2007年6月9日 星期六

戈魯爾警報器(Gruul Warner)

雖然這和競技場沒有太大關係,不過既然我校正了一下,還是放上來好了。

我手上的這個版本裡面,有兩行的翻譯錯誤,將「厚地紋繃帶」錯植為「厚幽紋繃帶」,我將他做了修正然後放上來,因為這禮拜的戈魯爾打完了,所以沒機會測試。如果還有問題,我也不知道該怎麼修了。=3=

##CONTINUE##

檔案下載:Gruul Warner

說明:
1.背包中一定要有一個「厚地紋繃帶」這個UI才會正常動作。
2.輸入/gw可以開啟/關閉警報器
3.檔案的壓縮格式是tar.gz,請用Winzip或者WinRAR開啟。


2007年6月8日 星期五

競技場(Arena)第二季(Season 2)裝備預覽

我直接重點提要:

第一:mmo-champion.com該網站聲稱取得了傳說中伊利丹雙刀的資料,並且認為Nihilum公會FD的同時,也取得了雙刀中的其中一把,Nihilum並未做出任何回應。

第二:如同意料中的,競技場第二季套裝依照了T5套裝為模組,做了一些顏色修改而已。

第三:原先競技場第一季的裝備,打了87折左右販售,一般的戰場榮譽裝備也應映第二季的到來,再次的調降所需榮譽。

第四:卡拉贊、戈魯爾之巢的掉落物品,再次進行修正。

##CONTINUE##

由於美版PTR開放測試2.1.2,所以得以見到這些珍貴的資料,競技場的裝備如同之前Bz的預告,的的確確的降低了第一季裝備的需求點數,同時也不令人意外的,第二季的裝備以T5的裝備去改顏色....,請看下面的圖示吧!



這是戰士的新競技場套裝,整體上的特殊能力與第一季的裝備相同,但是屬性上則給予了提昇,而原有的第一季裝備則給了13%的折扣。根據Bz的說法,第一季的裝備會保留到第二季販賣,然而到了第三季的時候,原先第一季的裝備就會不再販賣,改為賣第二季的裝備,而這樣的更新方式將會持續下去。至於更新日期,Bz則是語帶保留,不希望造成玩家囤積點數的情況。

這是第二季的競技場裝備全職業的預覽:



這是第二季時候,第一季裝備的折價情況:



不單是競技場裝備,原有的戰場榮譽軍裝,也應映改版,做出了不小幅度的再次降價,如下圖:



總之,目前釋放出來的情報很多,還包括卡拉贊、戈魯爾之巢等副本的掉落物再次修改,新的競技場武器等等,我沒有一一整理好,等到過兩天消息的量更多了,我再做一個統一的彙整。

新聞來源:
魔兽世界中国->竞技场第二季战士套装
Arena Season 2 Armor additional informations + full skin preview.
Arena Season 2 Armor are on the PTR.

本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
競技場(Arena)第二季(Season 2)武器(Weapon)預覽

World of Warcraft PTR Patch 2.1.2

World of Warcraft PTR Patch 2.1.2

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General
Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
Players can no longer fail with skinning at maximum skill.
Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
Some new cooking recipes are available from Kylene in Shattrath City.
A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.

##CONTINUE##

Druids
Druids in Swift Flight form can no longer loot herb nodes.
Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
Tree of Life: The bonus healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.

Hunters
Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
Poison Spit: These abilities will now appear in the correct order in the pet training menu.
Scatter Shot: This ability will now trigger Thrill of the Hunt.
Thunderstomp: These abilities will now appear in the correct order in the pet training menu.
Mages
Molten Armor: This buff can now proc when the Mage is sitting.

Paladins
Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.

Priests
Feedback: This buff can now proc when the Priest is sitting.
Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.

Rogues
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.
Shaman
Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.

Warriors
Overpower dims on the action bar when the player is affected by disarm spells.
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

Items
PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
Many raid items have had their art improved.
Clefthoof Mace: This item's name is now spelled correctly.
Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
Ebon Mask: This item now has sound when moved in a player's inventory.
Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.

Quests
Vim'gol the Vile now has a 30 second respawn cooldown.
A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.

Dungeons and Raids
Auchindoun: Sethekk Halls
Time-Lost Controllers no longer remove buffs from players who are charmed.
Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
Auchindoun: Shadow Labyrinth
The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
Black Temple
It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
The Illidan Stormrage fight encounter has received additional tuning and improvements.
Caverns of Time: Mount Hyjal
The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
Karazhan
The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
The damage dealt by Netherspite's Nether Breath has been reduced.
Tempest Keep: Mechanar
Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.
Interface
Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
Fixed some Lua errors on /castsequence macros with conditionals.

World Environment
Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
Darbel Montrose: This creature now always drops at least a good quality item.
Lost Torranche: This creature is now skinnable.
Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.

原文出處:Public Test Realm Patch Notes


2007年6月4日 星期一

戰士如何打人臉,Depth告訴你

長久以來,戰士總是被Bz nerf的很慘,美版魔獸討論版的發言人卡幹(Kalgan)解釋說,因為戰士總是打別的職業的臉,所以要一直nerf他,於是戰士有了個稱號叫做打臉兄弟會會長,被別的職業打臉打爽爽的會長。

不過,魔獸裡面沒有最強的職業,只有聰明的玩家,正當每個人唱衰戰士的時候,Depth拍了這部讓戰士們重新燃起希望的影片,一個戰士單挑兩個對手!

##CONTINUE##

地精的種族天賦搭配衝鋒攔截,有效的應對了法師的冰霜新星,恐懼用來打斷對手施法,加上戰士強大的瞬間爆發力,看的令人血脈賁張!不過戰士們也開始擔心起,會不會又讓戰士被Bz nerf呢?管他的,最少現在有個心靈寄託吧。

線上觀看:WCM Livestream
線上觀看(DivX):Stage6 Stream
完整影片下載:Filefront
World of Warcraft Movies介紹:Depth - Gladiator Warrior PVP

Depth的The Armory資料:http://armory.worldofwarcraft.com/character-sheet.xml?r=Cho%27gall&n=Depth


別說你殺不死高等玩家,Huntology 6

很多人都喜歡抱怨,路上遇上高等級的玩家屠殺低等玩家,但是真的完全不是對手嗎?Fubarius可不這麼認為。這位來自美版Gorgonnash伺服器的獵人,用他的影片和技術告訴大家,獵人應該這麼玩滴~



##CONTINUE##

這部影片紀錄他在60-65升級過程中遇上的戰鬥,片子的剪輯則充滿了性、暴力、搖滾的暢快感,雖然他的對手不見得都很厲害,不過我們自己在路上也不是每天遇上高手,有很多的技巧還是可以多多練習和參考,就算你不玩獵人,這部影片還是可以刺激你的腎上腺素的大量分泌,來享受擊殺高等級玩家的快感吧!

完整影片下載:Filefront
World of Warcraft Movies介紹:Huntology 6