘,不過轉到長期的季賽時,這種平衡的隊伍有著良好的穩定性,弱點較少,可以避免突發的意外出現,所以他們的勝率還是高居不下。

Ming雖然口臭,但是盜賊在5v5的競技場中,的確需要改善,但是改善的時候,又要避免在2v2及3v3的過於強勢,所以我個人覺得短時間內這情況不過變化。

獵人的結果則是證明了美國獵人版上論點:獵人保有一定強度,但是只有很少部份的高手能夠衝上頂點,大部份的人則是弱勢的族群。這也意味了獵人的確需要做出修正,因為遊戲不是給這少部份人玩的。

德魯依....他需要的不是改良,基本上德魯依三系的天賦已經達到所有職業中最平衡的程度了,他所需要的是整個隊伍的配合,以及針對他的重新定位。

最後要提的是,這一次台灣區的比賽冠軍,並沒有取得前往BlizzCon的資格,所以我們看不到代表台灣的選手在BlizzCon的舞台上戰鬥,據側面了解,似乎是智凡迪沒有準備這筆預算,所以台灣區的比賽只侷限在島內自High。

我衷心的希望,下一季的聯賽冠軍戰能夠辦的更好,而且能夠讓冠軍們前往BlizzCon的舞台上,和美國、歐洲、韓國的高手一較高下。

2007年8月3日 星期五

死亡騎士(Death Knight)真的來了!

mmo-champion的報導

現在同一時間的BlizzCon公佈了新資料片的內容,同時也公佈了死亡騎士(Death Knight)的影片,之前說不可能的,現在大概嘴都張大了。

根據報導,死亡騎士確定為英雄職業,需要達到等級80之後,完成一段史詩任務,但是這並不是「轉職」,而是得到可以建立DK的資格。
(像是奇蹟那種達到某些條件可以選擇隱藏職業那樣。)

##CONTINUE##

新職業並不會從Lv1開始起步,可能從60或者70開始。(Bz還不確定)

這只是第一個英雄職業。(意思是說可能會有更多的英雄職業出現)

死亡騎士所使用的系統並不是傳統的法力、怒氣、能量,而是一種全新的符文劍(RUNE SWORD),利用冰霜(FROZE)、鮮血(BLOOD)、墮落(UNHOLY)三種屬性,去製作六種不同的符文,而大部份技能都是消耗這些符文,符文本身有CD(可以重複使用),其他未知。

死亡騎士的招牌技能:
邪惡之觸(我還是覺得墮落好一點),這和聖騎的無敵一樣,是DK的招牌技能,瞬發,五分鐘的CD。

"Unholy Embrace will be the Death Knight's signature ability. It will work as a sort of mirror image to a Paladin's Divine Shield, on a five minute cooldown.

Unholy Embrace

Instant Cast. 5 min cooldown.

Target is embraced by a silhouette of darkness for 12 seconds, corrupting any healing spells and effects cast upon or currently affecting the target to cause damage for 50% of their healing potential instead of restoring health. Any damage shields cast upon or currently affecting the target will also be instantly consumed, dealing 50% of their absorption potential in damage. Once afflicted with Unholy Embrace, the target cannot be afflicted with Unholy Embrace again for 1 minute."

""目標將被邪惡的幻影纏繞,持續12秒,對目標造成的所有治療將會以50%的等量數值變成傷害作用到目標身上(且無治療效果),所有傷害吸收型的護盾也會按照它們可吸收傷害的50%立刻對目標造成傷害.一旦被邪惡之觸影響,目標接下來一分鐘內無法再被施放邪惡之觸""(以上為NGACN墮落的猴子所翻譯)

用個例子說明這個技能的變態:

牧師上盾(吸收1200傷害)
DK對牧師施放Unholy Embrace(瞬發)
牧師受到600傷害(吸收傷害類型的BUFF,所吸收量的50%轉為傷害)
牧師失去盾(同時護盾消失)
牧師嘗試治療自己(大補6000)
牧師受到3000傷害(受到的治療直接轉為50%傷害,而且不回血)

這個技能代表了PVE和PVP的重大衝擊與改變。

動畫預覽:
官方介紹

參考資料:
NGACN墮落的猴子報導
NGACN,Ediart的報導
新資料片官方網頁(EU)


2007年7月29日 星期日

讓你恨透的殺人方式:Res Sickness



##CONTINUE##

真是歡樂又白目的殺人行為,被這樣掛在天上的人應該會很幹吧?不過盜賊那招空中捅人真的是很帥氣呢。

Warcraft Movies介紹:Res Sickness

2007年7月27日 星期五

如何對付術士?(How to beat a Warlock )

術士這個職業在PVP中的強勢已經被吵到爛掉了,可就是沒聽到有人出來說明術士的缺點,以及如何正確對付術士的方式,很難得的在EU的Deathwing伺服器,Drshoe用心的拍了這部幾乎是教學(加上一些抱怨)的影片,內容很有參考價值。

看膩了千篇一律的鳥文了嗎?來看些不一樣的影片吧。

##CONTINUE##

線上觀看:WCM Livestream
完整下載:Filefront

Warcraft Movies介紹:How to beat a Warlock
作者的Aemory:Drshoe

2007年7月20日 星期五

Mac版魔獸將內建錄影功能

之前的Patch Note上有公佈:

-Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.



##CONTINUE##

今天在wowar.com上看到了實際的設定畫面,這下我這台老Mac終於也能夠錄魔獸影片嚕!

另外大家眾所注目的語音交談系統,確定在2.2.0上推出,不過目前PTR上並未開啟,還沒能後有機會看到試用報告。


2007年7月12日 星期四

World of Warcraft PTR Patch 2.2.0

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General

• Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage.
• Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
• Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new “ticks” of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted “ticks”.
• Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec (H.264, Motion JPEG, or Pixlet), resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system.
• Pets are now affected by Paladin greater blessings.
• Non combat pets may not be selected as the target for spells or abilities.
• Being attacked by guardians, such as summoned Treants, will no longer automatically causes neutral guards to attack you.
• Meeting Stones can no longer be used to summon players that do not meet the level requirements.

##CONTINUE##

PVP

• Items that are indicated as quest items in their tooltips and have a “use” or “equip” ability will not work in PvP arenas.

Druids
• Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased.
• Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world.
• Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active.
• Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well.
• Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration.
• Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world.
• Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player.
• Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth.
• Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds.
• Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Hurricane: A tooltip error in rank 3 has been corrected.
• Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
• Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
• Nature's Grasp: This ability can now trigger while the Druid is sitting.
• Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip.

Hunters
• Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.
• Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.
• Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
• Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.
• Hunter's Mark: The duration remaining graphic will now display properly for Hunter's Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.
• Kill Command will not charge the hunter mana if their pet is on passive.
• Misdirection: Items used while Misdirection is active will now consume a charge correctly.
• Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
• Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.

Mages
• Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
• Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Dragon's Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it.
• Frost Nova: This spell is now affected correctly by area damage caps.
• Molten Armor: This armor can now be triggered while the Mage is sitting.
• Polymorph duration against PvP targets has been reduced to 10 seconds.
• Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world.
• Spell Steal now receives the proper amount of points from a stacked aura.

Paladins
• Blessing of Freedom cooldown increased to 25 seconds.
• Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances.
• Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes.
• Blessing of Sacrifice now has a 1-minute cooldown.
• Consecration will now properly hit large creatures.
• Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes.
• Guardian's Favor now increases duration of Blessing of Freedom by 2/4 seconds.
• Eye for an Eye: This ability can now trigger while the Paladin is sitting.
• Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds.
• Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up.
• Judgement: The Judgement spells will no longer cause triggered effects to go off twice.
• Redoubt: This ability can now trigger while the Paladin is sitting.
• Reckoning: This ability can now trigger while the Paladin is sitting.
• Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed.
• Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds.
• Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target.
• Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage.

Priests
• Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly.
• Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered.
• Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest.
• Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth.
• Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect.
• Mind Control duration against PvP targets has been reduced to 10 seconds.
• Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
• Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up.
• Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets.
• Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated.
• Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world.
• Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed.
• Touch of Weakness: This ability will now trigger properly if struck while mounted.

Rogues
• Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
• Blind duration reduced to 8 seconds, cooldown reduced to 1 minute, Blinding Powder is no longer required to use.
• Elusiveness now reduces the cooldown of Blind by 8/15 seconds.
• Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning.
• Sap: It is no longer sometimes possible to Sap two targets at the same time in the outdoor world.
• Sap duration against PvP targets has been reduced to 10 seconds.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.

Shaman
• Earthbind Totem: This totem will no longer break Rogue stealth.
• Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world.
• Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect.
• Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7.
• Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%.
• Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated.
• Nature's Guardian: This ability can now trigger while the Shaman is sitting.
• Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards.

Warlocks
• Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds.
• Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste.
• Inferno: This spell will now cause the Infernal's attacks to put the Warlock into combat with neutral town guards.
• Intercept (Felguard) will now cause damage to targets that are immune to stun.
• Nether Protection: This ability can now trigger while the Warlock is sitting.
• Nightfall: This ability can now trigger while the Warlock is sitting.
• Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell.
• Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC.

Warriors
• A Warrior's Overpower will properly become available when one of his Sword Specialization procs is dodged by another player.
• Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration.
• Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
• Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate.
• Intercept will now cause damage to targets that are immune to stun.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.

Items
• Adamantite Bound Chest: This chest found in the outdoor world now contain level-appropriate loot.
• Adamantite Bound Chest: These chests will no longer contain Adamantite Bars.
• Adamantite Figurine: This item is no longer affected by global cooldowns.
• Airman's Ribbon of Gallantry: The tooltip for this item now lists the effect duration.
• Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target's resistance.
• Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount.
• Blazefury Medallion: This item will no longer trigger against targets affected by Sap.
• Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Cerebral Cortex Compound: This item's tooltip now indicates it counts as an elixir.
• Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail.
• Corrected the sound made by many items when moved in players' inventories.
• Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly.
• Corruptor Raiment: The heal from this set bonus can no longer be a critical heal.
• Crown of the Sun: This item now makes the correct sound when moved in inventory.
• Crystalweave Bracers: This item now makes the correct sound when moved in inventory.
• Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet.
• Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision.
• Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory.
• Defiler's Plate Spaulders: Honor cost of this item corrected to its intended value.
• Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks.
• Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected.
• Essence Infused Mushroom: This item can now be disenchanted.
• Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory.
• Fel Reaver’s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace.
• Figurine of the Colossus: This item is no longer affected by global cooldowns.
• Figurine of the Colossus: This item is now useable when the user has no mana.
• Flasks: Various tooltips have been adjusted for consistency.
• Formula: Enchant Chest - Major Resilience: Corrected a tooltip error.

• Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha'tar Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor.
• Gizzard Gum: This item's tooltip now indicates it counts as an elixir.
• Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Grips of Silent Justice: This item now makes the correct sound when moved in inventory.
• Ground Scorpok Assay: This item's tooltip now indicates it counts as an elixir.
• Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot.
• Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage.
• Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Insignia of the Horde: This item now indicates it removes effects instead of dispelling them.
• Kronk's Grab Bag: This bag will now always contain some item.
• Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.
• Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory.
• Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Lionheart Champion: This item now has a sound effect on its proc.
• Lionheart Executioner: This item now has a sound effect on its proc.
• Lung Juice Cocktail: This item's tooltip now indicates it counts as an elixir.
• Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells.
• Marshal's Silk Cuffs: Critical strike rating on this item now the same as General's Silk Cuffs.
• Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Medallion of the Horde: This item now indicates it removes effects instead of dispelling them.
• Merciless Gladiator’s Barrier: This spell damage shield has been added to the arena vendor.
• Merciless Gladiator’s Legguards: This item now appears as a kilt.
• Merciless Gladiator's Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged).
• Merciless Gladiator's Plate Helm will now properly hide facial hair.
• Merciless Gladiator’s Redoubt: This healing shield has been added to the arena vendor.
• Merciless Gladiator’s Ringmail Helm: This item will no longer disable hair from being displayed.
• Merciless Gladiator’s Leather Spaulders: Critical strike rating was too low and has been fixed.
• Merciless Gladiator's Touch of Defeat: This item now has a fire shoot animation to match its damage type.
• Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you.
• Netherblade armor now has the correct sounds associated with it.
• Oil of Immolation: Tooltip error corrected.
• Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana.
• Power Infused Mushroom: This item can now be disenchanted.
• Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter.
• R.O.I.D.S.: This item's tooltip now indicates it counts as an elixir.
• Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time.
• Sheen of Zanza: This item's tooltip now indicates it counts as an elixir.
• Shiny Red Apple: Druids in animal forms can no longer eat this food item.
• Shuriken of Negation: Item level and stats increased to match other items in from Gruul.
• Six Demon Bag: The damage spells cast by this item no longer benefit from a player’s bonus spell damage effects.
• Skyguard Rations: Tooltip error corrected.
• Skyguard Silver Cross: The tooltip for this item now lists the effect duration.
• Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Spirit of Zanza: This item's tooltip now indicates it counts as an elixir.
• Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids.
• Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost.
• Stormstout: Corrected the tooltip due to capitalization inconsistency.
• Swiftness of Zanza: This item's tooltip now indicates it counts as an elixir.
• Talon of Al'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot.
• Talasite Owl: The effect from this item will now last its intended full duration.
• The blood elf paladin quest reward Scourgebane now works against demons as well as undead.
• Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing.
• Trogg Ale: Corrected the tooltip due to capitalization inconsistency.
• Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly.
• Veteran’s Scaled Belt: Stats have been adjusted to correct budget.
• Veteran’s Scaled Greaves: Stats have been adjusted to correct budget.
• Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged.
• Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam.
• Wild Draenish Vest: This item now makes the correct sound when moved in inventory.
• Windrider Mounts: These items now make the correct sound when moved in inventory.
• Winterfell Firewater: This item's tooltip now indicates it counts as an elixir.
• World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit.
• Wolfshead Helm: This helm will no longer give twice the rage it was intended to give.

Professions
• Various crafting recipes have been added to the Violet Eye faction vendor.
• Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells.
• Blacksmithing
o Changed the set bonuses afforded by Fel Iron Plate to increased hit chance and Strength.
• Enchanting
o Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers.
o Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers.
o Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe.

Quests
• During the quest, "The Smallest Creatures", the marmot's stealth ability is working once again.
• Firewing Warlocks are less likely to want to engage in melee combat.
• Fixed an issue wherein a character with a darkrune would not be able to turn it in to Gahk in return for a crystalforged darkrune unless they first completed the daily quest "Banish More Demons" that day.
• In the Bad Medicine quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters.
• In Hillsbrad, additional Syndicate Papers were added to the Corahn's Dagger subzone Syndicate camp. Quest text was changed to reflect this.
• Mawg Grimshot's flavor events have been fixed.
• Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used.
• The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams.
• The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden's Folly Charts, Maiden's Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log.
• Various issues breaking the "Showdown" quest fight have been resolved.

Dungeons and Raids
• Caverns of Time- Battle of Mount Hyjal
o Faction and loot rewards have been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this.
• Caverns of Time- Escape from Durnholde Keep
o When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn.
o Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform.
• Karazhan
o Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
o Tinhead in Karazhan is now immune to bleeds.
• Scholomance
o Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a snare mechanic.
• Tempest Keep: Mechanar
o Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode.
• Tempest Keep: The Eye
o The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.

User Interface
• Improved the handling of items with charges on the action bar.
• Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
• Fixed an issue where moveable frames would end up off screen after changing the UI scale.
• Fixed issue where font strings would get clipped when the UI was scaled.
• The pitchLimit console command has been re-enabled.
• If you specify a target for a spell cast in a macro that does not exist, it will show an error instead of defaulting to your current target.
• Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
• Conditional macro processing has been greatly optimized.
• Macros with specific cast targets will no longer cast on your current target if the specified target doesn’t exist.
• For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment
• The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
• Adjusted Yowler's level down to 20 (from 25).
• Adjusted the level of Redridge Bashers and Alphas.
• Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode.
• Azuregos: The tooltip on this creature's Frost Breath now correctly indicates Frozen rather than impairing movement.
• Chieftain Mummaki: This creature can now be pickpocketed.
• Doctor Maleficus: This creature can now be pickpocketed.
• Dragonmaw Peon: The creature now has the correct pickpocket loot.
• Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player's Lockpicking was 300-324.
• Highlord Mastrogonde: This creature now always drops at least a good quality item.
• Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn.
• Mo’arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil’jaeden.
• Monstrous Kaliri: This creature now has loot.
• Quest target Fel Spirits are now considered undead.
• Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction.
• Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares.
• Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within.
• Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to aid him in battle.
• Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
• Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed.

Mac
• Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video).
• Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.
• New iTunes Remote configuration options have been added to the Mac Options panel.

Bug Fixes
• Pets will no longer chase players that Vanish.
• Stacked items will no longer disappear from a player’s inventory when zoning multiple times.
• The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode.
• The Temple Concubine's polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon.
• Player using ranged attacks while under the shapeshift effects of the spell: Torment of the Worgen, will now play attack animations
• The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes.
• Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps.
• Anzu can no longer be kited far from his spawn point and will properly leash.
• The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event.
• Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion.
• The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed.
• Players can now accept daily quests even after their daily quest limit has been reached.



更好看也更準確的競技場敵人血條,Proximo(Updata!!)

原作者已經大幅更新版本,請下載這個最新版。

8/22更新:
- Cleaned up syncs to only update when data changes
- Changed class passing to use a standard name instead of localized name. Non enUS clients must all be running 1.12 if anyone in the group is using 1.12.
- Added option to display class in text
- Added left click options
- Added Target and Macro as options for clicks
- Fixed mind-control issue.
- Add usage text on test function

現在同步只有在資料改變的時候才會動作,
由於改變了職業顯示來代替原先的在地化,所以非美版的玩家請務必全隊都裝1.12版,
增加了職業文字在顯示中,
增加了左鍵點擊的選項,
增加了點擊施放聚集的功能,可以在選項中設定
修正中鍵的執行錯誤
測試框架增加了常用文字(不確定翻譯的正不正確)




使用畫面:




(圖片感謝Kowalski

實際使用畫面(2v2):


(隊友目標的高度可以調整,如果是5v5,效果更明顯)

##CONTINUE##

檔案下載:
badongo空間下載,版本46977
badongo空間下載,附帶libs,版本46977

相關文章:
更好看也更準確的競技場敵人血條,Proximo
原作者ACE討論區
魔獸藏寶箱UI發佈區

P.S.檔案下載打開後,如果發現開頭為"."的檔案,請刪除他,那是我電腦中的暫存檔,不是病毒。



過去更新紀錄:

8/10更新:
- Made option menu not appear in combat or after arena starts
- Fixed adjusting frame sizes
- Converted to using embeds.xml
- Cleaned up bindings framexml.log errors

現在設定選單不會在戰鬥中或是競技場開始後出現,修正了框架大小調整的錯誤,toc的libs改用embeds.xml載入,清除了framexml.log的錯誤訊息。

8/03更新:
- Updated zhTW

修正中文語系檔的錯誤。

8/01更新:
- Added Version Check.
- Added option to cast spell on right click.
- Cleaned up options.
- Added Key Bindings.
- Added slightly faded color and sound when clicking a frame for an enemy that was added during combat.

增加版本檢查,新增目標右鍵施法的選項,增加設定熱鍵,稍微變動漸變顏色以及警示聲,選項又整理過了。

7/24更新:
-Added Version Check (beta).
-Added option to cast spell on right click.
-Cleaned up options.

增加版本檢查(beta),增加滑鼠右鍵點擊施放法術功能,設定選項重新整理。

7/20更新:
- Proximo: 1.1 Commit
- Updated koKR

版本更動到1.1版,更新韓文語系。

7/15更新:
- Made class icons click-able
- Added Party Chat as option for announcements
- Added optional low health announcement and sound
- Lots of minor code cleanup
- Added Party Targeting Bar Height option
- Added Mana Bar Height option

增加了隊友目標和法力條的高度調整,敵人低血量警示,修正框架的一些錯誤。

7/12更新:
- Added optional Party Targets
- Added optional Mana Bars
- Added different MA Highlighting options
- Added Highlight and Mana color options
- Cleaned up options

簡單來說,就是版本大更新,新增隊伍目標、法力條顯示,MA高亮設定,顏色調整,修正一些錯誤。


2007年7月7日 星期六

ESWC: Nihilum vs Millenium



##CONTINUE##

在ESWC的表演賽中,戰況一面倒,Millenium以5v0的戰績輕取世界最強的PVE公會Nihilum,這是當時的實況影片。值得注意的是,之前Bz說過要推出的觀戰模式在這一次的表演賽中發揮了很棒的作用,下面這是清晰版本。

影片下載:Filefront
Warcraft Movies介紹:ESWC event - Nihilum Vs. Millenium

ESWC賽況報導:ESWC: Nihilum vs Millenium
MMO-Champion的報導:Class balancing in PvP scheduled for a future patch, Nihilum vs Millenium

2007年7月4日 星期三

更好看也更準確的競技場敵人血條,Proximo



##CONTINUE##

Proximo,ACE上這幾天發的UI,用途和Arena Master一樣,但是血量的顯示以及外觀都美觀而且準確多了。

下載點:
filefront空間
badongo空間,密碼:MD2

說明:檔案中用"."開頭的檔案可以殺掉,那是我電腦的暫存檔。測試框架我偷換了我們戰隊的成員名稱,算是惡搞。設定請愛用Niagara,競技場戰鬥中,還可以對框架上的目標按下右鍵直接Focus對方,監控他,隊友也裝有同樣的UI,會自動同步喔。


2007年7月3日 星期二

法師+德魯伊有搞頭嗎?The Fat Cow and The Pro(2500+)

這部World of Warcraft Movies上火熱的片子告訴你,不但有搞頭,而且還能打出2500+的亮麗成績!

這是一部少數雙人視角的影片,其中有幾場戰鬥相當有參考價值,例如遇上金字塔頂點的戰士+聖騎或者聖騎+術士,這些組合,如何應對進退,除了個人的裝備與技術之外,更還需要充分的默契與配合(這不是廢話?)。

##CONTINUE##

除了競技場戰鬥之外,我個人非常喜歡兩人吵架之後跑去決鬥的橋段,真的歡樂無窮,希望這影片可以給法師和德魯伊們一些幫助。

線上觀看(WCM Live):WCM Livestream
影片下載:Filefront + LS

World of Warcraft Movies的介紹:The Fat Cow and The Pro (2500+ Rating)
The Armory資料: The Fat Cow and The Pro


2007年7月2日 星期一

台版競技場(Arena)特有BUG



##CONTINUE##



這是昨天晚上打競技場所照下來的截圖,請注意我們所排的是正式的積分賽,然而我們辛苦的打贏之後,發現沒有得到任何的分數,只看到一堆不知所云的數字。這樣的情形昨晚一共遇上了四次,這種打贏沒分,打輸還要扣分的感覺令人非常的不爽。

這種情況也不是第一次遇上了,早在第一季的時候,就常常吃到這種悶虧,回報給GM,他也只說這是遊戲的BUG,他只能紀錄回報給美方,而不能把應有的分數還給我們。

所以....現階段遇上只能摸摸鼻子,自認倒楣了。

2007年6月30日 星期六

World of Warcraft PTR Patch 2.1.3

World of Warcraft Client Patch 2.1.3

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

General

• The Warlock spell Incinerate has had the performance of its graphical spell effect improved.
• The “show launcher” option has changed so that it now defaults to “on”. Players will now see the launcher when running WOW by default.

##CONTINUE##

User Interface

• Improved the performance of conditional macros, slightly increasing the framerate.
• Fixed a crash triggered by many unit frame AddOns.

Bug Fixes

• Fixed an issue with the movement of Archimonde's Doomfire.
• Fixed the wand missile art on most Shadow based wands to show the correct graphical effect.
• Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe.
• Gan'arg Underlings and Felhound Defenders are now properly classified as demons.

Source