在歐版的官方討論區所發表的藍帖,整理了這幾週的更新,內容如下:
藍帖出處:http://forums.wow-europe.com/thread.html?topicId=1017251727&pageNo=1&sid=1#0
Battlegrounds
- Players will now be able to cast spells for free in a Battleground before it begins.
- Players will now be able to cast spells for free for 5 seconds after being resurrected by a Spirit Guide n a Battleground.
- Warsong Gulch, Arathi Basin, Eye of the Storm - Additional bonus honor is now awarded upon conclusion of the battle.
##CONTINUE##
簡單說,進入戰場和剛復活會像競技場一樣法術放免錢,戰場結束前榮譽給更多
Arena
- Personal rating system. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. This rating can also be seen in the charcter’s PvP interface. This rating will be used for purchasing items that require a specific rating. It will also be used to determine eligibility for the end of season rewards.
- The season 3 arena weapons and shoulders will require a specific personal rating to purchase. It is not required that you sustain that rating to continue using the items, it is only required for the purchase itself. Weapons will require a personal rating of 1850 or higher, and shoulders will require a personal rating of 2000 or higher.
競技場新增個人貢獻分數,你要跟著團隊一起打競技場才會讓他升降,這個分數會決定你購買武器和肩膀的限制,目前武器暫定1850或者更高、肩膀2000或者更高
Misc
- Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention.
競技場的聖物;聖薩德遠程裝的那本將會有支援你的三系天賦的版本,名稱也會改的統一些
Update 02/10
Items
- There will be new PvP orientated trinkets available for Badges of Justice which drop from Bosses in Heroic instances and the bosses in Kharazan and Zul'Aman. The trinkets are not limited to any specific classes and all versions have an on use effect to gain 1750 maximum health and a passive effect (your choice of 47 spell damage, 40 spell crit rating, 80 attack power, 40 melee crit rating, or 88 healing).
將新增全新PVP飾品,需要用正義徽章來換,卡拉贊、組阿曼都將會掉落正義徽章。
新飾品的能力是使用後增加1750HP上限,並附帶下面的被動效果:47法傷、40法爆、80AP、40物理爆擊、88治療
PvP Cloaks:
- Healing: 34 stam - 15 int - 6 mana/5 sec - 23 resil - +51 healing / +17 spell dmg
- Melee DPS: 34 Stam - 20 Crit - 20 Resil - 46 AP - 112 Armor Penetration
- Caster DPS: 34 Stam - 15 Int - 16 Spell Crit - 23 Resil - +27 Spell Damage/Heal
就...新的PVP斗篷,能力如上
- Vengeful Gladiator's Waraxe: 62 Stam - 46 Crit - 33 Resil - 15 Hit - 92 AP - 98 Armor Penetration
(以下翻譯lukel@wowbox)
新增競技場斧頭
- All items in the Gladiator season 1, 2 and 3 sets will be part of the same set for the purposes of bonuses, so you can interchange gear between seasons and still keep the bonuses. (ie: you can wear the season 2 shoulders along with the season 3 helm, chest, legs).
所有競技場裝備套裝都會被視為同一套裝而獲得套裝加成.
意指: 你可以穿S2的肩膀跟S3的頭胸腿而獲得四件競技場套裝的獎勵.
(S1*2+S2*2 bunus 70韌性的優勢消失)
- Many of the Gladiator set bonuses are also changing
許多的競技場套裝加成也將會修改.
2007年7月20日 星期五
Mac版魔獸將內建錄影功能
之前的Patch Note上有公佈:
-Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.

##CONTINUE##
今天在wowar.com上看到了實際的設定畫面,這下我這台老Mac終於也能夠錄魔獸影片嚕!
另外大家眾所注目的語音交談系統,確定在2.2.0上推出,不過目前PTR上並未開啟,還沒能後有機會看到試用報告。
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
-Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.

##CONTINUE##
今天在wowar.com上看到了實際的設定畫面,這下我這台老Mac終於也能夠錄魔獸影片嚕!
另外大家眾所注目的語音交談系統,確定在2.2.0上推出,不過目前PTR上並未開啟,還沒能後有機會看到試用報告。
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
2007年7月12日 星期四
World of Warcraft PTR Patch 2.2.0
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
• Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage.
• Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
• Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new “ticks” of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted “ticks”.
• Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec (H.264, Motion JPEG, or Pixlet), resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system.
• Pets are now affected by Paladin greater blessings.
• Non combat pets may not be selected as the target for spells or abilities.
• Being attacked by guardians, such as summoned Treants, will no longer automatically causes neutral guards to attack you.
• Meeting Stones can no longer be used to summon players that do not meet the level requirements.
##CONTINUE##
PVP
• Items that are indicated as quest items in their tooltips and have a “use” or “equip” ability will not work in PvP arenas.
Druids
• Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased.
• Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world.
• Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active.
• Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well.
• Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration.
• Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world.
• Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player.
• Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth.
• Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds.
• Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Hurricane: A tooltip error in rank 3 has been corrected.
• Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
• Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
• Nature's Grasp: This ability can now trigger while the Druid is sitting.
• Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip.
Hunters
• Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.
• Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.
• Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
• Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.
• Hunter's Mark: The duration remaining graphic will now display properly for Hunter's Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.
• Kill Command will not charge the hunter mana if their pet is on passive.
• Misdirection: Items used while Misdirection is active will now consume a charge correctly.
• Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
• Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.
Mages
• Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
• Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Dragon's Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it.
• Frost Nova: This spell is now affected correctly by area damage caps.
• Molten Armor: This armor can now be triggered while the Mage is sitting.
• Polymorph duration against PvP targets has been reduced to 10 seconds.
• Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world.
• Spell Steal now receives the proper amount of points from a stacked aura.
Paladins
• Blessing of Freedom cooldown increased to 25 seconds.
• Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances.
• Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes.
• Blessing of Sacrifice now has a 1-minute cooldown.
• Consecration will now properly hit large creatures.
• Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes.
• Guardian's Favor now increases duration of Blessing of Freedom by 2/4 seconds.
• Eye for an Eye: This ability can now trigger while the Paladin is sitting.
• Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds.
• Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up.
• Judgement: The Judgement spells will no longer cause triggered effects to go off twice.
• Redoubt: This ability can now trigger while the Paladin is sitting.
• Reckoning: This ability can now trigger while the Paladin is sitting.
• Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed.
• Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds.
• Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target.
• Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage.
Priests
• Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly.
• Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered.
• Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest.
• Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth.
• Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect.
• Mind Control duration against PvP targets has been reduced to 10 seconds.
• Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
• Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up.
• Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets.
• Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated.
• Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world.
• Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed.
• Touch of Weakness: This ability will now trigger properly if struck while mounted.
Rogues
• Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
• Blind duration reduced to 8 seconds, cooldown reduced to 1 minute, Blinding Powder is no longer required to use.
• Elusiveness now reduces the cooldown of Blind by 8/15 seconds.
• Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning.
• Sap: It is no longer sometimes possible to Sap two targets at the same time in the outdoor world.
• Sap duration against PvP targets has been reduced to 10 seconds.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.
Shaman
• Earthbind Totem: This totem will no longer break Rogue stealth.
• Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world.
• Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect.
• Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7.
• Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%.
• Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated.
• Nature's Guardian: This ability can now trigger while the Shaman is sitting.
• Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards.
Warlocks
• Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds.
• Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste.
• Inferno: This spell will now cause the Infernal's attacks to put the Warlock into combat with neutral town guards.
• Intercept (Felguard) will now cause damage to targets that are immune to stun.
• Nether Protection: This ability can now trigger while the Warlock is sitting.
• Nightfall: This ability can now trigger while the Warlock is sitting.
• Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell.
• Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC.
Warriors
• A Warrior's Overpower will properly become available when one of his Sword Specialization procs is dodged by another player.
• Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration.
• Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
• Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate.
• Intercept will now cause damage to targets that are immune to stun.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.
Items
• Adamantite Bound Chest: This chest found in the outdoor world now contain level-appropriate loot.
• Adamantite Bound Chest: These chests will no longer contain Adamantite Bars.
• Adamantite Figurine: This item is no longer affected by global cooldowns.
• Airman's Ribbon of Gallantry: The tooltip for this item now lists the effect duration.
• Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target's resistance.
• Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount.
• Blazefury Medallion: This item will no longer trigger against targets affected by Sap.
• Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Cerebral Cortex Compound: This item's tooltip now indicates it counts as an elixir.
• Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail.
• Corrected the sound made by many items when moved in players' inventories.
• Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly.
• Corruptor Raiment: The heal from this set bonus can no longer be a critical heal.
• Crown of the Sun: This item now makes the correct sound when moved in inventory.
• Crystalweave Bracers: This item now makes the correct sound when moved in inventory.
• Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet.
• Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision.
• Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory.
• Defiler's Plate Spaulders: Honor cost of this item corrected to its intended value.
• Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks.
• Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected.
• Essence Infused Mushroom: This item can now be disenchanted.
• Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory.
• Fel Reaver’s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace.
• Figurine of the Colossus: This item is no longer affected by global cooldowns.
• Figurine of the Colossus: This item is now useable when the user has no mana.
• Flasks: Various tooltips have been adjusted for consistency.
• Formula: Enchant Chest - Major Resilience: Corrected a tooltip error.
• Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha'tar Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor.
• Gizzard Gum: This item's tooltip now indicates it counts as an elixir.
• Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Grips of Silent Justice: This item now makes the correct sound when moved in inventory.
• Ground Scorpok Assay: This item's tooltip now indicates it counts as an elixir.
• Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot.
• Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage.
• Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Insignia of the Horde: This item now indicates it removes effects instead of dispelling them.
• Kronk's Grab Bag: This bag will now always contain some item.
• Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.
• Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory.
• Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Lionheart Champion: This item now has a sound effect on its proc.
• Lionheart Executioner: This item now has a sound effect on its proc.
• Lung Juice Cocktail: This item's tooltip now indicates it counts as an elixir.
• Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells.
• Marshal's Silk Cuffs: Critical strike rating on this item now the same as General's Silk Cuffs.
• Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Medallion of the Horde: This item now indicates it removes effects instead of dispelling them.
• Merciless Gladiator’s Barrier: This spell damage shield has been added to the arena vendor.
• Merciless Gladiator’s Legguards: This item now appears as a kilt.
• Merciless Gladiator's Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged).
• Merciless Gladiator's Plate Helm will now properly hide facial hair.
• Merciless Gladiator’s Redoubt: This healing shield has been added to the arena vendor.
• Merciless Gladiator’s Ringmail Helm: This item will no longer disable hair from being displayed.
• Merciless Gladiator’s Leather Spaulders: Critical strike rating was too low and has been fixed.
• Merciless Gladiator's Touch of Defeat: This item now has a fire shoot animation to match its damage type.
• Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you.
• Netherblade armor now has the correct sounds associated with it.
• Oil of Immolation: Tooltip error corrected.
• Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana.
• Power Infused Mushroom: This item can now be disenchanted.
• Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter.
• R.O.I.D.S.: This item's tooltip now indicates it counts as an elixir.
• Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time.
• Sheen of Zanza: This item's tooltip now indicates it counts as an elixir.
• Shiny Red Apple: Druids in animal forms can no longer eat this food item.
• Shuriken of Negation: Item level and stats increased to match other items in from Gruul.
• Six Demon Bag: The damage spells cast by this item no longer benefit from a player’s bonus spell damage effects.
• Skyguard Rations: Tooltip error corrected.
• Skyguard Silver Cross: The tooltip for this item now lists the effect duration.
• Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Spirit of Zanza: This item's tooltip now indicates it counts as an elixir.
• Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids.
• Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost.
• Stormstout: Corrected the tooltip due to capitalization inconsistency.
• Swiftness of Zanza: This item's tooltip now indicates it counts as an elixir.
• Talon of Al'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot.
• Talasite Owl: The effect from this item will now last its intended full duration.
• The blood elf paladin quest reward Scourgebane now works against demons as well as undead.
• Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing.
• Trogg Ale: Corrected the tooltip due to capitalization inconsistency.
• Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly.
• Veteran’s Scaled Belt: Stats have been adjusted to correct budget.
• Veteran’s Scaled Greaves: Stats have been adjusted to correct budget.
• Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged.
• Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam.
• Wild Draenish Vest: This item now makes the correct sound when moved in inventory.
• Windrider Mounts: These items now make the correct sound when moved in inventory.
• Winterfell Firewater: This item's tooltip now indicates it counts as an elixir.
• World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit.
• Wolfshead Helm: This helm will no longer give twice the rage it was intended to give.
Professions
• Various crafting recipes have been added to the Violet Eye faction vendor.
• Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells.
• Blacksmithing
o Changed the set bonuses afforded by Fel Iron Plate to increased hit chance and Strength.
• Enchanting
o Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers.
o Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers.
o Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe.
Quests
• During the quest, "The Smallest Creatures", the marmot's stealth ability is working once again.
• Firewing Warlocks are less likely to want to engage in melee combat.
• Fixed an issue wherein a character with a darkrune would not be able to turn it in to Gahk in return for a crystalforged darkrune unless they first completed the daily quest "Banish More Demons" that day.
• In the Bad Medicine quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters.
• In Hillsbrad, additional Syndicate Papers were added to the Corahn's Dagger subzone Syndicate camp. Quest text was changed to reflect this.
• Mawg Grimshot's flavor events have been fixed.
• Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used.
• The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams.
• The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden's Folly Charts, Maiden's Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log.
• Various issues breaking the "Showdown" quest fight have been resolved.
Dungeons and Raids
• Caverns of Time- Battle of Mount Hyjal
o Faction and loot rewards have been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this.
• Caverns of Time- Escape from Durnholde Keep
o When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn.
o Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform.
• Karazhan
o Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
o Tinhead in Karazhan is now immune to bleeds.
• Scholomance
o Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a snare mechanic.
• Tempest Keep: Mechanar
o Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode.
• Tempest Keep: The Eye
o The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.
User Interface
• Improved the handling of items with charges on the action bar.
• Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
• Fixed an issue where moveable frames would end up off screen after changing the UI scale.
• Fixed issue where font strings would get clipped when the UI was scaled.
• The pitchLimit console command has been re-enabled.
• If you specify a target for a spell cast in a macro that does not exist, it will show an error instead of defaulting to your current target.
• Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
• Conditional macro processing has been greatly optimized.
• Macros with specific cast targets will no longer cast on your current target if the specified target doesn’t exist.
• For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
• The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
• Adjusted Yowler's level down to 20 (from 25).
• Adjusted the level of Redridge Bashers and Alphas.
• Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode.
• Azuregos: The tooltip on this creature's Frost Breath now correctly indicates Frozen rather than impairing movement.
• Chieftain Mummaki: This creature can now be pickpocketed.
• Doctor Maleficus: This creature can now be pickpocketed.
• Dragonmaw Peon: The creature now has the correct pickpocket loot.
• Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player's Lockpicking was 300-324.
• Highlord Mastrogonde: This creature now always drops at least a good quality item.
• Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn.
• Mo’arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil’jaeden.
• Monstrous Kaliri: This creature now has loot.
• Quest target Fel Spirits are now considered undead.
• Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction.
• Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares.
• Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within.
• Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to aid him in battle.
• Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
• Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed.
Mac
• Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video).
• Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.
• New iTunes Remote configuration options have been added to the Mac Options panel.
Bug Fixes
• Pets will no longer chase players that Vanish.
• Stacked items will no longer disappear from a player’s inventory when zoning multiple times.
• The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode.
• The Temple Concubine's polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon.
• Player using ranged attacks while under the shapeshift effects of the spell: Torment of the Worgen, will now play attack animations
• The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes.
• Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps.
• Anzu can no longer be kited far from his spawn point and will properly leash.
• The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event.
• Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion.
• The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed.
• Players can now accept daily quests even after their daily quest limit has been reached.
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General
• Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage.
• Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
• Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new “ticks” of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted “ticks”.
• Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec (H.264, Motion JPEG, or Pixlet), resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system.
• Pets are now affected by Paladin greater blessings.
• Non combat pets may not be selected as the target for spells or abilities.
• Being attacked by guardians, such as summoned Treants, will no longer automatically causes neutral guards to attack you.
• Meeting Stones can no longer be used to summon players that do not meet the level requirements.
##CONTINUE##
PVP
• Items that are indicated as quest items in their tooltips and have a “use” or “equip” ability will not work in PvP arenas.
Druids
• Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased.
• Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world.
• Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active.
• Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well.
• Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration.
• Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world.
• Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player.
• Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth.
• Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds.
• Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Hurricane: A tooltip error in rank 3 has been corrected.
• Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
• Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
• Nature's Grasp: This ability can now trigger while the Druid is sitting.
• Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip.
Hunters
• Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.
• Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.
• Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
• Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.
• Hunter's Mark: The duration remaining graphic will now display properly for Hunter's Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.
• Kill Command will not charge the hunter mana if their pet is on passive.
• Misdirection: Items used while Misdirection is active will now consume a charge correctly.
• Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
• Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.
Mages
• Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
• Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Dragon's Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it.
• Frost Nova: This spell is now affected correctly by area damage caps.
• Molten Armor: This armor can now be triggered while the Mage is sitting.
• Polymorph duration against PvP targets has been reduced to 10 seconds.
• Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world.
• Spell Steal now receives the proper amount of points from a stacked aura.
Paladins
• Blessing of Freedom cooldown increased to 25 seconds.
• Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances.
• Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes.
• Blessing of Sacrifice now has a 1-minute cooldown.
• Consecration will now properly hit large creatures.
• Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes.
• Guardian's Favor now increases duration of Blessing of Freedom by 2/4 seconds.
• Eye for an Eye: This ability can now trigger while the Paladin is sitting.
• Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds.
• Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up.
• Judgement: The Judgement spells will no longer cause triggered effects to go off twice.
• Redoubt: This ability can now trigger while the Paladin is sitting.
• Reckoning: This ability can now trigger while the Paladin is sitting.
• Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed.
• Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds.
• Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target.
• Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage.
Priests
• Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly.
• Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered.
• Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest.
• Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth.
• Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect.
• Mind Control duration against PvP targets has been reduced to 10 seconds.
• Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
• Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up.
• Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets.
• Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated.
• Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world.
• Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed.
• Touch of Weakness: This ability will now trigger properly if struck while mounted.
Rogues
• Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
• Blind duration reduced to 8 seconds, cooldown reduced to 1 minute, Blinding Powder is no longer required to use.
• Elusiveness now reduces the cooldown of Blind by 8/15 seconds.
• Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning.
• Sap: It is no longer sometimes possible to Sap two targets at the same time in the outdoor world.
• Sap duration against PvP targets has been reduced to 10 seconds.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.
Shaman
• Earthbind Totem: This totem will no longer break Rogue stealth.
• Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world.
• Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect.
• Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7.
• Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%.
• Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated.
• Nature's Guardian: This ability can now trigger while the Shaman is sitting.
• Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards.
Warlocks
• Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds.
• Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste.
• Inferno: This spell will now cause the Infernal's attacks to put the Warlock into combat with neutral town guards.
• Intercept (Felguard) will now cause damage to targets that are immune to stun.
• Nether Protection: This ability can now trigger while the Warlock is sitting.
• Nightfall: This ability can now trigger while the Warlock is sitting.
• Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
• Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell.
• Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC.
Warriors
• A Warrior's Overpower will properly become available when one of his Sword Specialization procs is dodged by another player.
• Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration.
• Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
• Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate.
• Intercept will now cause damage to targets that are immune to stun.
• Sword Specialization: This talent’s free extra attacks can no longer trigger additional extra attacks.
Items
• Adamantite Bound Chest: This chest found in the outdoor world now contain level-appropriate loot.
• Adamantite Bound Chest: These chests will no longer contain Adamantite Bars.
• Adamantite Figurine: This item is no longer affected by global cooldowns.
• Airman's Ribbon of Gallantry: The tooltip for this item now lists the effect duration.
• Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target's resistance.
• Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount.
• Blazefury Medallion: This item will no longer trigger against targets affected by Sap.
• Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Cerebral Cortex Compound: This item's tooltip now indicates it counts as an elixir.
• Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail.
• Corrected the sound made by many items when moved in players' inventories.
• Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly.
• Corruptor Raiment: The heal from this set bonus can no longer be a critical heal.
• Crown of the Sun: This item now makes the correct sound when moved in inventory.
• Crystalweave Bracers: This item now makes the correct sound when moved in inventory.
• Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet.
• Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision.
• Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory.
• Defiler's Plate Spaulders: Honor cost of this item corrected to its intended value.
• Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks.
• Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected.
• Essence Infused Mushroom: This item can now be disenchanted.
• Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory.
• Fel Reaver’s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace.
• Figurine of the Colossus: This item is no longer affected by global cooldowns.
• Figurine of the Colossus: This item is now useable when the user has no mana.
• Flasks: Various tooltips have been adjusted for consistency.
• Formula: Enchant Chest - Major Resilience: Corrected a tooltip error.
• Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
• Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha'tar Quartermaster. The reagents required have been adjusted to match the level 70 content.
• Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor.
• Gizzard Gum: This item's tooltip now indicates it counts as an elixir.
• Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Grips of Silent Justice: This item now makes the correct sound when moved in inventory.
• Ground Scorpok Assay: This item's tooltip now indicates it counts as an elixir.
• Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot.
• Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage.
• Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Insignia of the Horde: This item now indicates it removes effects instead of dispelling them.
• Kronk's Grab Bag: This bag will now always contain some item.
• Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.
• Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory.
• Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
• Lionheart Champion: This item now has a sound effect on its proc.
• Lionheart Executioner: This item now has a sound effect on its proc.
• Lung Juice Cocktail: This item's tooltip now indicates it counts as an elixir.
• Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells.
• Marshal's Silk Cuffs: Critical strike rating on this item now the same as General's Silk Cuffs.
• Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them.
• Medallion of the Horde: This item now indicates it removes effects instead of dispelling them.
• Merciless Gladiator’s Barrier: This spell damage shield has been added to the arena vendor.
• Merciless Gladiator’s Legguards: This item now appears as a kilt.
• Merciless Gladiator's Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged).
• Merciless Gladiator's Plate Helm will now properly hide facial hair.
• Merciless Gladiator’s Redoubt: This healing shield has been added to the arena vendor.
• Merciless Gladiator’s Ringmail Helm: This item will no longer disable hair from being displayed.
• Merciless Gladiator’s Leather Spaulders: Critical strike rating was too low and has been fixed.
• Merciless Gladiator's Touch of Defeat: This item now has a fire shoot animation to match its damage type.
• Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you.
• Netherblade armor now has the correct sounds associated with it.
• Oil of Immolation: Tooltip error corrected.
• Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana.
• Power Infused Mushroom: This item can now be disenchanted.
• Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
• Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter.
• R.O.I.D.S.: This item's tooltip now indicates it counts as an elixir.
• Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time.
• Sheen of Zanza: This item's tooltip now indicates it counts as an elixir.
• Shiny Red Apple: Druids in animal forms can no longer eat this food item.
• Shuriken of Negation: Item level and stats increased to match other items in from Gruul.
• Six Demon Bag: The damage spells cast by this item no longer benefit from a player’s bonus spell damage effects.
• Skyguard Rations: Tooltip error corrected.
• Skyguard Silver Cross: The tooltip for this item now lists the effect duration.
• Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs, including display correctly on the character sheet.
• Spirit of Zanza: This item's tooltip now indicates it counts as an elixir.
• Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids.
• Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost.
• Stormstout: Corrected the tooltip due to capitalization inconsistency.
• Swiftness of Zanza: This item's tooltip now indicates it counts as an elixir.
• Talon of Al'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot.
• Talasite Owl: The effect from this item will now last its intended full duration.
• The blood elf paladin quest reward Scourgebane now works against demons as well as undead.
• Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing.
• Trogg Ale: Corrected the tooltip due to capitalization inconsistency.
• Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly.
• Veteran’s Scaled Belt: Stats have been adjusted to correct budget.
• Veteran’s Scaled Greaves: Stats have been adjusted to correct budget.
• Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged.
• Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam.
• Wild Draenish Vest: This item now makes the correct sound when moved in inventory.
• Windrider Mounts: These items now make the correct sound when moved in inventory.
• Winterfell Firewater: This item's tooltip now indicates it counts as an elixir.
• World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit.
• Wolfshead Helm: This helm will no longer give twice the rage it was intended to give.
Professions
• Various crafting recipes have been added to the Violet Eye faction vendor.
• Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells.
• Blacksmithing
o Changed the set bonuses afforded by Fel Iron Plate to increased hit chance and Strength.
• Enchanting
o Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers.
o Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers.
o Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe.
Quests
• During the quest, "The Smallest Creatures", the marmot's stealth ability is working once again.
• Firewing Warlocks are less likely to want to engage in melee combat.
• Fixed an issue wherein a character with a darkrune would not be able to turn it in to Gahk in return for a crystalforged darkrune unless they first completed the daily quest "Banish More Demons" that day.
• In the Bad Medicine quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters.
• In Hillsbrad, additional Syndicate Papers were added to the Corahn's Dagger subzone Syndicate camp. Quest text was changed to reflect this.
• Mawg Grimshot's flavor events have been fixed.
• Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used.
• The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams.
• The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden's Folly Charts, Maiden's Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log.
• Various issues breaking the "Showdown" quest fight have been resolved.
Dungeons and Raids
• Caverns of Time- Battle of Mount Hyjal
o Faction and loot rewards have been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this.
• Caverns of Time- Escape from Durnholde Keep
o When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn.
o Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform.
• Karazhan
o Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
o Tinhead in Karazhan is now immune to bleeds.
• Scholomance
o Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a snare mechanic.
• Tempest Keep: Mechanar
o Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode.
• Tempest Keep: The Eye
o The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.
User Interface
• Improved the handling of items with charges on the action bar.
• Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
• Fixed an issue where moveable frames would end up off screen after changing the UI scale.
• Fixed issue where font strings would get clipped when the UI was scaled.
• The pitchLimit console command has been re-enabled.
• If you specify a target for a spell cast in a macro that does not exist, it will show an error instead of defaulting to your current target.
• Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
• Conditional macro processing has been greatly optimized.
• Macros with specific cast targets will no longer cast on your current target if the specified target doesn’t exist.
• For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
• The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
• Adjusted Yowler's level down to 20 (from 25).
• Adjusted the level of Redridge Bashers and Alphas.
• Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode.
• Azuregos: The tooltip on this creature's Frost Breath now correctly indicates Frozen rather than impairing movement.
• Chieftain Mummaki: This creature can now be pickpocketed.
• Doctor Maleficus: This creature can now be pickpocketed.
• Dragonmaw Peon: The creature now has the correct pickpocket loot.
• Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player's Lockpicking was 300-324.
• Highlord Mastrogonde: This creature now always drops at least a good quality item.
• Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn.
• Mo’arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil’jaeden.
• Monstrous Kaliri: This creature now has loot.
• Quest target Fel Spirits are now considered undead.
• Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction.
• Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares.
• Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within.
• Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to aid him in battle.
• Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
• Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed.
Mac
• Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video).
• Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.
• New iTunes Remote configuration options have been added to the Mac Options panel.
Bug Fixes
• Pets will no longer chase players that Vanish.
• Stacked items will no longer disappear from a player’s inventory when zoning multiple times.
• The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode.
• The Temple Concubine's polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon.
• Player using ranged attacks while under the shapeshift effects of the spell: Torment of the Worgen, will now play attack animations
• The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes.
• Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps.
• Anzu can no longer be kited far from his spawn point and will properly leash.
• The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event.
• Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion.
• The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed.
• Players can now accept daily quests even after their daily quest limit has been reached.
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
2007年6月30日 星期六
World of Warcraft PTR Patch 2.1.3
World of Warcraft Client Patch 2.1.3
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
General
• The Warlock spell Incinerate has had the performance of its graphical spell effect improved.
• The “show launcher” option has changed so that it now defaults to “on”. Players will now see the launcher when running WOW by default.
##CONTINUE##
User Interface
• Improved the performance of conditional macros, slightly increasing the framerate.
• Fixed a crash triggered by many unit frame AddOns.
Bug Fixes
• Fixed an issue with the movement of Archimonde's Doomfire.
• Fixed the wand missile art on most Shadow based wands to show the correct graphical effect.
• Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe.
• Gan'arg Underlings and Felhound Defenders are now properly classified as demons.
Source
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
General
• The Warlock spell Incinerate has had the performance of its graphical spell effect improved.
• The “show launcher” option has changed so that it now defaults to “on”. Players will now see the launcher when running WOW by default.
##CONTINUE##
User Interface
• Improved the performance of conditional macros, slightly increasing the framerate.
• Fixed a crash triggered by many unit frame AddOns.
Bug Fixes
• Fixed an issue with the movement of Archimonde's Doomfire.
• Fixed the wand missile art on most Shadow based wands to show the correct graphical effect.
• Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe.
• Gan'arg Underlings and Felhound Defenders are now properly classified as demons.
Source
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
2007年6月14日 星期四
競技場(Arena)第二季(Season 2)武器(Weapon)預覽
感謝http://www.mmo-champion.com/index.php,又放出了新消息,目前第二季的武器資料出爐了,法師套裝的詳細數值也出來了,廢話不多說,直接來看吧!

##CONTINUE##

如同Bz所說,物品的等級已經提昇到和毒蛇神殿及風暴要塞同樣的等級,所需要的點數也略為調高了,再來看看法師的競技場套裝吧!

與現在相比,整體來說能力大幅提昇,物品等級高達136,相信可以吸引更多人投入競技場中。而榮譽軍裝也有了更新,新一季的榮譽軍裝中的布甲系能力已經先出來了,如下:

物品等級大幅度提高到136,需求的榮譽點數還不確定,不過根據Bz的說法,只會比現在的軍裝高一些些或者一樣,原有的榮譽軍裝則是調降價格85%,
原文出處:
Re: Arena Season 2 on PTR.
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">

##CONTINUE##

如同Bz所說,物品的等級已經提昇到和毒蛇神殿及風暴要塞同樣的等級,所需要的點數也略為調高了,再來看看法師的競技場套裝吧!

與現在相比,整體來說能力大幅提昇,物品等級高達136,相信可以吸引更多人投入競技場中。而榮譽軍裝也有了更新,新一季的榮譽軍裝中的布甲系能力已經先出來了,如下:

物品等級大幅度提高到136,需求的榮譽點數還不確定,不過根據Bz的說法,只會比現在的軍裝高一些些或者一樣,原有的榮譽軍裝則是調降價格85%,
原文出處:
Re: Arena Season 2 on PTR.
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
2007年6月10日 星期日
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
根據mmo-champion.com所釋放的更新消息,有了更明確的第二季裝備實際圖片,同時也有更多更清楚的卡拉贊與戈魯爾裝備的更新情況,而且還多一個新的任務Ezra's quest,詳細的情況請見下面的連結吧。
##CONTINUE##
原文網址:
Arena Season 2 sets final in-game skin + recap
各職業裝備預覽:
德魯伊
獵人
法師
聖騎士
牧師
盜賊
薩滿
術士
戰士
魚人...
卡拉贊、戈魯爾之巢等副本裝備更新:
New SSC / Karazhan / Gruul's Lair skins
新任務:
Ezra's quest
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽
競技場(Arena)第二季(Season 2)武器(Weapon)預覽
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
##CONTINUE##
原文網址:
Arena Season 2 sets final in-game skin + recap
各職業裝備預覽:
德魯伊
獵人
法師
聖騎士
牧師
盜賊
薩滿
術士
戰士
魚人...
卡拉贊、戈魯爾之巢等副本裝備更新:
New SSC / Karazhan / Gruul's Lair skins
新任務:
Ezra's quest
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽
競技場(Arena)第二季(Season 2)武器(Weapon)預覽
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
2007年6月8日 星期五
競技場(Arena)第二季(Season 2)裝備預覽
我直接重點提要:
第一:mmo-champion.com該網站聲稱取得了傳說中伊利丹雙刀的資料,並且認為Nihilum公會FD的同時,也取得了雙刀中的其中一把,Nihilum並未做出任何回應。
第二:如同意料中的,競技場第二季套裝依照了T5套裝為模組,做了一些顏色修改而已。
第三:原先競技場第一季的裝備,打了87折左右販售,一般的戰場榮譽裝備也應映第二季的到來,再次的調降所需榮譽。
第四:卡拉贊、戈魯爾之巢的掉落物品,再次進行修正。
##CONTINUE##
由於美版PTR開放測試2.1.2,所以得以見到這些珍貴的資料,競技場的裝備如同之前Bz的預告,的的確確的降低了第一季裝備的需求點數,同時也不令人意外的,第二季的裝備以T5的裝備去改顏色....,請看下面的圖示吧!

這是戰士的新競技場套裝,整體上的特殊能力與第一季的裝備相同,但是屬性上則給予了提昇,而原有的第一季裝備則給了13%的折扣。根據Bz的說法,第一季的裝備會保留到第二季販賣,然而到了第三季的時候,原先第一季的裝備就會不再販賣,改為賣第二季的裝備,而這樣的更新方式將會持續下去。至於更新日期,Bz則是語帶保留,不希望造成玩家囤積點數的情況。
這是第二季的競技場裝備全職業的預覽:

這是第二季時候,第一季裝備的折價情況:

不單是競技場裝備,原有的戰場榮譽軍裝,也應映改版,做出了不小幅度的再次降價,如下圖:

總之,目前釋放出來的情報很多,還包括卡拉贊、戈魯爾之巢等副本的掉落物再次修改,新的競技場武器等等,我沒有一一整理好,等到過兩天消息的量更多了,我再做一個統一的彙整。
新聞來源:
魔兽世界中国->竞技场第二季战士套装
Arena Season 2 Armor additional informations + full skin preview.
Arena Season 2 Armor are on the PTR.
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
競技場(Arena)第二季(Season 2)武器(Weapon)預覽
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
第一:mmo-champion.com該網站聲稱取得了傳說中伊利丹雙刀的資料,並且認為Nihilum公會FD的同時,也取得了雙刀中的其中一把,Nihilum並未做出任何回應。
第二:如同意料中的,競技場第二季套裝依照了T5套裝為模組,做了一些顏色修改而已。
第三:原先競技場第一季的裝備,打了87折左右販售,一般的戰場榮譽裝備也應映第二季的到來,再次的調降所需榮譽。
第四:卡拉贊、戈魯爾之巢的掉落物品,再次進行修正。
##CONTINUE##
由於美版PTR開放測試2.1.2,所以得以見到這些珍貴的資料,競技場的裝備如同之前Bz的預告,的的確確的降低了第一季裝備的需求點數,同時也不令人意外的,第二季的裝備以T5的裝備去改顏色....,請看下面的圖示吧!

這是戰士的新競技場套裝,整體上的特殊能力與第一季的裝備相同,但是屬性上則給予了提昇,而原有的第一季裝備則給了13%的折扣。根據Bz的說法,第一季的裝備會保留到第二季販賣,然而到了第三季的時候,原先第一季的裝備就會不再販賣,改為賣第二季的裝備,而這樣的更新方式將會持續下去。至於更新日期,Bz則是語帶保留,不希望造成玩家囤積點數的情況。
這是第二季的競技場裝備全職業的預覽:

這是第二季時候,第一季裝備的折價情況:

不單是競技場裝備,原有的戰場榮譽軍裝,也應映改版,做出了不小幅度的再次降價,如下圖:

總之,目前釋放出來的情報很多,還包括卡拉贊、戈魯爾之巢等副本的掉落物再次修改,新的競技場武器等等,我沒有一一整理好,等到過兩天消息的量更多了,我再做一個統一的彙整。
新聞來源:
魔兽世界中国->竞技场第二季战士套装
Arena Season 2 Armor additional informations + full skin preview.
Arena Season 2 Armor are on the PTR.
本站相關文章:
競技場(Arena)第二季(Season 2)裝備預覽(Updata!!)
競技場(Arena)第二季(Season 2)武器(Weapon)預覽
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
World of Warcraft PTR Patch 2.1.2
World of Warcraft PTR Patch 2.1.2
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
Players can no longer fail with skinning at maximum skill.
Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
Some new cooking recipes are available from Kylene in Shattrath City.
A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.
##CONTINUE##
Druids
Druids in Swift Flight form can no longer loot herb nodes.
Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
Tree of Life: The bonus healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.
Hunters
Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
Poison Spit: These abilities will now appear in the correct order in the pet training menu.
Scatter Shot: This ability will now trigger Thrill of the Hunt.
Thunderstomp: These abilities will now appear in the correct order in the pet training menu.
Mages
Molten Armor: This buff can now proc when the Mage is sitting.
Paladins
Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.
Priests
Feedback: This buff can now proc when the Priest is sitting.
Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.
Rogues
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.
Shaman
Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.
Warriors
Overpower dims on the action bar when the player is affected by disarm spells.
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.
Items
PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
Many raid items have had their art improved.
Clefthoof Mace: This item's name is now spelled correctly.
Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
Ebon Mask: This item now has sound when moved in a player's inventory.
Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.
Quests
Vim'gol the Vile now has a 30 second respawn cooldown.
A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.
Dungeons and Raids
Auchindoun: Sethekk Halls
Time-Lost Controllers no longer remove buffs from players who are charmed.
Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
Auchindoun: Shadow Labyrinth
The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
Black Temple
It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
The Illidan Stormrage fight encounter has received additional tuning and improvements.
Caverns of Time: Mount Hyjal
The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
Karazhan
The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
The damage dealt by Netherspite's Nether Breath has been reduced.
Tempest Keep: Mechanar
Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.
Interface
Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
Fixed some Lua errors on /castsequence macros with conditionals.
World Environment
Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
Darbel Montrose: This creature now always drops at least a good quality item.
Lost Torranche: This creature is now skinnable.
Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.
原文出處:Public Test Realm Patch Notes
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
Players can no longer fail with skinning at maximum skill.
Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
Some new cooking recipes are available from Kylene in Shattrath City.
A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.
##CONTINUE##
Druids
Druids in Swift Flight form can no longer loot herb nodes.
Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
Tree of Life: The bonus healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.
Hunters
Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
Poison Spit: These abilities will now appear in the correct order in the pet training menu.
Scatter Shot: This ability will now trigger Thrill of the Hunt.
Thunderstomp: These abilities will now appear in the correct order in the pet training menu.
Mages
Molten Armor: This buff can now proc when the Mage is sitting.
Paladins
Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.
Priests
Feedback: This buff can now proc when the Priest is sitting.
Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.
Rogues
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.
Shaman
Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.
Warriors
Overpower dims on the action bar when the player is affected by disarm spells.
Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.
Items
PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
Many raid items have had their art improved.
Clefthoof Mace: This item's name is now spelled correctly.
Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
Ebon Mask: This item now has sound when moved in a player's inventory.
Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.
Quests
Vim'gol the Vile now has a 30 second respawn cooldown.
A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.
Dungeons and Raids
Auchindoun: Sethekk Halls
Time-Lost Controllers no longer remove buffs from players who are charmed.
Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
Auchindoun: Shadow Labyrinth
The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
Black Temple
It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
The Illidan Stormrage fight encounter has received additional tuning and improvements.
Caverns of Time: Mount Hyjal
The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
Karazhan
The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
The damage dealt by Netherspite's Nether Breath has been reduced.
Tempest Keep: Mechanar
Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.
Interface
Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
Fixed some Lua errors on /castsequence macros with conditionals.
World Environment
Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
Darbel Montrose: This creature now always drops at least a good quality item.
Lost Torranche: This creature is now skinnable.
Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.
原文出處:Public Test Realm Patch Notes
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2007年5月16日 星期三
WOW內置語音系統和公會銀行
Games for Windows雜誌2007年6月刊對魔獸世界做了13頁的封面專題,其中談到了即將到來的游戲內建語音系統和公會銀行。翻譯整理如下:
內建游戲語音系統:
2.1補丁之後暴雪將添加游戲內語音系統[VOIP],這意味著不需再使用Ventrilo和TeamSpeak等語音軟件了。玩家可直接通過游戲主界面進行交談。通過內建語音系統,設計人員可以添加特性以補充和提高游戲性能。
例如,當某人發言時,其名字會在界面上點亮,玩家可點擊名字以選定。Tom Chilton解釋說:這樣當某人說“治療我!”的時候,治療者就不需象在Ventrilo上那樣問“你是誰?”,現在玩家可以看到他們的名字顯示出來,點擊名字就直接選定他們,然後開始治療。
##CONTINUE##
暴雪還可以將語音分為不同頻道,和游戲音樂區分開來。例如,玩家可以將游戲音效和音樂通過外置音箱播放,同時通過耳機進行語音交談。或者某人開始發言時音樂自動消音。開始的時候內建語音系統將限定僅為隊伍和團隊使用,暴雪計劃添加類似Ventrilo的自定頻道。同時,游戲與Ventrilo等語音軟件仍然完全兼容。公會銀行:
告別倉庫號吧,2.1補丁之後暴雪將增加期盼已久的公會銀行。游戲中每間銀行將出現新NPC,公會會員可在此存放和提取物品。公會銀行免費,通過選項卡和包裹有可能提供數百個空間。Chilton說:我們想積極地給玩家提供建倉庫號的免費替代方案,倉庫號已經占據了數據庫的儲存空間,我們沒理由不鼓勵使用公會銀行。玩家還可以允許公會的某些階層直接使用公會銀行存款進行裝備修理。任何裝備修理NPC(包括機器人)將出現新按鈕,允許使用公會銀行存款而非玩家自己的金錢。
為了避免濫用,公會會長將可設定許可等級,例如公會某些階層可以存放但不能提取,或者只能提取某些類型的物品,或者僅能每天提取一定數量的物品。公會可以購買多個選項卡(暴雪草定為最多6個),例如分別儲存所有的礦產或者武器等,並僅讓某些會員能夠存取。
暴雪網站將跟蹤所有的處理,如果出現欺詐情況,暴雪客服可根據記錄進行處理。
轉錄自:多玩遊戲
內建游戲語音系統:
2.1補丁之後暴雪將添加游戲內語音系統[VOIP],這意味著不需再使用Ventrilo和TeamSpeak等語音軟件了。玩家可直接通過游戲主界面進行交談。通過內建語音系統,設計人員可以添加特性以補充和提高游戲性能。
例如,當某人發言時,其名字會在界面上點亮,玩家可點擊名字以選定。Tom Chilton解釋說:這樣當某人說“治療我!”的時候,治療者就不需象在Ventrilo上那樣問“你是誰?”,現在玩家可以看到他們的名字顯示出來,點擊名字就直接選定他們,然後開始治療。
##CONTINUE##
暴雪還可以將語音分為不同頻道,和游戲音樂區分開來。例如,玩家可以將游戲音效和音樂通過外置音箱播放,同時通過耳機進行語音交談。或者某人開始發言時音樂自動消音。開始的時候內建語音系統將限定僅為隊伍和團隊使用,暴雪計劃添加類似Ventrilo的自定頻道。同時,游戲與Ventrilo等語音軟件仍然完全兼容。公會銀行:
告別倉庫號吧,2.1補丁之後暴雪將增加期盼已久的公會銀行。游戲中每間銀行將出現新NPC,公會會員可在此存放和提取物品。公會銀行免費,通過選項卡和包裹有可能提供數百個空間。Chilton說:我們想積極地給玩家提供建倉庫號的免費替代方案,倉庫號已經占據了數據庫的儲存空間,我們沒理由不鼓勵使用公會銀行。玩家還可以允許公會的某些階層直接使用公會銀行存款進行裝備修理。任何裝備修理NPC(包括機器人)將出現新按鈕,允許使用公會銀行存款而非玩家自己的金錢。
為了避免濫用,公會會長將可設定許可等級,例如公會某些階層可以存放但不能提取,或者只能提取某些類型的物品,或者僅能每天提取一定數量的物品。公會可以購買多個選項卡(暴雪草定為最多6個),例如分別儲存所有的礦產或者武器等,並僅讓某些會員能夠存取。
暴雪網站將跟蹤所有的處理,如果出現欺詐情況,暴雪客服可根據記錄進行處理。
轉錄自:多玩遊戲
2007年5月14日 星期一
World of Warcraft PTR Patch 2.1.0
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
The Black Temple
The Temple of Karabor was the center of draenei worship until its priests were slaughtered by demonically corrupted orcs. In the massacre's aftermath the warlocks of the Shadow Council seized the structure and gave it a new name: the Black Temple.
When the Alliance invaded Draenor after the Second War, the orc shaman Ner'zhul hastily opened several dimensional portals in order to escape. The resulting magical backlash ripped the world apart. Drawn by these portals, the pit lord Magtheridon arrived in what had come to be known as Outland and took the temple as his seat of power.
His dominion over Outland remained unchallenged until the arrival of Illidan the Betrayer. The pit lord proved no match for the wielder of the Twin Blades of Azzinoth. Today Illidan occupies the temple, awaiting any and all who would challenge his rule.
##CONTINUE##
Druid Epic Flight Form Introduced
The Druid Epic flight form will be available through a series of quests, similar to the Warlock and Paladin Epic mount quests before it. This quest series will also open up a new boss in Sethekk Halls, and ultimately lead to the epic flight form.
Ethereum Prison
Players in good standing with the Consortium will be tasked to deal with the most recent activities of the nefarious Ethereum. With new quests, items, and content for the solo and small-group level 70 player, the Ethereum Prison will be the proving grounds for many aspiring to greatness.
Skettis
The Skyguard, Sha’tari warriors specializing in their command of the skies above Shattrath, have taken the offensive directly to the Arakkoa capital city, Skettis. Perched high in the mountains of Terrokar, and only accessible with use of a flying mount, Skettis holds new and exciting content for the solo or small-group level 70 player. All new quests, 5-person bosses, rare and epic items, and a new type of flying mount await those willing to lend their sword or stave to the battle.
Nether Drake
The Netherwing faction and quest line continues and the long awaited Nether Drake becomes available. The Nether Drake is a special 280% speed epic flying mount that is obtainable through solo and small-group play. The quest to obtain one will be difficult, but the reward will surely show your dedication to the Netherwing cause as you soar through the skies of Outland on your very own ethereal drake.
Ogri’la
The ogre plateau of enlightenment opens to those who prove their worth in Blade’s Edge Mountains. Level 70 players will be able to help the ogres of Ogri’la battle invading forces and engage in new and exciting quests, such as a repeatable and ever popular bombing-run, this time using your own flying mount but with a dangerous twist! Featuring tons of new quests, the Ogri’la faction, 5-person bosses, and rare and epic items, Ogri’la is a place we’re hoping all will aspire to enter.
The Ruins of Lordaeron Arena
For those combatants engaging in the Steamwheedle Cartel’s gladiatorial combat, an arena nestled within the Ruins of Lordaeron has been added to the mix of venues. Players taking part in either rated battles or skirmishes may now find themselves battling for glory within the new arena.
General
* The Black Temple is now available for play and Illidan awaits. Are you prepared?
* The Consortium and Protectorate need your help! Players with Honored or higher reputation with the Consortium should seek out Protectorate Advisor Rahim at the Stormspire in Netherstorm or Commander Ameer at the Protectorate Watch Post in Netherstorm to get a briefing on the most recent nefarious activities of the Ethereum.
* Skettis is now available. Players will need a flying mount to reach this new area.
* Nether Drakes are now in the game and can be gained by continuing the Netherwing faction and quest line.
* Ogri'la is now available. Level 70 players can find this new quest line in Blade's Edge Mountains.
* Glancing Blows have significantly less of a chance to occur during a player’s melee attacks when targets are near the player’s level.
* Magtheridon and Kael'thas now drop items that may be turned in for rewards.
* Spell Haste: The amount of spell haste rating needed per percentage of haste has been increased substantially. However, spell haste will now affect channeled spells, increasing the rate of their effects and decreasing their total duration. The same amount of damage/healing per casting will occur, but will take less time.
* Chance to break crowd control from damage: The increased chance for a spell to break from taking a critical strike has been removed. Instead, all targets over level 60 have a slightly larger chance to break out of crowd-controlling effects when they take damage.
* Screenshots captured using the Print Screen key are now saved in JPG format.
PvP
* Arenas
o The Ruins of Lordaeron Arena is now available for play.
o The "Shadow Sight" buff now allows players to see other stealthed players at a greater range.
Druids
* The "Druid Epic Flight Form" is now available through a series of quests.
* "Barkskin" now reduces all damage taken, with its duration reduced to 12 seconds and cooldown reduced to 1 minute. The tooltip has been adjusted to indicate this ability can be used while frozen, incapacitated, or cowering in fear. That functionality was already present, but not listed in the tooltip.
* "Bear Form" and "Dire Bear Form": The bonus health from shapeshifting into these forms will again be removed correctly when shifting out of these forms.
* "Cyclone": This ability will no longer work on hunters with "The Beast Within" active or hunter pets with "Bestial Wrath" active.
* "Feral Charge" now suppresses all Slowing effects while charging the target.
* Fixed a data error that caused "Swiftmend" to generate more threat than intended.
* "Force of Nature": These pets will now come into the game with full health, including that gained from a percentage of their master's stamina.
* "Gift of the Wild", ranks 1 and 2, are now available on trainers.
* "Gift of the Wild": Rank 3 of this ability now has the same range as ranks 1 and 2.
* "Improved Leader of the Pack": This ability will no longer generate threat.
* "Lacerate": The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
* "Lifebloom": Each additional application of this spell will now include the full bonus from effects which increase healing. The final heal, however, is still unaffected by stacking multiple applications of this spell.
* "Mangle(Bear)": Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.
* "Nature's Grace": This talent is now triggered by "Swiftmend" and "Lifebloom", and is triggered by and affects "Cyclone".
* "Nature's Grasp": The mana cost has been removed from all ranks as intended.
* "Omen of Clarity": This spell is no longer castable in "Tree of Life Form" or "Moonkin Form".
* "Prowl"will now be broken correctly by damage shields such as "Oil of Immolation".
* "Rake": The tooltip has been adjusted to indicate the initial damage done is bleed damage. In addition, "Rake" can now always be re-applied, even when "Mangle" is active.
* "Shapeshifting" will no longer remove the "Rotting Putrescence" creature debuff.
* "Subtlety"(Restoration Talent) now applies to all spells, not just healing spells.
* "Swiftmend": This ability will now be correctly penalized for casting low rank "Rejuvenations" and "Regrowths" just as other healing spells are penalized.
* "Teleport: Moonglade": This spell is no longer castable in "Tree of Life Form".
* "Tree of Life Form": The tooltip has been corrected to indicate "Nature's Swiftness" and "Rebirth" are castable in this form.
Hunters
* A new "Avoidance" ability can now be taught to hunter pets. This effect reduces the damage they take from area of effect spells and abilities.
* A new "Cobra Reflexes" ability can now be taught to hunter pets. This effect increases attack speed but reduces damage.
* "Arcane Shot": Casting lower ranks of "Arcane Shot" than your maximum rank will now reduce the bonus you receive from attack power.
* "Aspect of the Cheetah/Pack": Wand damage will again correctly daze players with this effect active.
* "Clever Traps" now affects "Snake Trap".
* "Entrapment" (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP.
* "Entrapment": The tooltip has been corrected to indicate it works on "Snake Trap".
* "Expose Weakness": The chance for this talent to trigger has increased to 33/66/100% chance at 1/2/3 talent points.
* "Ferocious Inspiration": This ability will now trigger "Kill Command" correctly.
* "Flare" cooldown increased to 20 seconds, and duration reduced to 20 seconds.
* "Frenzy": This talent can now trigger from "Kill Command".
* "Frost Trap": This trap no longer breaks stealth from its slowing effect.
* "Go for the Throat" no longer causes additional threat.
* "Hunter's Mark": This ability now becomes stronger each time the target is struck by a ranged attack.
* "Improved Hunter's Mark": Adjusted the tooltip to indicate this talent only grants melee attack power equal to the base ranged attack power on the "Hunter's Mark".
* "Kill Command" has been removed from the global cooldown. The shout animation has been removed.
* "Readiness": Now resets the cooldown on "Misdirection".
* "Revive Pet": The tooltip has been adjusted to indicate the pet returns with a percentage of its base health. It will not get an increased percentage of the bonus health it receives from a percentage of its master's stamina.
* "Scatter Shot": This ability will now trigger "Kill Command" when it critically strikes.
* "Survival Instincts" now also increase attack power by 2/4%.
* The quest creature, Death Ravager, is no longer able to be tamed.
* The Razorfang Ravager can now be tamed.
* Hunter "Mend Pet"/"Improved Mend" Pet Changes:
o Replaced the current "Mend Pet" channel spell with an instant cast heal over time.
o No combat reset, resets global cooldown
o The mana cost has been reduced and the heal value increased.
o Duration on Heal Over Time increased to 15 seconds in 3 second increments.
o Changed the graphic to better represent the Heal Over Time effect on the pet.
o The "Mend Pet" heal over time buff is now able to be dispelled.
o Bonus healing gear will no longer effect "Mend Pet".
o Added a 10% and 20% reduction to the mana cost of "Mend Pet" in "Improved Mend Pet" talent (Beast Mastery).
Mages
* Added a new rank of "Ice Barrier" to mage trainers.
* "Arcane Brilliance", rank 1, is now available from trainers.
* "Arcane Brilliance": Rank 2 of this ability now has the same range as rank 1.
* "Arcane Missiles": Rank 3-11 will now consistently pulse 5 shots of arcane damage.
* "Arcane Missiles": This spell is now affected by "Spell Haste".
* "Arcane Missiles": This spell will now obey line of sight restrictions during its entire casting.
* "Arctic Winds" (Frost Talent) now also increases all Frost damage caused by 1-5%.
* "Cold Snap": The tooltip has been adjusted to indicate it only resets cooldowns caused by "Frost spells". e.g.: "Cold Snap" will not reset the cooldown caused by "Dragon's Breath".
* "Conjure Mana Emerald": This spell now triggers a global cooldown as intended.
* "Counterspell" duration reduced to 8 seconds, and the cooldown reduced to 24 seconds.
* Fixed some data errors that caused "Arcane Blast", "Ice Lance" and "Molten Armor" to generate more threat than intended.
* "Frostbite" effect is now subject to diminishing returns in PvP.
* "Frostbolt": Damage on rank 12 has been increased slightly to ensure it did more damage than rank 11 at all levels.
* "Ice Armor":Rank 5 will now still trigger when all damage received is prevented by a damage shield, such as "Mana Shield".
* "Ice Block": This ability no longer makes mages immune to "Weakened Soul" from "Power Word: Shield". However, using this ability now causes "Hypothermia", making the mage unable to cast "Ice Block" again for 30 sec.
* "Improved Fire Ward": This talent will now work correctly with rank 6 of "Fire Ward".
* "Invisibility": Clarified the tooltip on this ability to indicate any action breaks the invisibility affect.
* "Molten Armor": This ability will no longer be triggered erroneously by some non-melee attacks, such as "Feral Faerie Fire". It will also no longer break crowd controlling affects such as "Polymorph".
* "Spell Steal": Stolen buffs that affect specific spells from the original target's class will no longer have any effect for the mage.
* The "Arcane Blast" debuff can no longer be dispelled.
* "Water Elemental": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.
Paladins
* "Ardent Defender" (Protection) now reduces damage taken by 6-30% when below 35% health.
* "Avenger's Shield" no longer has a minimum range. It may be used on any target within 30 yards.
* "Avenger's Shield": The damage portion of this ability will now be applied even if the victim is immune to snare.
* "Divine Shield": This ability no longer removes or prevents the "Weakened Soul" debuff.
* "Eye for an Eye": Some spells did not trigger "Eye for an Eye" correctly. That has been fixed.
* Fixed some data errors that caused "Seal of Command" and "Seal of Blood" to generate more threat than intended.
* "Forbearance": It is no longer possible to use a macro to gain the benefit of "Avenging Wrath" and "Divine Shield" at the same time.
* "Greater Blessing of Kings": The cost for this blessing is now twice the cost of "Blessing of Kings", instead of a fixed cost of 150.
* "Greater Blessing of Sanctuary 2": The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
* "Greater Blessing of Wisdom 3": The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
* "Hammer of Wrath": Rank 4, damage increased.
* "Holy Concentration": This talent now affects "Binding Heal".
* "Illumination": This talent now onl
* "Illumination": This talent now only gives 50% of the mana cost of the critical heal. It also now returns the correct amount of mana when used with ranks 4 and 5 of "Holy Shock".
* "Improved Seal of Righteousness": The percentage increase in damage from this talent is now applied after all bonuses from items and effects which increase your spell damage.
* New Protection Talent added: "Improved Holy Shield", 2 ranks: Increases damage caused by "Holy Shield" by 10/20% and increases the number of charges of "Holy Shield" by 2/4.
* "One-Handed Weapon Specialization"(Protection): Now increases all damage caused by the paladin by 1-5% while a one-handed weapon is equipped.
* "Seal of Blood": This seal will no longer cause additional chances for weapon procs to trigger.
* "Seal of Righteousness": This seal will no longer cause additional chances for weapon procs to trigger.
* "Seal of the Crusader": The rank 7 tooltip has been fixed to read the same as other ranks of this spell.
* "Spiritual Attunement": First-aid generated healing will no longer trigger this ability. However, "Lifebloom", "Earth Shield", and "Improved Leader of the Pack" will now trigger it correctly. The tooltip has been adjusted to indicate it only works on healing from spells. It will also now work correctly when you are mounted or sitting.
* "Spiritual Attunement": Mana is no longer healed if the paladin is at full health.
* "Stoicism" (Protection) should now properly affect all magic effects cast by the Paladin and no longer applies double its intended benefit to "Blessing of Might" and "Blessing of Wisdom".
* "Vengeance" (Retribution) now increases Holy and Physical damage by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect now stacks up to 3 times.
* Vindicator Aesom at Blood Watch will now correctly train a full range of paladin spells.
Priests
* "Binding Heal": The mana cost has been reduced by 32%. The tooltip has been adjusted to indicate it is a low threat spell, which was already the case.
* "Circle of Healing" (Holy) effect increased.
* "Empowered Healing" and "Holy Concentration" now affect "Binding Heal".
* "Holy Fire": The rank 9 tooltip has been corrected to indicate it does Holy damage.
* "Holy Nova": Rank 2 will no longer receive double the intended increase in range from "Holy Reach".
* "Mind control" no longer has a 100 yard range limitation in instances.
* "Pain Suppression" now reduces damage taken by 65% and increases resistance to Dispel mechanics by 65% for the duration.
* "Power Word: Shield": The "Weakened Soul" effect will no longer sometimes be re-applied while zoning with this buff on.
* "Prayer of Fortitude": The range on rank 3 has been changed to match all other ranks of this spell.
* "Prayer of Fortitude", ranks 1 and 2, are now available on trainers.
* "Prayer of Mending": This spell is now affected by "Silent Resolve", "Amplify Magic", and "Dampen Magic".
* "Prayer of Shadow Protection", rank 1, is now available on trainers.
* "Reflective Shield": When this effect is triggered, the priest will no longer be forced to stand up.
* "Sanctity Aura" now increases all damage caused by affected targets by 1/2% and no longer increases healing done to affected targets.
* "Shadowfiend": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.
* "Shadow Weaving" (Shadow): Effect reduced by 1% per rank.
* "Shadow Word: Death": Cooldown increased to 12 sec.
* "Silent Resolve": Some priest spells were unaffected by this talent. They should now all be affected.
* "Spirit of Redemption" and "Spiritual Guidance" now work while the priest is in "Shadowform".
* "Spirit Tap": This ability will no longer be triggered by killing some creature-cast totems.
* "Surge of Light": "Smite" spells triggered by this talent will no longer sometimes critically strike. In addition, the free "Smite" granted will not consume the effect of "Inner Focus". "Holy Nova" heals can now trigger "Surge of Light" as well.
* "Symbol of Hope": amount of mana regained increased.
* "Touch of Weakness": This spell can now activate "Surge of Light".
* "Vampiric Touch": This spell now consumes the "Inner Focus buff".
Rogues
* Added a new double-attack animation for "Mutilate".
* "Cloak of Shadows": The tooltip has been adjusted to indicate this ability removes hostile effects, rather than dispels them. "Cloak of Shadows" does not count as a dispel, and will not interact with dispel resistance or effects triggered by dispelling. This ability no longer removes the "Weakened Soul" debuff.
* "Deadly Throw": This ability will now damage hunters and their pets when they are affected by "The Beast Within" or "Bestial Wrath". Those targets will still be immune to
* "Deadly Throw": This ability will now damage hunters and their pets when they are affected by "The Beast Within" or "Bestial Wrath". Those targets will still be immune to the movement impairing portion of "Deadly Throw".
* Fixed a data error that caused "Ghostly Strike" and "Riposte" to generate more threat than intended.
* Fixed a bug where the "Silence" effect on "Garrote" was getting resisted too often.
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now remove "Fear", "Stun" and "Polymorph" effects and no longer remove "Charm" effects.
* "Improved Sap" (Subtlety) renamed "Dirty Tricks": Increases the range of your "Sap" and "Blind" abilities by 2/4 yards and reduces the energy cost of your "Sap" and "Blind" abilities by 25/50%.
* Increased the frequency and amount of "Blinding Powder" found in pickpocketed junk boxes.
* "Mutilate": This ability will now always consume the "Cold Blood" buff when it strikes an opponent.
* Poisons: The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.
* Reduced the reagents required to create most poisons.
* "Remorseless Attacks" (Assassination): "Hemorrhage" added to the buff tooltip. This ability will no longer trigger from killing totems.
* Rogue poisons no longer have charges.
* "Sap" now automatically gains the full benefit of "Improved Sap".
* "Shadowstep" (Subtlety): The cooldown has been reduced to 15 seconds.
* "Stealth" will now be broken correctly by damage shield such as "Oil of Immolation".
* "Surprise Attacks" (Combat): This talent now correctly prevents "Envenom" from being dodged.
Shaman
* "Ancestral Healing" (Restoration): This talent will now trigger when you critically heal yourself with "Earth Shield".
* "Earth Elemental Totem": This pet will now come into the game with full health, including that gained from a percentage of its master's stamina.
* "Earth Shield": Adjusted the tooltip to indicate this ability works against all types of attacks, not just melee. This ability will also now properly trigger only from taking direct damage effects.
* "Elemental Focus": This talent now reduces the cost of the next damage spell by 60%. It will also now trigger from bonus spells cast by "Lightning Overload".
* "Eye of the Storm" (Elemental): Clarified the tooltip on this talent to indicate it only works with Shaman spells.
* "Fire Elemental Totem": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect. It will also now properly get increased stamina from a percentage of its master's stamina.
* "Flametongue Weapon": This effect will no longer trigger while you are disarmed.
* "Frostbrand Weapon": Rank 6 now properly receives increased effect from spell damage bonuses.
* "Healing Focus": The tooltip has been adjusted to indicate it only works with Shaman spells. e.g.: Does not work with "Gift of the Naaru".
* "Heroism": Training cost increased to match the cost of "Bloodlust".
* "Lightning Shield": Ranks 8 and 9 of this spell now trigger correctly while mounted.
* "Magma Totem": This totem will now correctly do damage on its 10th tick, right before despawning.
* "Mana Spring Totem": Duration increased to 2 minutes.
* "Mana Tide Totem": This totem will no longer sometimes grant mana after it has been destroyed. It will also consistently grant mana 4 times instead of sometimes 3 and sometimes 5.
* "Healing Stream Totem": Duration increased to 2 minutes.
* "Mental Quickness": This talent now correctly reduces the cost of "Purge", "Flame Shock", "Frost Shock", "Earth Shock", "Bloodlust", "Heroism", "Lightning Shield", "Cure Poison", and "Cure Disease".
* "Nature's Guardian" (Restoration): Some spells and abilities did not trigger this talent. That has been fixed.
* "Restorative Totems" (Restoration): This talent no longer gives a bonus to a variety of jewelcrafting items.
* "Shadowguard": The rank 7 tooltip is now consistent with all other ranks of "Shadowguard".
* Trainer Animations: All new Shaman abilities will now correctly play the training animation when learned.
* "Water Shield": When a Shaman with this spell active is afflicted with "Cyclone", the charge burned will now grant mana.
* "Windfury Weapon": Mixing two different ranks of "Windfury Weapon" while dual-wielding will no longer increase the number of "Windfury Weapon" procs.
Warlocks
* "Amplify Curse": This ability is now consumed correctly by a "Curse of Doom" casting.
* "Create Healthstone": These abilities will now be sorted in rank order in your spellbook.
* "Create Spellstone": These abilities will now be sorted in rank order in your spellbook.
* "Curse of the Elements" and "Curse of Shadow" now hav
* "Curse of the Elements" and "Curse of Shadow" now have a duration of 2 minutes when used on PvP targets.
* "Curse of Tongues" now has a 12 second duration when used on PvP targets.
* "Demonic Knowledge": This ability will now work with enslaved demons.
* "Enslave Demon": The health bar and mana bar for enslaved demons will no longer appear to go down when they become enslaved.
* Fixed some data errors that caused "Soul Leech" and "Conflagrate" to generate more threat than intended.
* "Improved Drain Soul": This talent will no longer trigger when a creature other than the one you are draining dies.
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now remove "Fear", "Stun" and "Slowing" effects and no longer remove "Charm" and "Polymorph" effects.
* New art added for "Ritual of Souls" channeling focus and "Soulwell" created by the spell.
* "Ritual of Souls" no longer consumes a "Soul Shard" when cast in arenas.
* "Shadowfury" now properly benefits from the Intensity talent.
* "Spell Lock" (Felhunter) duration reduced to 5 seconds (rank 1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds.
* "Soulwell" now plays a sound and visual effect when you create a "Healthstone" through using it.
* "Soul Link": Adjusted tooltip to explain that the damage transferred to the pet cannot be prevented. The functionality remains unchanged. This ability will now work with enslaved demons.
* "Unholy Power": The tooltip has been corrected to indicate it works with the Imp's "Firebolt".
Warriors
* "Charge", "Intercept" and "Intervene" now suppress all Slowing effects while charging the target.
* "Commanding Shout": This ability now increases your max health, but keeps your percentage health constant.
* "Death Wish" and "Enrage" effects no longer stack.
* "Execute": When used with "Sweeping Strikes", ranks 6 and 7 of this ability will no longer cause full damage to secondary targets who are not wounded.
* "Heroic Strike": The rank 10 tooltip now includes specific values for the bonus damage against dazed targets.
* "Improved Revenge": Reduced the delay on the stun landing from a successful "Revenge".
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now removes "Immobilizing", "Stun" and "Polymorph" effects and no longer remove "Slowing" effects.
* "Revenge": This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged.
* "Shield Slam": Rank 3 of this ability no longer gets its cost reduced twice by the "Focused Rage" talent (Protection).
* "Spell Reflection" no longer has a global cooldown.
* "Victory Rush": The tooltip has been adjusted to calculate the damage it deals correctly, 45% of Attack Power, not 35%.
* "Flurry" (Fury) now increases attack speed by 5/10/15/20/25%, reduced from 10/15/20/25/30.
Pets
* Abilities and items that are triggered when you kill a target are also now triggered when your pet kills a target.
* Fixed the amount of happiness lost when you dismiss a Nether Ray pet.
* Voidwalkers will stop while they are consuming shadows.
* Warlock and Hunter pets will now be automatically dismissed when you summon a mount. These pets will return on dismount. This does not affect pet happiness for Hunters.
* Warlock and Hunter pets will now be automatically dismissed when you untalent.
Items
* All epic items of Tier 5 and beyond quality have been upgraded to reflect their intended power.
* Armor: All Burning Crusade items that spent part of their budget on increased armor have been re-evaluated. Some gained additional armor, while others gained other additional bonuses.
* Common unique items will not drop for you if you already have them in your inventory.
* Items which start quests you've already completed will show the correct feedback if you try to use them.
* Heroic difficulty instances end bosses will now always drop an epic item, in addition all bosses in Heroic difficulty instances will have a chance to drop an epic gem!
* Additional darkmoon cards can now be found on high level outland creatures. They can be turned in to the darkmoon faire to make powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies and Blessings cards.
* "Health Regeneration": This effect on random property items has been renamed to "Health per 5 sec".
* "Khorium Lockboxes" will now drop occasionally off creatures over level 65.
* "Devilsaur Tooth": This item has been reverted to pre-Burning Crusade design, granting an automatic critical strike to your pet's next attack.
* "Nethershard", "Ceremonial Kris", "Illidari-Bane Mageblade", "Summoner's Blade", "Thunderlord Scalpel", "Vibro Dagger", "Vibro Sword", and "Revered Mother's Crysknife": These weapons can
# "Nethershard", "Ceremonial Kris", "Illidari-Bane Mageblade", "Summoner's Blade", "Thunderlord Scalpel", "Vibro Dagger", "Vibro Sword", and "Revered Mother's Crysknife": These weapons can now only be used in the main hand.
# The "Serpentshrine Shuriken" can now be sold to vendors.
# "Xavian Stiletto" can now be sold to vendors.
# "Wand of Biting Cold" can now be sold to vendors.
# "Bloodseeker"now can now be sold to vendors.
# The "Ironscale War Cloak" can now be disenchanted.
# "Boots of the Infernal Coven" can now be disenchanted.
# "Crown of Endless Knowledge" can now be disenchanted.
# "Valanos' Longbow" can now be disenchanted.
# "Ravager's Cuffs" can now be disenchanted.
# "Deep Core Lantern" can now be disenchanted.
# The "Devilshark Cape" can now be disenchanted.
# "Demon Hide Spaulders" can now be disenchanted.
# "Gladiator's Heavy Crossbow" can no longer be disenchanted.
# Tranquilien Reputation Items: Some of the items on this vendor were disenchantable. They no longer are disenchantable.
# "Gladiator's Endgame" can no longer be disenchanted.
# Corrected a typo in the tooltip of "The Hammer of Destiny's" proc.
# Corrected a typo in the tooltip of "Anesthetic Poison" in regards to the number of charge applied.
# "Malefic Raiment": Corrected a tooltip calculation error.
# "Bangle of Endless Blessings": Fixed tooltip error on Meditation effect.
# "Cataclysm Harness": Fixed a tooltip error on "Invigorated effect".
# Updated the tooltip for "Vengeance of the Illdari" to clarify that it increases spell damage.
# "Blade of Eternal Darkness": The tooltip has been adjusted to indicate it only works with direct damage spells.
# "Wushoolay's Charm of Nature": The tooltip has been corrected to indicate it grants spell haste.
# Corrected a naming inconsistency with "Windchanneller's" items.
# "Figurine of the Colossus" corrected a typo in the tooltip of the buff provided by this item.
# "Marsh Lichen": This food is now considered a fungus.
# "Stromgarde Muenster" is now correctly considered cheese for the purposes of feeding pets.
# "Edible Fern" now triggers a global cooldown on use.
# "Rumsey Rum", "Rumsey Rum Light", "Rumsey Rum Dark", "Rumsey Rum Black Label", "Halaani Whiskey", "Gordok Green Grog", "Raptor Punch", "Stormstout", "Trogg Ale", and "Thunderbrew Lager": The stat bonuses from these drinks no longer stacks with stamina bonuses from other foods.
# "Felguard Annihilators" will now drop the proper loot in Heroic difficulty.
# Khorium Lockboxes will now contain loot of the appropriate level.
# Aeonus will now properly drop a "Primal Nether" in Heroic Difficulty.
# Coilfang Collaborators will now drop the proper loot in Heroic Difficulty.
# Demon Hunter Supplicants now drop the proper loot.
# Auchenai Death-Speakers and Doomsayers will now drop the appropriate loot.
# "Netherstrike" armor has had it's socket bonuses changed.
# PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack correctly if received from two different sets.
# "Assassination" Set: The haste bonus from this set will no longer be triggered if your attack does not land on the target.
# "Avatar Regalia" Set: Tooltips corrected on the "Shadow Word: Pain" set bonus to indicate the triggered bonus works on the next spell cast only. The bonus also now correctly affects healing spells.
# "Black Dragonscale Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
# "Black Dragon Mail Set": The hit rating and critical strike rating set bonuses from this set will now stack correctly with other sources of those ratings.
# "Cataclysm Harness" Set: The cast time reduction to "Lesser Healing Wave" will now be displayed correctly as 1.5 sec in the "Invigorated" tooltip.
# "Cenarion Raiment Set": The spell critical strike rating set bonus will now stack properly with other effects that give spell critical strike rating.
# "Defiler's Purpose" Set: The critical strike rating rom this set bonus will now be applied properly.
# "Defiler's Resolution" Set: The critical strike rating from this set will now stack correctly with other bonuses to critical strike rating.
# "Devilsaur Armor Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
# "Devilsaur" Set: The hit rating set bonus will now stack correctly with hit rating bonuses from other items.
# "Earthfury" Set: The set bonus that increases totem radius now works on Wrath of Air Totem.
# "Ebon Netherscale Set": The hit rating bonus from this set will now stack correctly with other hit rating bonuses.
# "Frostfire" Set: The 4 piece set bonus now works correctly with rank 4 mage Armor.
# "Frozen Shadoweave Set": The set bonus from these items will no longer have its tooltip modified by the "Vampiric Embrace" talent and can no longer cause a critical strike heal.
# "Hallowed Raiment" Set: The "Binding Heal" set bonus on this set has been chan
* "Hallowed Raiment" Set: The "Binding Heal" set bonus on this set has been changed to 30% chance to resist losing casting time off "Binding Heal" when taking damage.
* "Imbued Netherweave" Set: The critical strike rating set bonus now stacks correctly with other effects that grant critical strike rating.
* "Incanter's Set": Corrected precision error in display of cast time reduction in Flamestrike. The actual value is unchanged; it was displaying a rounded-off value before.
* "Justicar Armor" Set: The bonus to "Seal of Vengeance" now functions correctly.
* "Malefic Raiment" Set: The set bonus granting heals from periodic spells can longer get critical strikes.
* "Netherblade" Set: The set bonus giving a chance to gain combo points on finishers now works correctly with "Slice and Dice" and "Deadly Throw".
* "Overlord's Resolution" Set: The dodge rating bonus from this set now stacks correctly with all other dodge rating effects.
* "Voidheart" Set: This set bonus will now trigger correctly from all shadow and fire spells.
* "Warbringer Armor" Set: The "Revenge" set bonus will no longer apply an excessive bonus to "Heroic Strike".
* "Wyrmhid Set": Adjusted the tooltip on "Moonfire" cost reduction to indicate it is a reduces by a percentage of the base cost, not the talented cost.
* "Nordrassil Regalia": The Regrowth set bonus will now correctly be consumed by the first casting of Regrowth.
* "Clefthoof Hide Leggings": There were two items with this name. The world drop item has been renamed as "Elekk Hide Leggings".
* "Fathom-Brooch of the Tidewalker": Healing spells and spells which are not critical strikes can now trigger this trinket.
* "Heavenly Inspiration" no longer shares a cooldown with other trinkets which temporarily increase spell damage.
* "The Talon of Al'ar": This trinket now applies correctly to "Scatter Shot" and "Silencing Shot".
* "Energized Wristwraps": This item was incorrectly set to superior quality. It has been changed to good quality with the stat bonuses unchanged.
* "Murloc Eggs": These pet-summoning items are now set to superior quality.
* "Swift Flying Mounts": All the swift flying mounts will now display as epic items, rather than superior-quality items.
* The "Twin-Bladed Ripper"icon has been changed.
* The "Netherwhelp's Collar" now has it's own unique icon.
* The "Lightsworn Hammer" icon has been changed to a mace icon.
* Replaced the placeholder art for "Zeth'gor Shield" and "Dragonscale Shield" with permanent art.
* "Staff of Prehistoria": A placeholder icon will no longer become visible when creating this staff.
* Corrected the stats of "Girdle of the Endless Pit".
* Corrected the stats of Supple Leather Boots".
* "Scroll of Strength V" will now give the proper stat increase.
* Corrected many issues with helmets displaying and not displaying hair correctly.
* The "Stealther's Helmet of Second Sight" will now properly hide facial hair.
* "Warmaul Helmet": This helmet no longer displays facial hair clipping through the helm.
* The "Citrine Pendant of Golden Healing" should now properly work on players of all levels.
* Removed the level requirement on "Battle Scarred Leggings".
* The "Consortium Combatant's Robes" level requirement has been removed.
* The "Spellfire" and "Shadoweave" tunics have been changed to robes.
* "Robes of Insight" will again correctly have its effect consumed by casting "Blink".
* "Masquerade Gown" will now be triggered correctly by any spell, not just critical strikes.
* "Adamantite Weight Stones" now work on staves and fist weapons.
* "Fel Weightstone" now works on fist weapons.
* "Spymaster's Crossbow" can now be used by non-hunters.
* The "Azerothian Longbow" will now properly display it's firing animation.
* "Halaa Ammo" has been reduced in damage and soulbound, but you can carry any number of them.
* "Draenic Light Crossbow" now correctly uses arrows and has had it's firing animation corrected.
* "Lead Slug Shotgun": Correct sounds and animations are now attached.
* "Longbeard Rifle" now has a gun animation and sound.
* "Dragonbreath Musket", "PC-54 Shotgun", "Sporting Rifle", and "Tauren Runed Musket" all now have a gun sound and animation instead of crossbow.
* "The Night Blade": The chance for the effect on this item to trigger has been reduced.
* The "Flarethorn" will now display properly when sheathed.
* "Aldor Guardian Rifle" will now work correctly.
* "Mag'hari Light Recurve" will now work correctly.
* "Ragehammer" again grants increased damage instead of attack power.
* "Searing Needle": The damage effect from this item is fixed and now works correctly.
* The "Illidari-Bane Mageblade" is now correctly a sword as intended.
* "Atiesh", "Greatstaff of the Guardian": The party aura from th
* "Atiesh", "Greatstaff of the Guardian": The party aura from these items will now be reapplied correctly when a player logs into the game while already mounted.
* "Hammer of Destiny": The mana restoring effect from this item will now display in the combat log.
* "Earthwarden": Damage when not shapeshifted reduced on this weapon; this was intended to be reduced like other feral weapons, but was overlooked.
* The "Silver Star": This low-level quest reward has been fixed to match the new system for thrown weapons. For technical reasons, all old "Silver Stars" are now listed as "Broken" and cannot be used. New ones gained will work correctly.
* "Grunt's Waterskin": This item now has the same effect as "Footman's Waterskin".
* The "Decapitator" should no longer give an immune message when used on certain creature types.
* The "Discombobulator Ray" no longer works on flying targets.
* "Goblin Rocket Launcher": When this item stuns a warrior opponent, it can now trigger "Second Wind".
* "Cosmic Infuser": This item now works with "Gift of the Naaru" and "Holy Nova". It does not work with affects which cause a target to heal themselves, "Earth Shield", "Lifebloom", "Prayer of Mending", etc., or which are caused by draining life or vampirism. Health potions and other consumables will no longer trigger it either.
* "Mana Thistle": Picking this herb will no longer case abilities such as Lightning Shield to trigger and burn changes.
* "Nightmare Vine": The poison from picking this herb is now considered Nature damage instead of Physical damage.
* "Pendant of the Violet Eye" will no longer trigger from spells with no mana cost. It will also no longer get double procs from some Paladin spells.
* "Pendant of Golden Healing": This item no longer gains benefit from bonus healing effects.
* "Bangle of Endless Blessings" will no longer proc off of tradeskills.
* "Bogslayer Bracers" now make the proper sound when moved in your inventory.
* Reduced the "Silence" and "Interrupt" reduction provided by "Talisman of the Breaker".
* "Band of the Eternal Champion": This item is no longer triggered from being hit by ranged attacks.
* "Band of the Eternal Defender": The effect from this item now only affects the wearer, instead of the whole party.
* "Eye of Gruul" has been redesigned to give a chance of healing discount each time a heal is cast.
* "Occulus of the Hidden Eye": The tooltip for this item now specifies the user must kill a creature to gain its benefit.
* "Lesser Rune of Warding": This effect will now continue to work correctly after the target dies and resurrects.
* "Greater Rune of Warding": This effect will now continue to work correctly after the target dies and resurrects.
* "Mark of Conquest": The mana energizing effect from this item now correctly occurs on dealing ranged damage instead of taking it.
* "Glyph of Renewal": The mana regeneration from this enchantment will now stack correctly with all other mana regeneration effects.
* "Libram of Eternal Rest" was causing "Judgement of the Crusader" not to refresh on each hit. That has been fixed.
* "Auslese's Light Channeler": "Avenger's Shield" will now consume the effect from this item.
* "Hazza'rah's Charm of Healing" now provides haste rating as intended, instead of a fixed reduced cast time.
* "Aegis of Preservation": This item will now correctly heal the user; it was showing up in the log, but not increasing actual health.
* "Mystical Skyfire Diamond": The triggering rate on this item has been increased, but it now only reduces the cast time on spells by half; and Warlocks casting "Corruption" with maximum ranks in "Improved Corruption" will no longer consume the "Focus" buff from this gem.
* "Lifegiving Gem": This item will now only increase maximum and current health of the user by 1500. It will not also heal the user for 1500.
* Enraged Fel Sparks now properly drop "Motes of Fire" instead of "Motes of Shadow".
* "Primal Nethers" may now be purchased from G'eras for "Badges of Justice".
* "Oracle Belt of Timeless Mystery": The "On Use" effect changed to "On Equip" as intended.
* "Abyssal Cloth Slippers": There were two items with this name. The ones from the Burning Crusade have been renamed "Abyssal Cloth Footwraps".
* Updated the "General's Leather Boots" to properly reflect the Alliance counterpart.
* "Area 52 Defender's Pants": Arcane resistance on this item was unintended and has been removed.
* "Brood Mother Leggings": Now has a spell price and can be worn by non-hunters.
* "Razaani-Buster Leggings": This item can now be sold to a vendor.
* "Mok'Nathal Hero's Pantaloons" now has a sell price and can be worn by non-hunters.
* "Enchant Boots - Vitality": The health regeneration from this enchantment will now work in combat.
* "Enchant Weapon- Spellsurge": T
* "Enchant Weapon- Spellsurge": The mana gained from this enchantment will now show up in the combat log.
Professions
* Alchemy
o The chance of a discovery occurring while making potions has been substantially increased.
o Elixirs now stack in two categories, Battle (Offensive) and Guardian (Defensive) Elixirs. You can only have one of each type of Elixir up at a time. As a result Elixirs now stack with class abilities such as "Arcane Intellect."
o Elixirs now stack to 20.
o Four new defensive elixirs have been added. Two are on trainers, one is in Halaa and one is in Cenarion Expedition.
o "Flask of Petrification" can no longer be turned off during its duration, but it now will clear all threat from all monsters for the duration of the effect. Though monsters may reacquire you after the effect ends.
o Cooldown time on "Earthstorm" and "Skyfire Diamond" transmutes has been reduced to 1 day.
o "Invulnerability" potions now stop the first 120 damage per hit for 8 seconds, rather than making the imbiber physically immune.
o The major protection potions made by Alchemy now require more "Mana Thistle" and vials, but create 5 potions instead of just one.
o "Fel Strength" elixirs now work correctly with elixir mastery.
o "Elemental Absorption" potions now have a 2 minute duration rather than the 60 min duration they used to have.
o Alchemy transmute of "Heart of Fire" to "Elemental Fire" changed to 15 minute cooldown.
o Reagent costs and potency of all flasks has been reduced.
o The cost of "Imbued Vials" has been reduced.
o The chance to find a "Fel Lotus" while picking an herb has been increased.
o "Juju Chill" and "Juju Ember" are now considered Guardian Elixirs and do not stack with other resistance buffs.
o "Juju Flurry" is now considered a Battle Elixir and has been converted from haste to haste rating.
o "Ground Scorpok Assay","Juju Might","Juju Power", "Lung Juice Cocktail", and R.O.I.D.S are now considered Battle Elixirs.
o "Crystal Force", "Crystal Ward","Gizzard Gum", "Infallible Mind","Juju Escape", "Juju Guile", "Sheen of Zanza" and Swiftness of Zanza are all now considered Guardian Elixirs.
o "Sheen of Zanza" is now considered a Guardian Elixir. Stamina and Spirit bonuses have been reduced to 25.
o "Elixir of Fortitude" now correctly displays its name in its buff tooltip.
o The "Alchemist's Stone" bonus now works on potions that restore both health and mana.
* Enchanting
o Enchant Bracer-Spellpower had its primal costs reduced slightly.
o Enchanting recipes that increase spell damage now also increase healing as well.
o The "Major Defense Bracer" enchantment has been moved from Ethereum Researchers to Ethereum Nullifiers.
* Engineering
o A recipe for "Frost Grenades" and the "Icy Blasting Primers" needed to make them are now on engineering trainers.
o Engineering recipes can now be placed in engineering bags, as can engineer made fireworks.
o Many engineering recipes will now give skillups for longer than the previously did.
o An engineering recipe to make "Fused Wiring" can be found in both Everlook and Shattrath.
o Engineering Skill required to make the "Felsteel Stabilizer", "Hardened Adamantite Tube" and "Khorium Power Core" have been reduced slightly.
o "Adamantite Shells" now require less adamantite and do slightly more damage.
o The recipe for "Elemental Blasting Powder" now gives 4 powder when creating it, though it now requires an additional mote of earth.
o Engineers now make 3 "Smoke Flares" instead of just one when they create them. Also "Smoke Flares" now have a buy/sell price.
o "Seaforium" now opens locked chests as well as locked doors.
o The Consortium Vendor Karaaz now sells the engineering recipe for an "Elemental Seaforium Charge" if you are revered with them.
o The "Poultryizer" has a smaller chance of getting malfunction effects and is now a superior quality item.
o The "Nigh Invulnerability Belt" now has a smaller chance of failure.
o "Healing Potion Injectors" and "Mana Potion Injectors" created by engineers now have new icons.
o "Goblin Rocket Launcher" now has a 2 minute cooldown, and had its casting time reduced to 3.5 sec.
* Fishing
o The fishing timer has been reduced from 30 to 20 seconds and it now takes less time to fish.
o The fishing timer can no longer run through its duration without a fish biting.
o Fishing has been removed from Arathi Basin and Alterac Valley.
o You can now fish in Underbog.
* Jewelcrafting
o The jewelcrafting UI now has gems split up by color so it is easier to find gems of a specific color to create.
o A new set of more powerful gems can be found by raiding Hyjal and Black Temple. Their stats exceed those of previous gems that could be found.
o A number new gem cuts to existing gems have been added to the game. Included among them are a spell hit gem and more multi-stat gems that have attack power on them.
o Jewelcrafters can make two new melee oriented meta gems. One is found randomly as a world drop and the other sold by the reputation vendor.
o Thorium Setting only requires 2 thorium bars now
o Many Jewelcrafting recipes that required 200-280 skill to learn now have changed/reduced materials required to make them
o Mithril filigree has a slightly reduced range that it gives skillups.
o A number of jewelcrafting gems now give skill increases for slightly longer than they used to.
o "Pendant of Blasting" and "Necklace of Battle" will now grant their click effects to players correctly, previously they only worked on characters higher than level 47.
o Jewelcrafting Onslaught ring thorium cost reduced
o The vendor value for the raw green gems have been reduced. This will also make these gems cheaper to put up on the auction house (Blood Garnet, Golden Draenite, etc...)
o Prospecting now always yields at least 1 gem.
o Grand Master Jewelcrafters Hamanar (Shattrath City), Jazdalaad (The Stormspire), Kalaen (Thrallmar) and Tatiana (Honor Hold) may teach all levels of Jewelcrafting.
o The recipe for "Figurine - Golden Hare" no longer requires a "Cut Citrine". It now requires copper bars.
* Leatherworking
o Skinning higher level creatures will give more leather; you will no longer get a single leather scrap.
o "Knothide Armor" kits now require less leather to make and give skill increases for longer.
o Leatherworking made primalstrike set now has an attack power set bonus rather than a strength set bonus.
o Additional snakes that drop cobra scales are in the highlands of nagrand as well as in shadowmoon valley.
o Leatherworker made "Drums of Restoration" had their health/mana effects reduced slightly.
o "Nethercobra Leg Armor" and "Nethercleft Leg Armor" have been slightly improved.
o Added Warped Flesh to high level warpstalkers.
o "Heavy Clefthoof Boots", "Heavy Clefthoof Leggings",and "Heavy Clefthoof Vest" have had their armor increased at the expense of some stamina and defense rating.
* Additional Profession Changes
o Gathering skills no longer fail when you have reached the maximum skill possible.
o The "Stoneforged Claymore" model has been updated.
o "Fel Iron Bars" now have an icon unique from "Felsteel Bars".
o "Felsteel Bars" are now good quality (green items).
o The Tailoring recipe "Ebon Shadowbag" no longer drops on Spirit Walkers.
o Profession recipes that had 24 hour or longer cooldowns, have had their cooldowns reduced by 1 hour.
o Alliance Cooks can now purchase the "Mok'Nathal Shortrib" and "Crunchy Serpent" recipes at Toshley's Station.
o Monsters will now attack players who are mining mineral nodes near to them, even if they didn't notice them previously.
o Golden Spellthread and Runic Spellthread have been slightly improved.
o Enchant Weapon- "Major Spellpower" enchant has been stolen from the Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are more likely to have the recipe than the Razaani previously did, however.
o "Imbued Netherweave Tunic" and robe recipes are vendor purchased so are now white instead of blue.
o "Nightmare Seed" found with herbalism now requires level 60 to use.
o The location of many of the Outland mineral nodes have been adjusted both to put them in locations that are more traveled and to make them more likely to be near creatures.
o Essences (Earth, Fire, Air, Water, Living) have had their drop rates significantly increased. Also Outland creatures that dropped motes will now have a chance of dropping essences as well.
o Materials required to make the Blacksmithing Adamantite plate armor have been reduced.
o The Epic bind on equip Blacksmith weapon recipes now require more materials to make.
* "Grishnath Orbs" can no longer be interacted with unless the character is on the quest, "Exorcising the Trees".
* The Ammen Vale quest, "Rescue the Survivors!" is now properly flagged as draenei-only. Non-draenei who have this quest in their log should abandon it.
* Fixed a grammatical error in the quest, "The Ring of Mmmrrrggglll".
* The quest, "Defiling Uther's Tomb" no longer has a time limit attached to it.
* The level for the Hellfire Peninsula quest, "Natural Remedies" has been dropped from 64 to 63.
* The "Shadowy Disguise" for the quest, "Who Are They?" can no longer be gained while shapeshifted.
* Adjusted a few "Restless Bones" piles in the Bone Wastes so that they were not under the ground.
* Fixed an issue with the quest, "Sabotage the Warp-Gate!", which would sometimes fail the escort as it began.
* The Blade's Edge Mountains quest, "On Spirit's Wings" is no longer shareable.
* Fixed some typos in the quest, "Reunion".
* Completing the Horde quest, "Reunion", will now auto-launch the next quest in the series, "On Spirit's Wings".
* Directions to the Bloodmaul Camp are now included in the quest, "The Smallest Creatures".
* The Horde version of the quest, "Gorgrom the Dragon-Eater" is no longer shareable.
* Completing the Horde version of the quest "Gorgrom the Dragon-Eater" will now auto-launch the quest, "Prisoner of the Bladespire".
* Directions to Gruul's Lair are now included in the quest, "Prisoner of the Bladespire".
* The Scrap Reaver X6000 from the quest, "You, Robot", no longer has its "Repair" ability.
* Matron Varah of Mok'Nathal Village no longer offers the quest, "Understanding the Mok'Nathal". Now, only Leoroxx has that distinction, as was intended.
* Minimap arrow for the quest, "Report to the Allerian Post" fixed.
* "Whispers of the Raven God": Understanding Ravenspeech will now hit players at range.
* Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have been significantly expanded to support questing.
* Skettis in Terokkar Forest has had some adjustments to support questing.
* Millhouse Manastorm will now only award players credit for completing the "Trial of the Naaru: Tenacity" upon the death of Harbinger Skyriss and only ONCE. Players will no longer receive credit through a gossip option on Millhouse.
* Goliathon, involved in the "Natural Remedies" quest, is now level 63. Goliathon Shardlings are now level 60-61.
* Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
* The "Brain Damage" buff given from "Ethereum Essences" now lasts 60 seconds.
* Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of "Brain Damage."
* The quests "Trouble at Auchindoun," "The Codex of Blood," "Into the Heart of the Labyrinth," "Find Spy To'gun," and "The Soul Devices," have had their minimum level reduced to 68.
* The drop rate for "Rotten Arakkoa Eggs" used in the quest "Of Thistleheads and Eggs..." has been increased.
* "The Cipher of Damnation - Borak's Charge", has had its recommended players increased to 4.
* Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as "punishing".
* The questline, "Zuluhed the Whacked" now requires that players kill Zuluhed as part of the completion criteria.
* The "Charred Bone Fragment" for the quest "Digging Up the Past" is now on a quicker respawn timer.
* "Sunfury Disguise" pieces are now flagged as multi-drop.
* The Enraged Wraiths that spawn during the Eversong quest "Powering Our Defenses" have been scaled back in difficulty.
* "Fengus' Ferocity","Mol'dar's Moxie","Rallying Cry of the Dragonslayer", "Slip'kik's Savvy" and "Spirit of Zandalar" these buffs will no longer work on targets over level 63.
* "Of Thistleheads and Eggs": The "Rotting Putresence" debuff gained during this quest is now correctly considered a stun, and affects which remove stuns will remove it.
* "Shizz Work": The "Stanky debuff" will no longer cause some procs to trigger.
* The drops for "The Vials of Eternity" have been modified. Vashj's and Kael's Vial Remnants are now multi-drop quest items. This means they'll be lootable by each raid member who is on the quest, as opposed to the four vials that drop at the moment.
Reputation
* Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
* "Scout's Arrow" reputation requirement for Cenarion Expedition has been moved to friendly.
* "Warden's Arrow" minimum level has been changed to 68.
* "Coilfang Armaments" will now drop from heroic difficulty Slave Pens.
* New title of "Justicar" is now available for Alliance players exalted with AV, AB and WSG factions.
* New title of "Conqueror" is now available for Horde players exalted with AV
* New title of "Conqueror" is now available for Horde players exalted with AV, AB and WSG factions.
* An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring.
* High-level bullets can be purchased from Honor Hold and Thrallmar factions at revered.
Dungeons and Raids
* Sounds and voice-overs have been added to all Outland dungeons and raid zones.
* Lightsworn Vindicators outside the Black Temple will no longer attack players who are Hostile with the Aldor.
* Creatures will no longer "Cleave" targets that aren't in front of them.
* "Silence" spell duration has been changed from 6 to 5 seconds.
* "Polymorph" spell duration has been changed from 20 seconds to 8 seconds.
* "Hooked Net" spell duration changed from 10 to 6 seconds.
* "Electrified Net" spell duration changed from 10 to 6 seconds.
* "Net" spell duration changed from 10 to 6 seconds.
* Creatures will no longer perform "Sweeping Strikes".
* Creature versions of "Hamstring" now deal 20% of the creature's normal melee damage, and is no longer tied to the creature's normal swings.
* Creature versions of "Wing Clip" now deal 20% of the creature's normal melee damage.
* Many humanoid Heroic creatures that are marked as uncharmable can now be seduced by a Warlock's Succubus pet.
* There is now a control panel to control the waterfall that blocks the entrance to Coilfang Raid to allow people stuck on the other side of the waterfall to leave.
* Mortog Steamhead standing outside of the Coilfang dungeons will repair armor and weapons as well as sell various items to those exalted with the Cenarion Expedition.
* Most dungeon boss creatures will no longer slow their movement speed when they are wounded.
* Hellfire Citadel:Ramparts
o Bonechewer Destroyers now has a 2 second melee round time and will no longer "Knock Away" and wipe the target's threat on Heroic.
o Bonechewer Darkcasters now attack slower.
o Bleeding Hollow Scryer's "Fear" extended the repeat cooldown so the ability will happen less frequently.
o Bonechewer Raveners on Heroic, damage has been reduced and will now attack slower.
o The "Liquid Fire" damage radius graphic has been slightly altered to align more properly with damage; and damage has been significantly reduced in Heroic difficulty.
o Omor the Unscarred's "Treacherous Bane" ability on Heroic will now have the correct damage listed on the tooltip. The damage has also been reduced in Heroic. Changed the graphic to be more noticeable.
o Added a 2 second cast time to Omor the Unscarred's "Treacherous Aura" and "Treacherous Bane" abilities.
o Vazruden's "Revenge" damage has been raised on Heroic difficulty.
o Nazan now emotes before landing.
o Nazan now has a slight delay before fireballing after breathing fire while landed.
o Vazruden's Warn Horn is now present in Hellfire Ramparts. It can be used to call Vazruden back if he leaves the instance between wipes.
* Hellfire Citadel: Blood Furnace
o Shadowmoon Adepts on Heroic now double attack instead of triple attack on occasion.
o Laughing Skull Legionnaire no longer uses the "Sweeping Strikes" ability.
o Shadowmoon Technician's "Silence" spell is used less frequently.
o Laughing Skull Warden will stay engaged with his main target on Heroic difficulty.
o The Maker's "Exploding Beaker" damage and knockback radii have changed for consistency to both be 8 yards.
o The Maker's "Exploding Beaker" damage has been increased on Heroic difficulty.
o Shadowmoon Technician's "Throw Dynamite" ability damage has been increased.
o Nascent Fel Orc will Dual Wield properly now.
o Keli'dan the Breaker's "Shadow Bolt Volley" has had both its damage and range increased
o Shadowmoon Channeler's "Mark of Shadow" will have a longer delay before being cast at the start of the fight and now does more damage.
o Felguard Annihilators and Felguard Brutes will now do less damage.
* Hellfire Citadel: Shattered Halls
o The "Resist Shadow" buff cast by Shadowmoon Acolytes will be dispelled from players if they leave the dungeon.
o Shattered Hand Reavers will do less damage in Heroic difficulty.
o The "Uppercut" used by the Shattered Hand Reaver now has a smaller combat range.
o Rabid Warhounds on Heroic will now do less damage.
o Shattered Hand Houndmaster's "Impaling bolt" damage and movement impairing effects have been increased.
o Warbringer O'mrogg now applies a smaller amount of threat to the target of his "Beatdown" ability and will now correctly disable his "Burning Maul" ability after a wipe.
o Warbringer O'mrogg an
* Warbringer O'mrogg now applies a smaller amount of threat to the target of his "Beatdown" ability and will now correctly disable his "Burning Maul" ability after a wipe.
* Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a farther distance.
* Warchief Kargath Bladefist can now travel slightly farther during "Blade Dance".
# Coilfang: The Slave Pens
* Coilfang Defenders are only found in pairs while in Heroic difficulty.
* Wastewalker Slaves will now be more difficult in Heroic difficulty.
* Coilfang Defenders in Heroic difficulty no longer dual wield with their shields.
* Rokmar the Crackler will now only apply "Grievous Wound" to his current target.
* The maximum range of Quagmirran's "Poison Bolt Volley" has been increased and the spell now ignores line of sight. The damage over time component also is now fully affected by a player's nature resistance.
* Coilfang Defenders should come in no more than a 2 pulls in Slave Pens on Heroic Difficulty.
* The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has been changed to a 2 Myrmidon pull.
* "Naturalist Bite" is now level 70 in Heroic difficulty Slave Pens.
# Coilfang: The Underbog
* Underbat in Heroic difficulty damage has been reduced.
* Underbog Lurker in Heroic difficulty damage has been reduced.
* "Wild Growth" on the Underbog Lurkers has been fixed.
* Underbog Lurkers will now have a slight delay before using the "Coral Cut" ability on a target.
* Murkblood Oracles and Murkblood Healers now have more mana.
* The Murkblood Spearmen's "Throw" ability does more damage in Heroic difficulty.
* Lykul Wasp and Lykul Stinger melee damage has been reduced.
* Underbog Lords have had their damage reduced.
* The Black Stalker's "Spore Strider Summon" should happen at more regular intervals and be less random.
# Coilfang: Steamvaults
* Coilfang Oracles, Coilfang Sirens and Coilfang Sorceresses now have more mana.
* Coilfang Engineer damage has been increased in Heroic difficulty.
* Coilfang Engineer "Throw Bomb" ability damage has been increased and will throw more frequently.
* Steam Surger damage damage has been significantly reduced.
* Tidal Surger damage has been slightly reduced in Heroic difficulty.
* The Bog Overlord's "Trample" has been changed to be a 50 yard radius effect, but now does decreased damage and will be used less frequently in both heroic and normal difficulty.
* Coilfang Siren's "Fear" now has a 1 second cast time and no longer removes all threat from feared players.
# Coilfang: Serpentshrine Cavern
* The creatures that lead up to Hydross the Unstable and creatures at the six pumping stations are now on a 2 hour respawn instead of 45 minutes.
* Slight changes on most creatures have been made including: aggro range changed to 30 yards detect, 15 yard call for help and hitpoints reduced. (Boss specific adds are not affected by this hitpoint reduction.)
* Slightly reduced the number of creatures from the cavern entrance.
* Modified the patrol patterns of some of the murlocs in Morogrim's room to make them easier to pull.
* Non-boss creatures in Serpentshrine will now no longer respawn if the nearby boss has been killed, and should not respawn while in combat with the boss in question.
* Fixed an issue with Hydross where you would kill him and he would instead change into his alternate form with 1 health.
* The "Mark of Hydross" and "Mark of Corruption" debuffs can now affect the increases of the nature or frost damage taken up to 500%.
* "Refreshing Mist" now correctly restores health.
* Fixed an exploit related to Leotheras' "Consuming Madness" spell.
* Lady Vashj can no longer use the ability "Persuasion".
* Toxic Spores no longer deal damage upon impact.
* Tidewalker Lurkers no longer call for help from other nearby creatures.
* Greyheart Technicians are now much easier to kill, and deal less damage.
* Coilfang Priestesses may now be polymorphed.
* Coilfang Priestess' "Holy Fire" spell now deals Holy damage, and the damage dealt by the spell has been lowered.
* Morogrim Tidewalker's "Earthquake" no longer obeys line of sight restrictions
# Auchindoun: Mana-Tombs
* Ethereal Sorcerer's in Heroic difficulty will summon Arcane Fiends less frequently.
* The Dark Shell of Pandemonious is now more visibly noticeable when cast. The duration has been lowered from 8 to 6 seconds for Heroic difficulty.
* Ethereal Priests, Ethereal Sorcerors, Spellbinders, and Theurgists now have more mana.
* Nexus-Prince Shaffar's will now summon "Ethereal Beacon" at a more regular interval.
# Auchindoun: Auchenai Crypts
* Angered and Raging Skeletons have had their movement speed decreased on Heroic difficulty.
* Avatar of the Martyred's "Mortal Strike" damage has been redu
* Avatar of the Martyred's "Mortal Strike" damage has been reduced.
* Shirrak the Dead Watcher's "Fiery Blast" damage has been reduced on Heroic difficulty.
* Raging Souls will now correctly despawn after casting their "Rage" spell on Heroic difficulty.
# Auchindoun: Sethekk Halls
* Sethekk Guard's damage has been greatly reduced.
* Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
* Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
* Sethekk Oracle's "Arcane Lightning" damage reduced and it will be cast less frequently.
* Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have mor mana.
* Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have mor mana.
* Added a 1 second cast time to the "Spell Reflection" ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
* The "Arcane Destruction" buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
* Time-Lost Shadowmage will now be able to cast "Curse of the Dark Talon" spell more than once.
* Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the "Arcane Explosion", and reduced the frequency on his "Polymorph".
* Talon King Ikiss is more obvious when he is about to cast "Arcane Explosion".
# Auchindoun: Shadow Labyrinth
* The "Shadow Defense" spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Fel Overseer's "Mortal Strike" in Heroic difficulty now deals less damage.
* Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
* Cabal Cultist's damage has been reduced in Heroic difficulty changed.
* The damage dealt by Murmur's "Thundering Storm" is now increased properly by "Resonance".
# Caverns of Time: Escape from Durnholde
* The Durnholde Mage's "Polymorph" spell will be cast less frequently.
* Infinite Slayer's "Mortal Strike" damage has been reduced.
* Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
* Captain Skarloc's "Consecration" ability and melee damage has been increased on Heroic difficulty.
* Infinite Defiler's "Curse of Infinity" on Heroic difficulty has been renamed to "Bane of Infinity", since the effect is not removable as a curse.
* The Human Illusion spell will now interact correctly with "Shadowform" and "Druid" shapeshifts.
# Caverns of Time: Opening of the Dark Portal
* Temporus' "Spell Reflection" ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
* Temporus may no longer be disarmed.
* Chrono Lord Deja's "Time Lapse" may no longer be reflected.
# Karazhan
* Prince Malchezaar's door will now close when his encounter begins.
* Prince Malchezaar's aggro range has been reduced.
* Romulo's "Daring spell" now increases haste and damage by 35% instead of 50%.
* Romulo's "Poisoned Thrust" will now be used less frequently.
* "Backward Lunge" damage has been decreased.
* The "Deadly Swathe" now operates based on the new creature cleave rule when engaging Romulo.
* Fixed an issue where if Romulo or Julianne were "killed" in the final phase and the raid then died, the "dead" actor would not despawn, forcing players to soft reset the instance to fix things.
* "Blinding Passion" will now only hit players.
* Immunity effects such as "Ice Block" will no longer remove the secondary effects of being Little Red Riding Hood.
* Fixed a bug that was causing Maiden of Virtue's "Repentance" to hit her current target.
* Ethereal Theives and Spellfilchers in the upper floors have been retuned slightly.
* Terestian Illhoof will no longer sacrifice his primary target.
* Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
* Terestian Illhoof's Imps have had their hitpoints reduced slightly.
* Spectral Guest melee damage per second has been slightly reduced.
* Shade of Aran's conjured elementals now despawn when he is defeated.
* Nether Protection will no longer cause "Flame Wreath" to detonate.
* Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
* Roar is now susceptible to "Horror" effects.
*
o The "Rolling Pin" of the Ghostly Baker will now only deal damage to one target.
o Karazhan Tomes
+ Redemption of the Fallen will now correctly summon a lvl 70 creature.
+ Wrath of the Titans will no longer gain the full effect from +dmg gear
+ Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
+ Legacy of the Mountain King remains unchanged.
o Dark Screechers should no longer chain-cast "Sonic Burst".
o Negatron's Earthquake will now play correctly.
* Tempest Keep
o The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
* Tempest Keep: The Botanica
o Bloodwarder Protector's "Crystal Strike" may now be dodged and parried.
o Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the "Arcane Blast" ability on Heroic difficulty.
o The duration of "Vial of Poison" has been reduced significantly.
o Greater Frayer's do more damage in Heroic difficulty.
o Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
o Thorngrin the Tender's damage has been reduced in Heroic difficulty.
o Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
o The Sunseeker Gene-Splicer's "Death & Decay" will occur less frequently and the damage has been reduced on Heroic difficulty.
o Mutat Fear-Shrieker and Mutate Horror hit points are reduced
o Warp Splinter's "Arcane Volley" damage has been reduced on Heroic.
o The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
* Tempest Keep: The Mechanar
o Bloodwarder Physicians now have more mana.
o Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
* Tempest Keep: The Arcatraz
o Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
o There are less Arcatraz Sentinel corpses in the dungeon.
o Zereketh the Unbound's "Seed of Corruption" will not knock players back as far.
o Zereketh's melee damage has been reduced on Heroic difficulty.
o Zereketh's "Shadow Nova" and the Death Watcher's "Death Blast"damage has been reduced..
o The Arcatraz Sentinel's "Energy Discharge" damage has been reduced..
o Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
o Eredar Deathbringer's "Diminish Soul" damage has been reduced.
o Eredar Soul-Eater's "Soul Chill" damage has been significantly reduced.
o Skulking Witch's "Chastise" ability damage has been reduced on Heroic difficulty.
o The Unbound Devastator will no longer be able to use the "Devastate" and "Deafening Roar" abilities at the same time. A small shared cooldown has been added to both abilities.
o Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
o Unchained Doombringer's "War Stomp" now deals less damage.
o Harbinger Skyriss's "Mind Rend" will be used less frequently and the damage has been reduced.
o Harbinger Skyriss's "Domination" duration has been changed to 6 seconds.
o Harbinger Skyriss's "Mana Burn" drain has been reduced on Heroic.
o Akkiris Lightning-Waker's "Lightning Discharge" damage has been reduced on Heroic.
User Interface
* Players will now be able to access the "Looking For Group Channel" by joining the "Looking For Group/Looking for More" tool.
* Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
* Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
* Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
* The network performance meter now shows framerate and how much memory AddOns are using.
* You can socket items while in flight.
* When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
* Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
* Sending item links with invalid enchantment
* Sending item links with invalid enchantments will disconnect you.
* Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
* The area of interest while on a flight path is farther along the path instead of in front of you.
* Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
* Raid Windows now remember their position in the gamefield between sessions.
* A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
* Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type "Peace" into the search field to see all of your recipes that use Peacebloom, or type in "20-30" to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
* Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
* Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
* While flying or swimming the 'X' key will now make you move down.
* Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
* Hunters now have a UI option "Auto Attack/Auto Shot" that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
* Party members will no longer see a hunter who is feigning death as actually dead.
* Shamans are now a darker blue in the raid UI so they have a more distinct color.
* Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
* Gems are now searchable in the Auction House under the heading of "Gem" with the gems then broken up by color so you can search for all gems of a specific color.
* When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quanity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
* The 'Status Bar Text' option in the interface options UI will now display numberic values for all party members health/mana bars in addition to your own.
* Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
* New Tips of the day have been added.
* You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
* Raid assistants can now start a ready check.
* You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the "Healing" option in the floating combat text section of interface options.
* The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
* Movement now interrupts the usage of the "Evergrove Wand".
* Casting beneficial spells while using the "Overseer Disguise" will now drop the disguise.
* The "Overseer Disguise" now has a 1 second casting time, and can no longer be activated while in combat.
* The "Triangulation Device" from the "Triangulation Point" quests in Netherstorm will no longer allow the character to see "Ethereum Relays".
* The directional indicators on the minimap for the towns have been added in Outlands.
* Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
* User Interface Scripting
o Macro Features:
+ New conditional [flyable] which is true if you're in a location where you could use a flying mount
+ You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
+ Added macro option support for /dismount
+ Macros containing conditionals will automatically update their visual feedback as appropriate during play.
+ #show and #showtooltip can be given conditionals and will update dynamically
*
o
+ #show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
+ Added bag and slot number support to: /castsequence, /cast, /castrandom, /use,
/userandom, /equip, /equipslot
+ New slash command /cancelform
+ The /equip command can take item identifiers specified as item:: e.g. /equip [modifier:alt] item:25640
+ You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true. e.g. /cast [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Flash of Light
o For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
* Two new graveyards have been added to Blade's Edge Mountains.
* Wandering NPCs will turn to face you more quickly when you interact with them.
* The Fel Cannons in Outland should no longer be falling thru the terrain.
* Obsidian Elementals are now correctly immune to bleed effects.
* The casting of the "Sun Shield" spell used by Firewing Warlocks will now show up in the combat log.
* Void Baron Galaxis will no longer despawn 10 seconds after death.
* Uvuros now moves considerably faster than before.
* Arch Mage Xintor now has pickpocket loot.
* Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
* Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its "Shoulder Charge" ability now has a minimum range.
* Dark Worg: This creature no longer drops cash.
* Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
* Dust Howler: This creature's "Howling Dust" ability is now correctly removed by "Cloak of Shadows".
* Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok "Darkeye", Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
* Fel Cannons: These creatures now drop loot.
* Krellack can now be skinned.
* Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
* Mana Wraith: This creature is no longer immune to the hunter pet ability "Warp".
* Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
* Mosh'ogg Witch Doctor: The "Ward of Laze" totems summoned by this creature can no longer be destroyed by area attacks.
* "Motes of Mana": Several water-themed creatures were dropping "Motes of Mana"; they now drop "Motes of Water".
* Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
* Rockflayers: All creatures of this type now have pickpocket loot.
* Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
* Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
* Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
* Throne Hound: This creature now has elite-quality loot.
* Throne of Kil'jaedan: Elite creatures in this area now drop elite-quality loot.
* Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
* Area 52: Added a guard near an exploitable "dead zone" in town.
* A new flightmaster has been added to Forest Song in Ashenvale.
* New flight points have been added:
o --Felwood, Emerald Sanctuary (Both)
o --Ashenvale, Forest Song (Alliance)
* New flight paths added:
o --Stormwind <-> Thorium Point
o --Grom'gol Base Camp <-> Flame Crest
o --Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
o --Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
o --Thunderbluff <-> Zoram'gar Outpost
o --Evergrove <-> Toshley's Station
o --Honor Hold <-> Shattrath
* Many flight paths have been adjusted to be shorter, faster flights.
* Several flight paths which clipped thru objects have been adjusted.
* An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
* A Forge and Anvil has been added to Cosmowrench in Netherstorm.
* Improved combat movement for flying creatures.
Mac
* Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit.
Bug Fixes
* Nazan in the Hellfire Ramparts is no longer affected by "Disarm".
* "Tainted Cores" in Serpentshrine Cavern are now unique.
* Fixed several combat log issues where certain types of damage were not being reported.
* Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
* Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
* Fixed some sound errors in which some sounds were either repeating or were not playing properly.
* Fixed many locations in which players had been getting stuck.
* Fixed an issue in which gnomes were unable to surface properly after being underwater.
* Fixed various graphical errors.
* Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
* The bleed effect from the druid ability "Pounce" will now properly apply to targets who are immune to stun.
* The Exodar Peacekeeper guards will now give the correct directions to the auction house.
* Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
* Fixed an error where some characters appeared to be drinking while standing up.
* The target Spell Cooldown Timer has been improved.
* Using "Tome of Conjure Water IX" on another Mage will no longer teach that Mage "Conjure Water" (Rank 9).
* The quest item "Felsworn Gas Mask" is no longer sellable.
* Thorngrin the Tenderwill no longer "Sacrifice" totems and pets.
* The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
* Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
* "Stoneclaw Totem",rank 3, will now pulse correctly.
* General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
* The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
* Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
* Shattrath City Peacekeepers will now attack players who attack others from a distance.
* The "Burnoose of Shifting Ages" can now be disenchanted.
* Adjusted many quest rewards for better consistency.
* The Rotate Minimap feature is now working.
* Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
* If a player is casting a spell when the debuff "Shadow of Death" fades from them, they will no longer die when the spell completes.
* Fixed many interface graphical errors.
* Force-quitting or crashing out of the WoW client while taxiing across zone boundries can no longer cause the player to be locked out of zone-specific chat channels.
* Player pets can no longer attack PvP players while not being flagged for PvP.
* In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after "Resurrection".
* There is now a message telling players that the replacement for their final "Violet Signets" will cost 100 gold.
* Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
* Fixed several raid UI errors.
* In the Black Morass, gnomes are now able to run through the water like other races.
* Male gnome /cheer animation is no longer incomplete.
* Numerous performance optimizations have been made across all platforms.
* Performance improvements for systems without vertex shaders has been enabled.
* Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
* The Warrior ability "Spell Reflection" can no longer be used if a shield is unequipped.
* Players will no longer be able to use "Charge" types of abilities to port the user up to flying-mounted characters.
* Players can be no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.
轉錄自:美版官方討論區
The Black Temple
The Temple of Karabor was the center of draenei worship until its priests were slaughtered by demonically corrupted orcs. In the massacre's aftermath the warlocks of the Shadow Council seized the structure and gave it a new name: the Black Temple.
When the Alliance invaded Draenor after the Second War, the orc shaman Ner'zhul hastily opened several dimensional portals in order to escape. The resulting magical backlash ripped the world apart. Drawn by these portals, the pit lord Magtheridon arrived in what had come to be known as Outland and took the temple as his seat of power.
His dominion over Outland remained unchallenged until the arrival of Illidan the Betrayer. The pit lord proved no match for the wielder of the Twin Blades of Azzinoth. Today Illidan occupies the temple, awaiting any and all who would challenge his rule.
##CONTINUE##
Druid Epic Flight Form Introduced
The Druid Epic flight form will be available through a series of quests, similar to the Warlock and Paladin Epic mount quests before it. This quest series will also open up a new boss in Sethekk Halls, and ultimately lead to the epic flight form.
Ethereum Prison
Players in good standing with the Consortium will be tasked to deal with the most recent activities of the nefarious Ethereum. With new quests, items, and content for the solo and small-group level 70 player, the Ethereum Prison will be the proving grounds for many aspiring to greatness.
Skettis
The Skyguard, Sha’tari warriors specializing in their command of the skies above Shattrath, have taken the offensive directly to the Arakkoa capital city, Skettis. Perched high in the mountains of Terrokar, and only accessible with use of a flying mount, Skettis holds new and exciting content for the solo or small-group level 70 player. All new quests, 5-person bosses, rare and epic items, and a new type of flying mount await those willing to lend their sword or stave to the battle.
Nether Drake
The Netherwing faction and quest line continues and the long awaited Nether Drake becomes available. The Nether Drake is a special 280% speed epic flying mount that is obtainable through solo and small-group play. The quest to obtain one will be difficult, but the reward will surely show your dedication to the Netherwing cause as you soar through the skies of Outland on your very own ethereal drake.
Ogri’la
The ogre plateau of enlightenment opens to those who prove their worth in Blade’s Edge Mountains. Level 70 players will be able to help the ogres of Ogri’la battle invading forces and engage in new and exciting quests, such as a repeatable and ever popular bombing-run, this time using your own flying mount but with a dangerous twist! Featuring tons of new quests, the Ogri’la faction, 5-person bosses, and rare and epic items, Ogri’la is a place we’re hoping all will aspire to enter.
The Ruins of Lordaeron Arena
For those combatants engaging in the Steamwheedle Cartel’s gladiatorial combat, an arena nestled within the Ruins of Lordaeron has been added to the mix of venues. Players taking part in either rated battles or skirmishes may now find themselves battling for glory within the new arena.
General
* The Black Temple is now available for play and Illidan awaits. Are you prepared?
* The Consortium and Protectorate need your help! Players with Honored or higher reputation with the Consortium should seek out Protectorate Advisor Rahim at the Stormspire in Netherstorm or Commander Ameer at the Protectorate Watch Post in Netherstorm to get a briefing on the most recent nefarious activities of the Ethereum.
* Skettis is now available. Players will need a flying mount to reach this new area.
* Nether Drakes are now in the game and can be gained by continuing the Netherwing faction and quest line.
* Ogri'la is now available. Level 70 players can find this new quest line in Blade's Edge Mountains.
* Glancing Blows have significantly less of a chance to occur during a player’s melee attacks when targets are near the player’s level.
* Magtheridon and Kael'thas now drop items that may be turned in for rewards.
* Spell Haste: The amount of spell haste rating needed per percentage of haste has been increased substantially. However, spell haste will now affect channeled spells, increasing the rate of their effects and decreasing their total duration. The same amount of damage/healing per casting will occur, but will take less time.
* Chance to break crowd control from damage: The increased chance for a spell to break from taking a critical strike has been removed. Instead, all targets over level 60 have a slightly larger chance to break out of crowd-controlling effects when they take damage.
* Screenshots captured using the Print Screen key are now saved in JPG format.
PvP
* Arenas
o The Ruins of Lordaeron Arena is now available for play.
o The "Shadow Sight" buff now allows players to see other stealthed players at a greater range.
Druids
* The "Druid Epic Flight Form" is now available through a series of quests.
* "Barkskin" now reduces all damage taken, with its duration reduced to 12 seconds and cooldown reduced to 1 minute. The tooltip has been adjusted to indicate this ability can be used while frozen, incapacitated, or cowering in fear. That functionality was already present, but not listed in the tooltip.
* "Bear Form" and "Dire Bear Form": The bonus health from shapeshifting into these forms will again be removed correctly when shifting out of these forms.
* "Cyclone": This ability will no longer work on hunters with "The Beast Within" active or hunter pets with "Bestial Wrath" active.
* "Feral Charge" now suppresses all Slowing effects while charging the target.
* Fixed a data error that caused "Swiftmend" to generate more threat than intended.
* "Force of Nature": These pets will now come into the game with full health, including that gained from a percentage of their master's stamina.
* "Gift of the Wild", ranks 1 and 2, are now available on trainers.
* "Gift of the Wild": Rank 3 of this ability now has the same range as ranks 1 and 2.
* "Improved Leader of the Pack": This ability will no longer generate threat.
* "Lacerate": The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
* "Lifebloom": Each additional application of this spell will now include the full bonus from effects which increase healing. The final heal, however, is still unaffected by stacking multiple applications of this spell.
* "Mangle(Bear)": Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.
* "Nature's Grace": This talent is now triggered by "Swiftmend" and "Lifebloom", and is triggered by and affects "Cyclone".
* "Nature's Grasp": The mana cost has been removed from all ranks as intended.
* "Omen of Clarity": This spell is no longer castable in "Tree of Life Form" or "Moonkin Form".
* "Prowl"will now be broken correctly by damage shields such as "Oil of Immolation".
* "Rake": The tooltip has been adjusted to indicate the initial damage done is bleed damage. In addition, "Rake" can now always be re-applied, even when "Mangle" is active.
* "Shapeshifting" will no longer remove the "Rotting Putrescence" creature debuff.
* "Subtlety"(Restoration Talent) now applies to all spells, not just healing spells.
* "Swiftmend": This ability will now be correctly penalized for casting low rank "Rejuvenations" and "Regrowths" just as other healing spells are penalized.
* "Teleport: Moonglade": This spell is no longer castable in "Tree of Life Form".
* "Tree of Life Form": The tooltip has been corrected to indicate "Nature's Swiftness" and "Rebirth" are castable in this form.
Hunters
* A new "Avoidance" ability can now be taught to hunter pets. This effect reduces the damage they take from area of effect spells and abilities.
* A new "Cobra Reflexes" ability can now be taught to hunter pets. This effect increases attack speed but reduces damage.
* "Arcane Shot": Casting lower ranks of "Arcane Shot" than your maximum rank will now reduce the bonus you receive from attack power.
* "Aspect of the Cheetah/Pack": Wand damage will again correctly daze players with this effect active.
* "Clever Traps" now affects "Snake Trap".
* "Entrapment" (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP.
* "Entrapment": The tooltip has been corrected to indicate it works on "Snake Trap".
* "Expose Weakness": The chance for this talent to trigger has increased to 33/66/100% chance at 1/2/3 talent points.
* "Ferocious Inspiration": This ability will now trigger "Kill Command" correctly.
* "Flare" cooldown increased to 20 seconds, and duration reduced to 20 seconds.
* "Frenzy": This talent can now trigger from "Kill Command".
* "Frost Trap": This trap no longer breaks stealth from its slowing effect.
* "Go for the Throat" no longer causes additional threat.
* "Hunter's Mark": This ability now becomes stronger each time the target is struck by a ranged attack.
* "Improved Hunter's Mark": Adjusted the tooltip to indicate this talent only grants melee attack power equal to the base ranged attack power on the "Hunter's Mark".
* "Kill Command" has been removed from the global cooldown. The shout animation has been removed.
* "Readiness": Now resets the cooldown on "Misdirection".
* "Revive Pet": The tooltip has been adjusted to indicate the pet returns with a percentage of its base health. It will not get an increased percentage of the bonus health it receives from a percentage of its master's stamina.
* "Scatter Shot": This ability will now trigger "Kill Command" when it critically strikes.
* "Survival Instincts" now also increase attack power by 2/4%.
* The quest creature, Death Ravager, is no longer able to be tamed.
* The Razorfang Ravager can now be tamed.
* Hunter "Mend Pet"/"Improved Mend" Pet Changes:
o Replaced the current "Mend Pet" channel spell with an instant cast heal over time.
o No combat reset, resets global cooldown
o The mana cost has been reduced and the heal value increased.
o Duration on Heal Over Time increased to 15 seconds in 3 second increments.
o Changed the graphic to better represent the Heal Over Time effect on the pet.
o The "Mend Pet" heal over time buff is now able to be dispelled.
o Bonus healing gear will no longer effect "Mend Pet".
o Added a 10% and 20% reduction to the mana cost of "Mend Pet" in "Improved Mend Pet" talent (Beast Mastery).
Mages
* Added a new rank of "Ice Barrier" to mage trainers.
* "Arcane Brilliance", rank 1, is now available from trainers.
* "Arcane Brilliance": Rank 2 of this ability now has the same range as rank 1.
* "Arcane Missiles": Rank 3-11 will now consistently pulse 5 shots of arcane damage.
* "Arcane Missiles": This spell is now affected by "Spell Haste".
* "Arcane Missiles": This spell will now obey line of sight restrictions during its entire casting.
* "Arctic Winds" (Frost Talent) now also increases all Frost damage caused by 1-5%.
* "Cold Snap": The tooltip has been adjusted to indicate it only resets cooldowns caused by "Frost spells". e.g.: "Cold Snap" will not reset the cooldown caused by "Dragon's Breath".
* "Conjure Mana Emerald": This spell now triggers a global cooldown as intended.
* "Counterspell" duration reduced to 8 seconds, and the cooldown reduced to 24 seconds.
* Fixed some data errors that caused "Arcane Blast", "Ice Lance" and "Molten Armor" to generate more threat than intended.
* "Frostbite" effect is now subject to diminishing returns in PvP.
* "Frostbolt": Damage on rank 12 has been increased slightly to ensure it did more damage than rank 11 at all levels.
* "Ice Armor":Rank 5 will now still trigger when all damage received is prevented by a damage shield, such as "Mana Shield".
* "Ice Block": This ability no longer makes mages immune to "Weakened Soul" from "Power Word: Shield". However, using this ability now causes "Hypothermia", making the mage unable to cast "Ice Block" again for 30 sec.
* "Improved Fire Ward": This talent will now work correctly with rank 6 of "Fire Ward".
* "Invisibility": Clarified the tooltip on this ability to indicate any action breaks the invisibility affect.
* "Molten Armor": This ability will no longer be triggered erroneously by some non-melee attacks, such as "Feral Faerie Fire". It will also no longer break crowd controlling affects such as "Polymorph".
* "Spell Steal": Stolen buffs that affect specific spells from the original target's class will no longer have any effect for the mage.
* The "Arcane Blast" debuff can no longer be dispelled.
* "Water Elemental": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.
Paladins
* "Ardent Defender" (Protection) now reduces damage taken by 6-30% when below 35% health.
* "Avenger's Shield" no longer has a minimum range. It may be used on any target within 30 yards.
* "Avenger's Shield": The damage portion of this ability will now be applied even if the victim is immune to snare.
* "Divine Shield": This ability no longer removes or prevents the "Weakened Soul" debuff.
* "Eye for an Eye": Some spells did not trigger "Eye for an Eye" correctly. That has been fixed.
* Fixed some data errors that caused "Seal of Command" and "Seal of Blood" to generate more threat than intended.
* "Forbearance": It is no longer possible to use a macro to gain the benefit of "Avenging Wrath" and "Divine Shield" at the same time.
* "Greater Blessing of Kings": The cost for this blessing is now twice the cost of "Blessing of Kings", instead of a fixed cost of 150.
* "Greater Blessing of Sanctuary 2": The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
* "Greater Blessing of Wisdom 3": The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
* "Hammer of Wrath": Rank 4, damage increased.
* "Holy Concentration": This talent now affects "Binding Heal".
* "Illumination": This talent now onl
* "Illumination": This talent now only gives 50% of the mana cost of the critical heal. It also now returns the correct amount of mana when used with ranks 4 and 5 of "Holy Shock".
* "Improved Seal of Righteousness": The percentage increase in damage from this talent is now applied after all bonuses from items and effects which increase your spell damage.
* New Protection Talent added: "Improved Holy Shield", 2 ranks: Increases damage caused by "Holy Shield" by 10/20% and increases the number of charges of "Holy Shield" by 2/4.
* "One-Handed Weapon Specialization"(Protection): Now increases all damage caused by the paladin by 1-5% while a one-handed weapon is equipped.
* "Seal of Blood": This seal will no longer cause additional chances for weapon procs to trigger.
* "Seal of Righteousness": This seal will no longer cause additional chances for weapon procs to trigger.
* "Seal of the Crusader": The rank 7 tooltip has been fixed to read the same as other ranks of this spell.
* "Spiritual Attunement": First-aid generated healing will no longer trigger this ability. However, "Lifebloom", "Earth Shield", and "Improved Leader of the Pack" will now trigger it correctly. The tooltip has been adjusted to indicate it only works on healing from spells. It will also now work correctly when you are mounted or sitting.
* "Spiritual Attunement": Mana is no longer healed if the paladin is at full health.
* "Stoicism" (Protection) should now properly affect all magic effects cast by the Paladin and no longer applies double its intended benefit to "Blessing of Might" and "Blessing of Wisdom".
* "Vengeance" (Retribution) now increases Holy and Physical damage by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect now stacks up to 3 times.
* Vindicator Aesom at Blood Watch will now correctly train a full range of paladin spells.
Priests
* "Binding Heal": The mana cost has been reduced by 32%. The tooltip has been adjusted to indicate it is a low threat spell, which was already the case.
* "Circle of Healing" (Holy) effect increased.
* "Empowered Healing" and "Holy Concentration" now affect "Binding Heal".
* "Holy Fire": The rank 9 tooltip has been corrected to indicate it does Holy damage.
* "Holy Nova": Rank 2 will no longer receive double the intended increase in range from "Holy Reach".
* "Mind control" no longer has a 100 yard range limitation in instances.
* "Pain Suppression" now reduces damage taken by 65% and increases resistance to Dispel mechanics by 65% for the duration.
* "Power Word: Shield": The "Weakened Soul" effect will no longer sometimes be re-applied while zoning with this buff on.
* "Prayer of Fortitude": The range on rank 3 has been changed to match all other ranks of this spell.
* "Prayer of Fortitude", ranks 1 and 2, are now available on trainers.
* "Prayer of Mending": This spell is now affected by "Silent Resolve", "Amplify Magic", and "Dampen Magic".
* "Prayer of Shadow Protection", rank 1, is now available on trainers.
* "Reflective Shield": When this effect is triggered, the priest will no longer be forced to stand up.
* "Sanctity Aura" now increases all damage caused by affected targets by 1/2% and no longer increases healing done to affected targets.
* "Shadowfiend": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.
* "Shadow Weaving" (Shadow): Effect reduced by 1% per rank.
* "Shadow Word: Death": Cooldown increased to 12 sec.
* "Silent Resolve": Some priest spells were unaffected by this talent. They should now all be affected.
* "Spirit of Redemption" and "Spiritual Guidance" now work while the priest is in "Shadowform".
* "Spirit Tap": This ability will no longer be triggered by killing some creature-cast totems.
* "Surge of Light": "Smite" spells triggered by this talent will no longer sometimes critically strike. In addition, the free "Smite" granted will not consume the effect of "Inner Focus". "Holy Nova" heals can now trigger "Surge of Light" as well.
* "Symbol of Hope": amount of mana regained increased.
* "Touch of Weakness": This spell can now activate "Surge of Light".
* "Vampiric Touch": This spell now consumes the "Inner Focus buff".
Rogues
* Added a new double-attack animation for "Mutilate".
* "Cloak of Shadows": The tooltip has been adjusted to indicate this ability removes hostile effects, rather than dispels them. "Cloak of Shadows" does not count as a dispel, and will not interact with dispel resistance or effects triggered by dispelling. This ability no longer removes the "Weakened Soul" debuff.
* "Deadly Throw": This ability will now damage hunters and their pets when they are affected by "The Beast Within" or "Bestial Wrath". Those targets will still be immune to
* "Deadly Throw": This ability will now damage hunters and their pets when they are affected by "The Beast Within" or "Bestial Wrath". Those targets will still be immune to the movement impairing portion of "Deadly Throw".
* Fixed a data error that caused "Ghostly Strike" and "Riposte" to generate more threat than intended.
* Fixed a bug where the "Silence" effect on "Garrote" was getting resisted too often.
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now remove "Fear", "Stun" and "Polymorph" effects and no longer remove "Charm" effects.
* "Improved Sap" (Subtlety) renamed "Dirty Tricks": Increases the range of your "Sap" and "Blind" abilities by 2/4 yards and reduces the energy cost of your "Sap" and "Blind" abilities by 25/50%.
* Increased the frequency and amount of "Blinding Powder" found in pickpocketed junk boxes.
* "Mutilate": This ability will now always consume the "Cold Blood" buff when it strikes an opponent.
* Poisons: The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.
* Reduced the reagents required to create most poisons.
* "Remorseless Attacks" (Assassination): "Hemorrhage" added to the buff tooltip. This ability will no longer trigger from killing totems.
* Rogue poisons no longer have charges.
* "Sap" now automatically gains the full benefit of "Improved Sap".
* "Shadowstep" (Subtlety): The cooldown has been reduced to 15 seconds.
* "Stealth" will now be broken correctly by damage shield such as "Oil of Immolation".
* "Surprise Attacks" (Combat): This talent now correctly prevents "Envenom" from being dodged.
Shaman
* "Ancestral Healing" (Restoration): This talent will now trigger when you critically heal yourself with "Earth Shield".
* "Earth Elemental Totem": This pet will now come into the game with full health, including that gained from a percentage of its master's stamina.
* "Earth Shield": Adjusted the tooltip to indicate this ability works against all types of attacks, not just melee. This ability will also now properly trigger only from taking direct damage effects.
* "Elemental Focus": This talent now reduces the cost of the next damage spell by 60%. It will also now trigger from bonus spells cast by "Lightning Overload".
* "Eye of the Storm" (Elemental): Clarified the tooltip on this talent to indicate it only works with Shaman spells.
* "Fire Elemental Totem": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect. It will also now properly get increased stamina from a percentage of its master's stamina.
* "Flametongue Weapon": This effect will no longer trigger while you are disarmed.
* "Frostbrand Weapon": Rank 6 now properly receives increased effect from spell damage bonuses.
* "Healing Focus": The tooltip has been adjusted to indicate it only works with Shaman spells. e.g.: Does not work with "Gift of the Naaru".
* "Heroism": Training cost increased to match the cost of "Bloodlust".
* "Lightning Shield": Ranks 8 and 9 of this spell now trigger correctly while mounted.
* "Magma Totem": This totem will now correctly do damage on its 10th tick, right before despawning.
* "Mana Spring Totem": Duration increased to 2 minutes.
* "Mana Tide Totem": This totem will no longer sometimes grant mana after it has been destroyed. It will also consistently grant mana 4 times instead of sometimes 3 and sometimes 5.
* "Healing Stream Totem": Duration increased to 2 minutes.
* "Mental Quickness": This talent now correctly reduces the cost of "Purge", "Flame Shock", "Frost Shock", "Earth Shock", "Bloodlust", "Heroism", "Lightning Shield", "Cure Poison", and "Cure Disease".
* "Nature's Guardian" (Restoration): Some spells and abilities did not trigger this talent. That has been fixed.
* "Restorative Totems" (Restoration): This talent no longer gives a bonus to a variety of jewelcrafting items.
* "Shadowguard": The rank 7 tooltip is now consistent with all other ranks of "Shadowguard".
* Trainer Animations: All new Shaman abilities will now correctly play the training animation when learned.
* "Water Shield": When a Shaman with this spell active is afflicted with "Cyclone", the charge burned will now grant mana.
* "Windfury Weapon": Mixing two different ranks of "Windfury Weapon" while dual-wielding will no longer increase the number of "Windfury Weapon" procs.
Warlocks
* "Amplify Curse": This ability is now consumed correctly by a "Curse of Doom" casting.
* "Create Healthstone": These abilities will now be sorted in rank order in your spellbook.
* "Create Spellstone": These abilities will now be sorted in rank order in your spellbook.
* "Curse of the Elements" and "Curse of Shadow" now hav
* "Curse of the Elements" and "Curse of Shadow" now have a duration of 2 minutes when used on PvP targets.
* "Curse of Tongues" now has a 12 second duration when used on PvP targets.
* "Demonic Knowledge": This ability will now work with enslaved demons.
* "Enslave Demon": The health bar and mana bar for enslaved demons will no longer appear to go down when they become enslaved.
* Fixed some data errors that caused "Soul Leech" and "Conflagrate" to generate more threat than intended.
* "Improved Drain Soul": This talent will no longer trigger when a creature other than the one you are draining dies.
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now remove "Fear", "Stun" and "Slowing" effects and no longer remove "Charm" and "Polymorph" effects.
* New art added for "Ritual of Souls" channeling focus and "Soulwell" created by the spell.
* "Ritual of Souls" no longer consumes a "Soul Shard" when cast in arenas.
* "Shadowfury" now properly benefits from the Intensity talent.
* "Spell Lock" (Felhunter) duration reduced to 5 seconds (rank 1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds.
* "Soulwell" now plays a sound and visual effect when you create a "Healthstone" through using it.
* "Soul Link": Adjusted tooltip to explain that the damage transferred to the pet cannot be prevented. The functionality remains unchanged. This ability will now work with enslaved demons.
* "Unholy Power": The tooltip has been corrected to indicate it works with the Imp's "Firebolt".
Warriors
* "Charge", "Intercept" and "Intervene" now suppress all Slowing effects while charging the target.
* "Commanding Shout": This ability now increases your max health, but keeps your percentage health constant.
* "Death Wish" and "Enrage" effects no longer stack.
* "Execute": When used with "Sweeping Strikes", ranks 6 and 7 of this ability will no longer cause full damage to secondary targets who are not wounded.
* "Heroic Strike": The rank 10 tooltip now includes specific values for the bonus damage against dazed targets.
* "Improved Revenge": Reduced the delay on the stun landing from a successful "Revenge".
* "Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now removes "Immobilizing", "Stun" and "Polymorph" effects and no longer remove "Slowing" effects.
* "Revenge": This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged.
* "Shield Slam": Rank 3 of this ability no longer gets its cost reduced twice by the "Focused Rage" talent (Protection).
* "Spell Reflection" no longer has a global cooldown.
* "Victory Rush": The tooltip has been adjusted to calculate the damage it deals correctly, 45% of Attack Power, not 35%.
* "Flurry" (Fury) now increases attack speed by 5/10/15/20/25%, reduced from 10/15/20/25/30.
Pets
* Abilities and items that are triggered when you kill a target are also now triggered when your pet kills a target.
* Fixed the amount of happiness lost when you dismiss a Nether Ray pet.
* Voidwalkers will stop while they are consuming shadows.
* Warlock and Hunter pets will now be automatically dismissed when you summon a mount. These pets will return on dismount. This does not affect pet happiness for Hunters.
* Warlock and Hunter pets will now be automatically dismissed when you untalent.
Items
* All epic items of Tier 5 and beyond quality have been upgraded to reflect their intended power.
* Armor: All Burning Crusade items that spent part of their budget on increased armor have been re-evaluated. Some gained additional armor, while others gained other additional bonuses.
* Common unique items will not drop for you if you already have them in your inventory.
* Items which start quests you've already completed will show the correct feedback if you try to use them.
* Heroic difficulty instances end bosses will now always drop an epic item, in addition all bosses in Heroic difficulty instances will have a chance to drop an epic gem!
* Additional darkmoon cards can now be found on high level outland creatures. They can be turned in to the darkmoon faire to make powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies and Blessings cards.
* "Health Regeneration": This effect on random property items has been renamed to "Health per 5 sec".
* "Khorium Lockboxes" will now drop occasionally off creatures over level 65.
* "Devilsaur Tooth": This item has been reverted to pre-Burning Crusade design, granting an automatic critical strike to your pet's next attack.
* "Nethershard", "Ceremonial Kris", "Illidari-Bane Mageblade", "Summoner's Blade", "Thunderlord Scalpel", "Vibro Dagger", "Vibro Sword", and "Revered Mother's Crysknife": These weapons can
# "Nethershard", "Ceremonial Kris", "Illidari-Bane Mageblade", "Summoner's Blade", "Thunderlord Scalpel", "Vibro Dagger", "Vibro Sword", and "Revered Mother's Crysknife": These weapons can now only be used in the main hand.
# The "Serpentshrine Shuriken" can now be sold to vendors.
# "Xavian Stiletto" can now be sold to vendors.
# "Wand of Biting Cold" can now be sold to vendors.
# "Bloodseeker"now can now be sold to vendors.
# The "Ironscale War Cloak" can now be disenchanted.
# "Boots of the Infernal Coven" can now be disenchanted.
# "Crown of Endless Knowledge" can now be disenchanted.
# "Valanos' Longbow" can now be disenchanted.
# "Ravager's Cuffs" can now be disenchanted.
# "Deep Core Lantern" can now be disenchanted.
# The "Devilshark Cape" can now be disenchanted.
# "Demon Hide Spaulders" can now be disenchanted.
# "Gladiator's Heavy Crossbow" can no longer be disenchanted.
# Tranquilien Reputation Items: Some of the items on this vendor were disenchantable. They no longer are disenchantable.
# "Gladiator's Endgame" can no longer be disenchanted.
# Corrected a typo in the tooltip of "The Hammer of Destiny's" proc.
# Corrected a typo in the tooltip of "Anesthetic Poison" in regards to the number of charge applied.
# "Malefic Raiment": Corrected a tooltip calculation error.
# "Bangle of Endless Blessings": Fixed tooltip error on Meditation effect.
# "Cataclysm Harness": Fixed a tooltip error on "Invigorated effect".
# Updated the tooltip for "Vengeance of the Illdari" to clarify that it increases spell damage.
# "Blade of Eternal Darkness": The tooltip has been adjusted to indicate it only works with direct damage spells.
# "Wushoolay's Charm of Nature": The tooltip has been corrected to indicate it grants spell haste.
# Corrected a naming inconsistency with "Windchanneller's" items.
# "Figurine of the Colossus" corrected a typo in the tooltip of the buff provided by this item.
# "Marsh Lichen": This food is now considered a fungus.
# "Stromgarde Muenster" is now correctly considered cheese for the purposes of feeding pets.
# "Edible Fern" now triggers a global cooldown on use.
# "Rumsey Rum", "Rumsey Rum Light", "Rumsey Rum Dark", "Rumsey Rum Black Label", "Halaani Whiskey", "Gordok Green Grog", "Raptor Punch", "Stormstout", "Trogg Ale", and "Thunderbrew Lager": The stat bonuses from these drinks no longer stacks with stamina bonuses from other foods.
# "Felguard Annihilators" will now drop the proper loot in Heroic difficulty.
# Khorium Lockboxes will now contain loot of the appropriate level.
# Aeonus will now properly drop a "Primal Nether" in Heroic Difficulty.
# Coilfang Collaborators will now drop the proper loot in Heroic Difficulty.
# Demon Hunter Supplicants now drop the proper loot.
# Auchenai Death-Speakers and Doomsayers will now drop the appropriate loot.
# "Netherstrike" armor has had it's socket bonuses changed.
# PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack correctly if received from two different sets.
# "Assassination" Set: The haste bonus from this set will no longer be triggered if your attack does not land on the target.
# "Avatar Regalia" Set: Tooltips corrected on the "Shadow Word: Pain" set bonus to indicate the triggered bonus works on the next spell cast only. The bonus also now correctly affects healing spells.
# "Black Dragonscale Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
# "Black Dragon Mail Set": The hit rating and critical strike rating set bonuses from this set will now stack correctly with other sources of those ratings.
# "Cataclysm Harness" Set: The cast time reduction to "Lesser Healing Wave" will now be displayed correctly as 1.5 sec in the "Invigorated" tooltip.
# "Cenarion Raiment Set": The spell critical strike rating set bonus will now stack properly with other effects that give spell critical strike rating.
# "Defiler's Purpose" Set: The critical strike rating rom this set bonus will now be applied properly.
# "Defiler's Resolution" Set: The critical strike rating from this set will now stack correctly with other bonuses to critical strike rating.
# "Devilsaur Armor Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
# "Devilsaur" Set: The hit rating set bonus will now stack correctly with hit rating bonuses from other items.
# "Earthfury" Set: The set bonus that increases totem radius now works on Wrath of Air Totem.
# "Ebon Netherscale Set": The hit rating bonus from this set will now stack correctly with other hit rating bonuses.
# "Frostfire" Set: The 4 piece set bonus now works correctly with rank 4 mage Armor.
# "Frozen Shadoweave Set": The set bonus from these items will no longer have its tooltip modified by the "Vampiric Embrace" talent and can no longer cause a critical strike heal.
# "Hallowed Raiment" Set: The "Binding Heal" set bonus on this set has been chan
* "Hallowed Raiment" Set: The "Binding Heal" set bonus on this set has been changed to 30% chance to resist losing casting time off "Binding Heal" when taking damage.
* "Imbued Netherweave" Set: The critical strike rating set bonus now stacks correctly with other effects that grant critical strike rating.
* "Incanter's Set": Corrected precision error in display of cast time reduction in Flamestrike. The actual value is unchanged; it was displaying a rounded-off value before.
* "Justicar Armor" Set: The bonus to "Seal of Vengeance" now functions correctly.
* "Malefic Raiment" Set: The set bonus granting heals from periodic spells can longer get critical strikes.
* "Netherblade" Set: The set bonus giving a chance to gain combo points on finishers now works correctly with "Slice and Dice" and "Deadly Throw".
* "Overlord's Resolution" Set: The dodge rating bonus from this set now stacks correctly with all other dodge rating effects.
* "Voidheart" Set: This set bonus will now trigger correctly from all shadow and fire spells.
* "Warbringer Armor" Set: The "Revenge" set bonus will no longer apply an excessive bonus to "Heroic Strike".
* "Wyrmhid Set": Adjusted the tooltip on "Moonfire" cost reduction to indicate it is a reduces by a percentage of the base cost, not the talented cost.
* "Nordrassil Regalia": The Regrowth set bonus will now correctly be consumed by the first casting of Regrowth.
* "Clefthoof Hide Leggings": There were two items with this name. The world drop item has been renamed as "Elekk Hide Leggings".
* "Fathom-Brooch of the Tidewalker": Healing spells and spells which are not critical strikes can now trigger this trinket.
* "Heavenly Inspiration" no longer shares a cooldown with other trinkets which temporarily increase spell damage.
* "The Talon of Al'ar": This trinket now applies correctly to "Scatter Shot" and "Silencing Shot".
* "Energized Wristwraps": This item was incorrectly set to superior quality. It has been changed to good quality with the stat bonuses unchanged.
* "Murloc Eggs": These pet-summoning items are now set to superior quality.
* "Swift Flying Mounts": All the swift flying mounts will now display as epic items, rather than superior-quality items.
* The "Twin-Bladed Ripper"icon has been changed.
* The "Netherwhelp's Collar" now has it's own unique icon.
* The "Lightsworn Hammer" icon has been changed to a mace icon.
* Replaced the placeholder art for "Zeth'gor Shield" and "Dragonscale Shield" with permanent art.
* "Staff of Prehistoria": A placeholder icon will no longer become visible when creating this staff.
* Corrected the stats of "Girdle of the Endless Pit".
* Corrected the stats of Supple Leather Boots".
* "Scroll of Strength V" will now give the proper stat increase.
* Corrected many issues with helmets displaying and not displaying hair correctly.
* The "Stealther's Helmet of Second Sight" will now properly hide facial hair.
* "Warmaul Helmet": This helmet no longer displays facial hair clipping through the helm.
* The "Citrine Pendant of Golden Healing" should now properly work on players of all levels.
* Removed the level requirement on "Battle Scarred Leggings".
* The "Consortium Combatant's Robes" level requirement has been removed.
* The "Spellfire" and "Shadoweave" tunics have been changed to robes.
* "Robes of Insight" will again correctly have its effect consumed by casting "Blink".
* "Masquerade Gown" will now be triggered correctly by any spell, not just critical strikes.
* "Adamantite Weight Stones" now work on staves and fist weapons.
* "Fel Weightstone" now works on fist weapons.
* "Spymaster's Crossbow" can now be used by non-hunters.
* The "Azerothian Longbow" will now properly display it's firing animation.
* "Halaa Ammo" has been reduced in damage and soulbound, but you can carry any number of them.
* "Draenic Light Crossbow" now correctly uses arrows and has had it's firing animation corrected.
* "Lead Slug Shotgun": Correct sounds and animations are now attached.
* "Longbeard Rifle" now has a gun animation and sound.
* "Dragonbreath Musket", "PC-54 Shotgun", "Sporting Rifle", and "Tauren Runed Musket" all now have a gun sound and animation instead of crossbow.
* "The Night Blade": The chance for the effect on this item to trigger has been reduced.
* The "Flarethorn" will now display properly when sheathed.
* "Aldor Guardian Rifle" will now work correctly.
* "Mag'hari Light Recurve" will now work correctly.
* "Ragehammer" again grants increased damage instead of attack power.
* "Searing Needle": The damage effect from this item is fixed and now works correctly.
* The "Illidari-Bane Mageblade" is now correctly a sword as intended.
* "Atiesh", "Greatstaff of the Guardian": The party aura from th
* "Atiesh", "Greatstaff of the Guardian": The party aura from these items will now be reapplied correctly when a player logs into the game while already mounted.
* "Hammer of Destiny": The mana restoring effect from this item will now display in the combat log.
* "Earthwarden": Damage when not shapeshifted reduced on this weapon; this was intended to be reduced like other feral weapons, but was overlooked.
* The "Silver Star": This low-level quest reward has been fixed to match the new system for thrown weapons. For technical reasons, all old "Silver Stars" are now listed as "Broken" and cannot be used. New ones gained will work correctly.
* "Grunt's Waterskin": This item now has the same effect as "Footman's Waterskin".
* The "Decapitator" should no longer give an immune message when used on certain creature types.
* The "Discombobulator Ray" no longer works on flying targets.
* "Goblin Rocket Launcher": When this item stuns a warrior opponent, it can now trigger "Second Wind".
* "Cosmic Infuser": This item now works with "Gift of the Naaru" and "Holy Nova". It does not work with affects which cause a target to heal themselves, "Earth Shield", "Lifebloom", "Prayer of Mending", etc., or which are caused by draining life or vampirism. Health potions and other consumables will no longer trigger it either.
* "Mana Thistle": Picking this herb will no longer case abilities such as Lightning Shield to trigger and burn changes.
* "Nightmare Vine": The poison from picking this herb is now considered Nature damage instead of Physical damage.
* "Pendant of the Violet Eye" will no longer trigger from spells with no mana cost. It will also no longer get double procs from some Paladin spells.
* "Pendant of Golden Healing": This item no longer gains benefit from bonus healing effects.
* "Bangle of Endless Blessings" will no longer proc off of tradeskills.
* "Bogslayer Bracers" now make the proper sound when moved in your inventory.
* Reduced the "Silence" and "Interrupt" reduction provided by "Talisman of the Breaker".
* "Band of the Eternal Champion": This item is no longer triggered from being hit by ranged attacks.
* "Band of the Eternal Defender": The effect from this item now only affects the wearer, instead of the whole party.
* "Eye of Gruul" has been redesigned to give a chance of healing discount each time a heal is cast.
* "Occulus of the Hidden Eye": The tooltip for this item now specifies the user must kill a creature to gain its benefit.
* "Lesser Rune of Warding": This effect will now continue to work correctly after the target dies and resurrects.
* "Greater Rune of Warding": This effect will now continue to work correctly after the target dies and resurrects.
* "Mark of Conquest": The mana energizing effect from this item now correctly occurs on dealing ranged damage instead of taking it.
* "Glyph of Renewal": The mana regeneration from this enchantment will now stack correctly with all other mana regeneration effects.
* "Libram of Eternal Rest" was causing "Judgement of the Crusader" not to refresh on each hit. That has been fixed.
* "Auslese's Light Channeler": "Avenger's Shield" will now consume the effect from this item.
* "Hazza'rah's Charm of Healing" now provides haste rating as intended, instead of a fixed reduced cast time.
* "Aegis of Preservation": This item will now correctly heal the user; it was showing up in the log, but not increasing actual health.
* "Mystical Skyfire Diamond": The triggering rate on this item has been increased, but it now only reduces the cast time on spells by half; and Warlocks casting "Corruption" with maximum ranks in "Improved Corruption" will no longer consume the "Focus" buff from this gem.
* "Lifegiving Gem": This item will now only increase maximum and current health of the user by 1500. It will not also heal the user for 1500.
* Enraged Fel Sparks now properly drop "Motes of Fire" instead of "Motes of Shadow".
* "Primal Nethers" may now be purchased from G'eras for "Badges of Justice".
* "Oracle Belt of Timeless Mystery": The "On Use" effect changed to "On Equip" as intended.
* "Abyssal Cloth Slippers": There were two items with this name. The ones from the Burning Crusade have been renamed "Abyssal Cloth Footwraps".
* Updated the "General's Leather Boots" to properly reflect the Alliance counterpart.
* "Area 52 Defender's Pants": Arcane resistance on this item was unintended and has been removed.
* "Brood Mother Leggings": Now has a spell price and can be worn by non-hunters.
* "Razaani-Buster Leggings": This item can now be sold to a vendor.
* "Mok'Nathal Hero's Pantaloons" now has a sell price and can be worn by non-hunters.
* "Enchant Boots - Vitality": The health regeneration from this enchantment will now work in combat.
* "Enchant Weapon- Spellsurge": T
* "Enchant Weapon- Spellsurge": The mana gained from this enchantment will now show up in the combat log.
Professions
* Alchemy
o The chance of a discovery occurring while making potions has been substantially increased.
o Elixirs now stack in two categories, Battle (Offensive) and Guardian (Defensive) Elixirs. You can only have one of each type of Elixir up at a time. As a result Elixirs now stack with class abilities such as "Arcane Intellect."
o Elixirs now stack to 20.
o Four new defensive elixirs have been added. Two are on trainers, one is in Halaa and one is in Cenarion Expedition.
o "Flask of Petrification" can no longer be turned off during its duration, but it now will clear all threat from all monsters for the duration of the effect. Though monsters may reacquire you after the effect ends.
o Cooldown time on "Earthstorm" and "Skyfire Diamond" transmutes has been reduced to 1 day.
o "Invulnerability" potions now stop the first 120 damage per hit for 8 seconds, rather than making the imbiber physically immune.
o The major protection potions made by Alchemy now require more "Mana Thistle" and vials, but create 5 potions instead of just one.
o "Fel Strength" elixirs now work correctly with elixir mastery.
o "Elemental Absorption" potions now have a 2 minute duration rather than the 60 min duration they used to have.
o Alchemy transmute of "Heart of Fire" to "Elemental Fire" changed to 15 minute cooldown.
o Reagent costs and potency of all flasks has been reduced.
o The cost of "Imbued Vials" has been reduced.
o The chance to find a "Fel Lotus" while picking an herb has been increased.
o "Juju Chill" and "Juju Ember" are now considered Guardian Elixirs and do not stack with other resistance buffs.
o "Juju Flurry" is now considered a Battle Elixir and has been converted from haste to haste rating.
o "Ground Scorpok Assay","Juju Might","Juju Power", "Lung Juice Cocktail", and R.O.I.D.S are now considered Battle Elixirs.
o "Crystal Force", "Crystal Ward","Gizzard Gum", "Infallible Mind","Juju Escape", "Juju Guile", "Sheen of Zanza" and Swiftness of Zanza are all now considered Guardian Elixirs.
o "Sheen of Zanza" is now considered a Guardian Elixir. Stamina and Spirit bonuses have been reduced to 25.
o "Elixir of Fortitude" now correctly displays its name in its buff tooltip.
o The "Alchemist's Stone" bonus now works on potions that restore both health and mana.
* Enchanting
o Enchant Bracer-Spellpower had its primal costs reduced slightly.
o Enchanting recipes that increase spell damage now also increase healing as well.
o The "Major Defense Bracer" enchantment has been moved from Ethereum Researchers to Ethereum Nullifiers.
* Engineering
o A recipe for "Frost Grenades" and the "Icy Blasting Primers" needed to make them are now on engineering trainers.
o Engineering recipes can now be placed in engineering bags, as can engineer made fireworks.
o Many engineering recipes will now give skillups for longer than the previously did.
o An engineering recipe to make "Fused Wiring" can be found in both Everlook and Shattrath.
o Engineering Skill required to make the "Felsteel Stabilizer", "Hardened Adamantite Tube" and "Khorium Power Core" have been reduced slightly.
o "Adamantite Shells" now require less adamantite and do slightly more damage.
o The recipe for "Elemental Blasting Powder" now gives 4 powder when creating it, though it now requires an additional mote of earth.
o Engineers now make 3 "Smoke Flares" instead of just one when they create them. Also "Smoke Flares" now have a buy/sell price.
o "Seaforium" now opens locked chests as well as locked doors.
o The Consortium Vendor Karaaz now sells the engineering recipe for an "Elemental Seaforium Charge" if you are revered with them.
o The "Poultryizer" has a smaller chance of getting malfunction effects and is now a superior quality item.
o The "Nigh Invulnerability Belt" now has a smaller chance of failure.
o "Healing Potion Injectors" and "Mana Potion Injectors" created by engineers now have new icons.
o "Goblin Rocket Launcher" now has a 2 minute cooldown, and had its casting time reduced to 3.5 sec.
* Fishing
o The fishing timer has been reduced from 30 to 20 seconds and it now takes less time to fish.
o The fishing timer can no longer run through its duration without a fish biting.
o Fishing has been removed from Arathi Basin and Alterac Valley.
o You can now fish in Underbog.
* Jewelcrafting
o The jewelcrafting UI now has gems split up by color so it is easier to find gems of a specific color to create.
o A new set of more powerful gems can be found by raiding Hyjal and Black Temple. Their stats exceed those of previous gems that could be found.
o A number new gem cuts to existing gems have been added to the game. Included among them are a spell hit gem and more multi-stat gems that have attack power on them.
o Jewelcrafters can make two new melee oriented meta gems. One is found randomly as a world drop and the other sold by the reputation vendor.
o Thorium Setting only requires 2 thorium bars now
o Many Jewelcrafting recipes that required 200-280 skill to learn now have changed/reduced materials required to make them
o Mithril filigree has a slightly reduced range that it gives skillups.
o A number of jewelcrafting gems now give skill increases for slightly longer than they used to.
o "Pendant of Blasting" and "Necklace of Battle" will now grant their click effects to players correctly, previously they only worked on characters higher than level 47.
o Jewelcrafting Onslaught ring thorium cost reduced
o The vendor value for the raw green gems have been reduced. This will also make these gems cheaper to put up on the auction house (Blood Garnet, Golden Draenite, etc...)
o Prospecting now always yields at least 1 gem.
o Grand Master Jewelcrafters Hamanar (Shattrath City), Jazdalaad (The Stormspire), Kalaen (Thrallmar) and Tatiana (Honor Hold) may teach all levels of Jewelcrafting.
o The recipe for "Figurine - Golden Hare" no longer requires a "Cut Citrine". It now requires copper bars.
* Leatherworking
o Skinning higher level creatures will give more leather; you will no longer get a single leather scrap.
o "Knothide Armor" kits now require less leather to make and give skill increases for longer.
o Leatherworking made primalstrike set now has an attack power set bonus rather than a strength set bonus.
o Additional snakes that drop cobra scales are in the highlands of nagrand as well as in shadowmoon valley.
o Leatherworker made "Drums of Restoration" had their health/mana effects reduced slightly.
o "Nethercobra Leg Armor" and "Nethercleft Leg Armor" have been slightly improved.
o Added Warped Flesh to high level warpstalkers.
o "Heavy Clefthoof Boots", "Heavy Clefthoof Leggings",and "Heavy Clefthoof Vest" have had their armor increased at the expense of some stamina and defense rating.
* Additional Profession Changes
o Gathering skills no longer fail when you have reached the maximum skill possible.
o The "Stoneforged Claymore" model has been updated.
o "Fel Iron Bars" now have an icon unique from "Felsteel Bars".
o "Felsteel Bars" are now good quality (green items).
o The Tailoring recipe "Ebon Shadowbag" no longer drops on Spirit Walkers.
o Profession recipes that had 24 hour or longer cooldowns, have had their cooldowns reduced by 1 hour.
o Alliance Cooks can now purchase the "Mok'Nathal Shortrib" and "Crunchy Serpent" recipes at Toshley's Station.
o Monsters will now attack players who are mining mineral nodes near to them, even if they didn't notice them previously.
o Golden Spellthread and Runic Spellthread have been slightly improved.
o Enchant Weapon- "Major Spellpower" enchant has been stolen from the Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are more likely to have the recipe than the Razaani previously did, however.
o "Imbued Netherweave Tunic" and robe recipes are vendor purchased so are now white instead of blue.
o "Nightmare Seed" found with herbalism now requires level 60 to use.
o The location of many of the Outland mineral nodes have been adjusted both to put them in locations that are more traveled and to make them more likely to be near creatures.
o Essences (Earth, Fire, Air, Water, Living) have had their drop rates significantly increased. Also Outland creatures that dropped motes will now have a chance of dropping essences as well.
o Materials required to make the Blacksmithing Adamantite plate armor have been reduced.
o The Epic bind on equip Blacksmith weapon recipes now require more materials to make.
* "Grishnath Orbs" can no longer be interacted with unless the character is on the quest, "Exorcising the Trees".
* The Ammen Vale quest, "Rescue the Survivors!" is now properly flagged as draenei-only. Non-draenei who have this quest in their log should abandon it.
* Fixed a grammatical error in the quest, "The Ring of Mmmrrrggglll".
* The quest, "Defiling Uther's Tomb" no longer has a time limit attached to it.
* The level for the Hellfire Peninsula quest, "Natural Remedies" has been dropped from 64 to 63.
* The "Shadowy Disguise" for the quest, "Who Are They?" can no longer be gained while shapeshifted.
* Adjusted a few "Restless Bones" piles in the Bone Wastes so that they were not under the ground.
* Fixed an issue with the quest, "Sabotage the Warp-Gate!", which would sometimes fail the escort as it began.
* The Blade's Edge Mountains quest, "On Spirit's Wings" is no longer shareable.
* Fixed some typos in the quest, "Reunion".
* Completing the Horde quest, "Reunion", will now auto-launch the next quest in the series, "On Spirit's Wings".
* Directions to the Bloodmaul Camp are now included in the quest, "The Smallest Creatures".
* The Horde version of the quest, "Gorgrom the Dragon-Eater" is no longer shareable.
* Completing the Horde version of the quest "Gorgrom the Dragon-Eater" will now auto-launch the quest, "Prisoner of the Bladespire".
* Directions to Gruul's Lair are now included in the quest, "Prisoner of the Bladespire".
* The Scrap Reaver X6000 from the quest, "You, Robot", no longer has its "Repair" ability.
* Matron Varah of Mok'Nathal Village no longer offers the quest, "Understanding the Mok'Nathal". Now, only Leoroxx has that distinction, as was intended.
* Minimap arrow for the quest, "Report to the Allerian Post" fixed.
* "Whispers of the Raven God": Understanding Ravenspeech will now hit players at range.
* Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have been significantly expanded to support questing.
* Skettis in Terokkar Forest has had some adjustments to support questing.
* Millhouse Manastorm will now only award players credit for completing the "Trial of the Naaru: Tenacity" upon the death of Harbinger Skyriss and only ONCE. Players will no longer receive credit through a gossip option on Millhouse.
* Goliathon, involved in the "Natural Remedies" quest, is now level 63. Goliathon Shardlings are now level 60-61.
* Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
* The "Brain Damage" buff given from "Ethereum Essences" now lasts 60 seconds.
* Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of "Brain Damage."
* The quests "Trouble at Auchindoun," "The Codex of Blood," "Into the Heart of the Labyrinth," "Find Spy To'gun," and "The Soul Devices," have had their minimum level reduced to 68.
* The drop rate for "Rotten Arakkoa Eggs" used in the quest "Of Thistleheads and Eggs..." has been increased.
* "The Cipher of Damnation - Borak's Charge", has had its recommended players increased to 4.
* Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as "punishing".
* The questline, "Zuluhed the Whacked" now requires that players kill Zuluhed as part of the completion criteria.
* The "Charred Bone Fragment" for the quest "Digging Up the Past" is now on a quicker respawn timer.
* "Sunfury Disguise" pieces are now flagged as multi-drop.
* The Enraged Wraiths that spawn during the Eversong quest "Powering Our Defenses" have been scaled back in difficulty.
* "Fengus' Ferocity","Mol'dar's Moxie","Rallying Cry of the Dragonslayer", "Slip'kik's Savvy" and "Spirit of Zandalar" these buffs will no longer work on targets over level 63.
* "Of Thistleheads and Eggs": The "Rotting Putresence" debuff gained during this quest is now correctly considered a stun, and affects which remove stuns will remove it.
* "Shizz Work": The "Stanky debuff" will no longer cause some procs to trigger.
* The drops for "The Vials of Eternity" have been modified. Vashj's and Kael's Vial Remnants are now multi-drop quest items. This means they'll be lootable by each raid member who is on the quest, as opposed to the four vials that drop at the moment.
Reputation
* Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
* "Scout's Arrow" reputation requirement for Cenarion Expedition has been moved to friendly.
* "Warden's Arrow" minimum level has been changed to 68.
* "Coilfang Armaments" will now drop from heroic difficulty Slave Pens.
* New title of "Justicar" is now available for Alliance players exalted with AV, AB and WSG factions.
* New title of "Conqueror" is now available for Horde players exalted with AV
* New title of "Conqueror" is now available for Horde players exalted with AV, AB and WSG factions.
* An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring.
* High-level bullets can be purchased from Honor Hold and Thrallmar factions at revered.
Dungeons and Raids
* Sounds and voice-overs have been added to all Outland dungeons and raid zones.
* Lightsworn Vindicators outside the Black Temple will no longer attack players who are Hostile with the Aldor.
* Creatures will no longer "Cleave" targets that aren't in front of them.
* "Silence" spell duration has been changed from 6 to 5 seconds.
* "Polymorph" spell duration has been changed from 20 seconds to 8 seconds.
* "Hooked Net" spell duration changed from 10 to 6 seconds.
* "Electrified Net" spell duration changed from 10 to 6 seconds.
* "Net" spell duration changed from 10 to 6 seconds.
* Creatures will no longer perform "Sweeping Strikes".
* Creature versions of "Hamstring" now deal 20% of the creature's normal melee damage, and is no longer tied to the creature's normal swings.
* Creature versions of "Wing Clip" now deal 20% of the creature's normal melee damage.
* Many humanoid Heroic creatures that are marked as uncharmable can now be seduced by a Warlock's Succubus pet.
* There is now a control panel to control the waterfall that blocks the entrance to Coilfang Raid to allow people stuck on the other side of the waterfall to leave.
* Mortog Steamhead standing outside of the Coilfang dungeons will repair armor and weapons as well as sell various items to those exalted with the Cenarion Expedition.
* Most dungeon boss creatures will no longer slow their movement speed when they are wounded.
* Hellfire Citadel:Ramparts
o Bonechewer Destroyers now has a 2 second melee round time and will no longer "Knock Away" and wipe the target's threat on Heroic.
o Bonechewer Darkcasters now attack slower.
o Bleeding Hollow Scryer's "Fear" extended the repeat cooldown so the ability will happen less frequently.
o Bonechewer Raveners on Heroic, damage has been reduced and will now attack slower.
o The "Liquid Fire" damage radius graphic has been slightly altered to align more properly with damage; and damage has been significantly reduced in Heroic difficulty.
o Omor the Unscarred's "Treacherous Bane" ability on Heroic will now have the correct damage listed on the tooltip. The damage has also been reduced in Heroic. Changed the graphic to be more noticeable.
o Added a 2 second cast time to Omor the Unscarred's "Treacherous Aura" and "Treacherous Bane" abilities.
o Vazruden's "Revenge" damage has been raised on Heroic difficulty.
o Nazan now emotes before landing.
o Nazan now has a slight delay before fireballing after breathing fire while landed.
o Vazruden's Warn Horn is now present in Hellfire Ramparts. It can be used to call Vazruden back if he leaves the instance between wipes.
* Hellfire Citadel: Blood Furnace
o Shadowmoon Adepts on Heroic now double attack instead of triple attack on occasion.
o Laughing Skull Legionnaire no longer uses the "Sweeping Strikes" ability.
o Shadowmoon Technician's "Silence" spell is used less frequently.
o Laughing Skull Warden will stay engaged with his main target on Heroic difficulty.
o The Maker's "Exploding Beaker" damage and knockback radii have changed for consistency to both be 8 yards.
o The Maker's "Exploding Beaker" damage has been increased on Heroic difficulty.
o Shadowmoon Technician's "Throw Dynamite" ability damage has been increased.
o Nascent Fel Orc will Dual Wield properly now.
o Keli'dan the Breaker's "Shadow Bolt Volley" has had both its damage and range increased
o Shadowmoon Channeler's "Mark of Shadow" will have a longer delay before being cast at the start of the fight and now does more damage.
o Felguard Annihilators and Felguard Brutes will now do less damage.
* Hellfire Citadel: Shattered Halls
o The "Resist Shadow" buff cast by Shadowmoon Acolytes will be dispelled from players if they leave the dungeon.
o Shattered Hand Reavers will do less damage in Heroic difficulty.
o The "Uppercut" used by the Shattered Hand Reaver now has a smaller combat range.
o Rabid Warhounds on Heroic will now do less damage.
o Shattered Hand Houndmaster's "Impaling bolt" damage and movement impairing effects have been increased.
o Warbringer O'mrogg now applies a smaller amount of threat to the target of his "Beatdown" ability and will now correctly disable his "Burning Maul" ability after a wipe.
o Warbringer O'mrogg an
* Warbringer O'mrogg now applies a smaller amount of threat to the target of his "Beatdown" ability and will now correctly disable his "Burning Maul" ability after a wipe.
* Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a farther distance.
* Warchief Kargath Bladefist can now travel slightly farther during "Blade Dance".
# Coilfang: The Slave Pens
* Coilfang Defenders are only found in pairs while in Heroic difficulty.
* Wastewalker Slaves will now be more difficult in Heroic difficulty.
* Coilfang Defenders in Heroic difficulty no longer dual wield with their shields.
* Rokmar the Crackler will now only apply "Grievous Wound" to his current target.
* The maximum range of Quagmirran's "Poison Bolt Volley" has been increased and the spell now ignores line of sight. The damage over time component also is now fully affected by a player's nature resistance.
* Coilfang Defenders should come in no more than a 2 pulls in Slave Pens on Heroic Difficulty.
* The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has been changed to a 2 Myrmidon pull.
* "Naturalist Bite" is now level 70 in Heroic difficulty Slave Pens.
# Coilfang: The Underbog
* Underbat in Heroic difficulty damage has been reduced.
* Underbog Lurker in Heroic difficulty damage has been reduced.
* "Wild Growth" on the Underbog Lurkers has been fixed.
* Underbog Lurkers will now have a slight delay before using the "Coral Cut" ability on a target.
* Murkblood Oracles and Murkblood Healers now have more mana.
* The Murkblood Spearmen's "Throw" ability does more damage in Heroic difficulty.
* Lykul Wasp and Lykul Stinger melee damage has been reduced.
* Underbog Lords have had their damage reduced.
* The Black Stalker's "Spore Strider Summon" should happen at more regular intervals and be less random.
# Coilfang: Steamvaults
* Coilfang Oracles, Coilfang Sirens and Coilfang Sorceresses now have more mana.
* Coilfang Engineer damage has been increased in Heroic difficulty.
* Coilfang Engineer "Throw Bomb" ability damage has been increased and will throw more frequently.
* Steam Surger damage damage has been significantly reduced.
* Tidal Surger damage has been slightly reduced in Heroic difficulty.
* The Bog Overlord's "Trample" has been changed to be a 50 yard radius effect, but now does decreased damage and will be used less frequently in both heroic and normal difficulty.
* Coilfang Siren's "Fear" now has a 1 second cast time and no longer removes all threat from feared players.
# Coilfang: Serpentshrine Cavern
* The creatures that lead up to Hydross the Unstable and creatures at the six pumping stations are now on a 2 hour respawn instead of 45 minutes.
* Slight changes on most creatures have been made including: aggro range changed to 30 yards detect, 15 yard call for help and hitpoints reduced. (Boss specific adds are not affected by this hitpoint reduction.)
* Slightly reduced the number of creatures from the cavern entrance.
* Modified the patrol patterns of some of the murlocs in Morogrim's room to make them easier to pull.
* Non-boss creatures in Serpentshrine will now no longer respawn if the nearby boss has been killed, and should not respawn while in combat with the boss in question.
* Fixed an issue with Hydross where you would kill him and he would instead change into his alternate form with 1 health.
* The "Mark of Hydross" and "Mark of Corruption" debuffs can now affect the increases of the nature or frost damage taken up to 500%.
* "Refreshing Mist" now correctly restores health.
* Fixed an exploit related to Leotheras' "Consuming Madness" spell.
* Lady Vashj can no longer use the ability "Persuasion".
* Toxic Spores no longer deal damage upon impact.
* Tidewalker Lurkers no longer call for help from other nearby creatures.
* Greyheart Technicians are now much easier to kill, and deal less damage.
* Coilfang Priestesses may now be polymorphed.
* Coilfang Priestess' "Holy Fire" spell now deals Holy damage, and the damage dealt by the spell has been lowered.
* Morogrim Tidewalker's "Earthquake" no longer obeys line of sight restrictions
# Auchindoun: Mana-Tombs
* Ethereal Sorcerer's in Heroic difficulty will summon Arcane Fiends less frequently.
* The Dark Shell of Pandemonious is now more visibly noticeable when cast. The duration has been lowered from 8 to 6 seconds for Heroic difficulty.
* Ethereal Priests, Ethereal Sorcerors, Spellbinders, and Theurgists now have more mana.
* Nexus-Prince Shaffar's will now summon "Ethereal Beacon" at a more regular interval.
# Auchindoun: Auchenai Crypts
* Angered and Raging Skeletons have had their movement speed decreased on Heroic difficulty.
* Avatar of the Martyred's "Mortal Strike" damage has been redu
* Avatar of the Martyred's "Mortal Strike" damage has been reduced.
* Shirrak the Dead Watcher's "Fiery Blast" damage has been reduced on Heroic difficulty.
* Raging Souls will now correctly despawn after casting their "Rage" spell on Heroic difficulty.
# Auchindoun: Sethekk Halls
* Sethekk Guard's damage has been greatly reduced.
* Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
* Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
* Sethekk Oracle's "Arcane Lightning" damage reduced and it will be cast less frequently.
* Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have mor mana.
* Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have mor mana.
* Added a 1 second cast time to the "Spell Reflection" ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
* The "Arcane Destruction" buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
* Time-Lost Shadowmage will now be able to cast "Curse of the Dark Talon" spell more than once.
* Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the "Arcane Explosion", and reduced the frequency on his "Polymorph".
* Talon King Ikiss is more obvious when he is about to cast "Arcane Explosion".
# Auchindoun: Shadow Labyrinth
* The "Shadow Defense" spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Fel Overseer's "Mortal Strike" in Heroic difficulty now deals less damage.
* Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
* Cabal Cultist's damage has been reduced in Heroic difficulty changed.
* The damage dealt by Murmur's "Thundering Storm" is now increased properly by "Resonance".
# Caverns of Time: Escape from Durnholde
* The Durnholde Mage's "Polymorph" spell will be cast less frequently.
* Infinite Slayer's "Mortal Strike" damage has been reduced.
* Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
* Captain Skarloc's "Consecration" ability and melee damage has been increased on Heroic difficulty.
* Infinite Defiler's "Curse of Infinity" on Heroic difficulty has been renamed to "Bane of Infinity", since the effect is not removable as a curse.
* The Human Illusion spell will now interact correctly with "Shadowform" and "Druid" shapeshifts.
# Caverns of Time: Opening of the Dark Portal
* Temporus' "Spell Reflection" ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
* Temporus may no longer be disarmed.
* Chrono Lord Deja's "Time Lapse" may no longer be reflected.
# Karazhan
* Prince Malchezaar's door will now close when his encounter begins.
* Prince Malchezaar's aggro range has been reduced.
* Romulo's "Daring spell" now increases haste and damage by 35% instead of 50%.
* Romulo's "Poisoned Thrust" will now be used less frequently.
* "Backward Lunge" damage has been decreased.
* The "Deadly Swathe" now operates based on the new creature cleave rule when engaging Romulo.
* Fixed an issue where if Romulo or Julianne were "killed" in the final phase and the raid then died, the "dead" actor would not despawn, forcing players to soft reset the instance to fix things.
* "Blinding Passion" will now only hit players.
* Immunity effects such as "Ice Block" will no longer remove the secondary effects of being Little Red Riding Hood.
* Fixed a bug that was causing Maiden of Virtue's "Repentance" to hit her current target.
* Ethereal Theives and Spellfilchers in the upper floors have been retuned slightly.
* Terestian Illhoof will no longer sacrifice his primary target.
* Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
* Terestian Illhoof's Imps have had their hitpoints reduced slightly.
* Spectral Guest melee damage per second has been slightly reduced.
* Shade of Aran's conjured elementals now despawn when he is defeated.
* Nether Protection will no longer cause "Flame Wreath" to detonate.
* Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
* Roar is now susceptible to "Horror" effects.
*
o The "Rolling Pin" of the Ghostly Baker will now only deal damage to one target.
o Karazhan Tomes
+ Redemption of the Fallen will now correctly summon a lvl 70 creature.
+ Wrath of the Titans will no longer gain the full effect from +dmg gear
+ Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
+ Legacy of the Mountain King remains unchanged.
o Dark Screechers should no longer chain-cast "Sonic Burst".
o Negatron's Earthquake will now play correctly.
* Tempest Keep
o The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
* Tempest Keep: The Botanica
o Bloodwarder Protector's "Crystal Strike" may now be dodged and parried.
o Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the "Arcane Blast" ability on Heroic difficulty.
o The duration of "Vial of Poison" has been reduced significantly.
o Greater Frayer's do more damage in Heroic difficulty.
o Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
o Thorngrin the Tender's damage has been reduced in Heroic difficulty.
o Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
o The Sunseeker Gene-Splicer's "Death & Decay" will occur less frequently and the damage has been reduced on Heroic difficulty.
o Mutat Fear-Shrieker and Mutate Horror hit points are reduced
o Warp Splinter's "Arcane Volley" damage has been reduced on Heroic.
o The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
* Tempest Keep: The Mechanar
o Bloodwarder Physicians now have more mana.
o Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
* Tempest Keep: The Arcatraz
o Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
o There are less Arcatraz Sentinel corpses in the dungeon.
o Zereketh the Unbound's "Seed of Corruption" will not knock players back as far.
o Zereketh's melee damage has been reduced on Heroic difficulty.
o Zereketh's "Shadow Nova" and the Death Watcher's "Death Blast"damage has been reduced..
o The Arcatraz Sentinel's "Energy Discharge" damage has been reduced..
o Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
o Eredar Deathbringer's "Diminish Soul" damage has been reduced.
o Eredar Soul-Eater's "Soul Chill" damage has been significantly reduced.
o Skulking Witch's "Chastise" ability damage has been reduced on Heroic difficulty.
o The Unbound Devastator will no longer be able to use the "Devastate" and "Deafening Roar" abilities at the same time. A small shared cooldown has been added to both abilities.
o Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
o Unchained Doombringer's "War Stomp" now deals less damage.
o Harbinger Skyriss's "Mind Rend" will be used less frequently and the damage has been reduced.
o Harbinger Skyriss's "Domination" duration has been changed to 6 seconds.
o Harbinger Skyriss's "Mana Burn" drain has been reduced on Heroic.
o Akkiris Lightning-Waker's "Lightning Discharge" damage has been reduced on Heroic.
User Interface
* Players will now be able to access the "Looking For Group Channel" by joining the "Looking For Group/Looking for More" tool.
* Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
* Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
* Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
* The network performance meter now shows framerate and how much memory AddOns are using.
* You can socket items while in flight.
* When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
* Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
* Sending item links with invalid enchantment
* Sending item links with invalid enchantments will disconnect you.
* Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
* The area of interest while on a flight path is farther along the path instead of in front of you.
* Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
* Raid Windows now remember their position in the gamefield between sessions.
* A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
* Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type "Peace" into the search field to see all of your recipes that use Peacebloom, or type in "20-30" to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
* Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
* Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
* While flying or swimming the 'X' key will now make you move down.
* Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
* Hunters now have a UI option "Auto Attack/Auto Shot" that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
* Party members will no longer see a hunter who is feigning death as actually dead.
* Shamans are now a darker blue in the raid UI so they have a more distinct color.
* Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
* Gems are now searchable in the Auction House under the heading of "Gem" with the gems then broken up by color so you can search for all gems of a specific color.
* When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quanity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
* The 'Status Bar Text' option in the interface options UI will now display numberic values for all party members health/mana bars in addition to your own.
* Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
* New Tips of the day have been added.
* You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
* Raid assistants can now start a ready check.
* You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the "Healing" option in the floating combat text section of interface options.
* The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
* Movement now interrupts the usage of the "Evergrove Wand".
* Casting beneficial spells while using the "Overseer Disguise" will now drop the disguise.
* The "Overseer Disguise" now has a 1 second casting time, and can no longer be activated while in combat.
* The "Triangulation Device" from the "Triangulation Point" quests in Netherstorm will no longer allow the character to see "Ethereum Relays".
* The directional indicators on the minimap for the towns have been added in Outlands.
* Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
* User Interface Scripting
o Macro Features:
+ New conditional [flyable] which is true if you're in a location where you could use a flying mount
+ You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
+ Added macro option support for /dismount
+ Macros containing conditionals will automatically update their visual feedback as appropriate during play.
+ #show and #showtooltip can be given conditionals and will update dynamically
*
o
+ #show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
+ Added bag and slot number support to: /castsequence, /cast, /castrandom, /use,
/userandom, /equip, /equipslot
+ New slash command /cancelform
+ The /equip command can take item identifiers specified as item:: e.g. /equip [modifier:alt] item:25640
+ You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true. e.g. /cast [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Flash of Light
o For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
* Two new graveyards have been added to Blade's Edge Mountains.
* Wandering NPCs will turn to face you more quickly when you interact with them.
* The Fel Cannons in Outland should no longer be falling thru the terrain.
* Obsidian Elementals are now correctly immune to bleed effects.
* The casting of the "Sun Shield" spell used by Firewing Warlocks will now show up in the combat log.
* Void Baron Galaxis will no longer despawn 10 seconds after death.
* Uvuros now moves considerably faster than before.
* Arch Mage Xintor now has pickpocket loot.
* Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
* Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its "Shoulder Charge" ability now has a minimum range.
* Dark Worg: This creature no longer drops cash.
* Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
* Dust Howler: This creature's "Howling Dust" ability is now correctly removed by "Cloak of Shadows".
* Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok "Darkeye", Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
* Fel Cannons: These creatures now drop loot.
* Krellack can now be skinned.
* Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
* Mana Wraith: This creature is no longer immune to the hunter pet ability "Warp".
* Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
* Mosh'ogg Witch Doctor: The "Ward of Laze" totems summoned by this creature can no longer be destroyed by area attacks.
* "Motes of Mana": Several water-themed creatures were dropping "Motes of Mana"; they now drop "Motes of Water".
* Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
* Rockflayers: All creatures of this type now have pickpocket loot.
* Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
* Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
* Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
* Throne Hound: This creature now has elite-quality loot.
* Throne of Kil'jaedan: Elite creatures in this area now drop elite-quality loot.
* Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
* Area 52: Added a guard near an exploitable "dead zone" in town.
* A new flightmaster has been added to Forest Song in Ashenvale.
* New flight points have been added:
o --Felwood, Emerald Sanctuary (Both)
o --Ashenvale, Forest Song (Alliance)
* New flight paths added:
o --Stormwind <-> Thorium Point
o --Grom'gol Base Camp <-> Flame Crest
o --Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
o --Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
o --Thunderbluff <-> Zoram'gar Outpost
o --Evergrove <-> Toshley's Station
o --Honor Hold <-> Shattrath
* Many flight paths have been adjusted to be shorter, faster flights.
* Several flight paths which clipped thru objects have been adjusted.
* An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
* A Forge and Anvil has been added to Cosmowrench in Netherstorm.
* Improved combat movement for flying creatures.
Mac
* Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit.
Bug Fixes
* Nazan in the Hellfire Ramparts is no longer affected by "Disarm".
* "Tainted Cores" in Serpentshrine Cavern are now unique.
* Fixed several combat log issues where certain types of damage were not being reported.
* Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
* Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
* Fixed some sound errors in which some sounds were either repeating or were not playing properly.
* Fixed many locations in which players had been getting stuck.
* Fixed an issue in which gnomes were unable to surface properly after being underwater.
* Fixed various graphical errors.
* Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
* The bleed effect from the druid ability "Pounce" will now properly apply to targets who are immune to stun.
* The Exodar Peacekeeper guards will now give the correct directions to the auction house.
* Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
* Fixed an error where some characters appeared to be drinking while standing up.
* The target Spell Cooldown Timer has been improved.
* Using "Tome of Conjure Water IX" on another Mage will no longer teach that Mage "Conjure Water" (Rank 9).
* The quest item "Felsworn Gas Mask" is no longer sellable.
* Thorngrin the Tenderwill no longer "Sacrifice" totems and pets.
* The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
* Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
* "Stoneclaw Totem",rank 3, will now pulse correctly.
* General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
* The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
* Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
* Shattrath City Peacekeepers will now attack players who attack others from a distance.
* The "Burnoose of Shifting Ages" can now be disenchanted.
* Adjusted many quest rewards for better consistency.
* The Rotate Minimap feature is now working.
* Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
* If a player is casting a spell when the debuff "Shadow of Death" fades from them, they will no longer die when the spell completes.
* Fixed many interface graphical errors.
* Force-quitting or crashing out of the WoW client while taxiing across zone boundries can no longer cause the player to be locked out of zone-specific chat channels.
* Player pets can no longer attack PvP players while not being flagged for PvP.
* In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after "Resurrection".
* There is now a message telling players that the replacement for their final "Violet Signets" will cost 100 gold.
* Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
* Fixed several raid UI errors.
* In the Black Morass, gnomes are now able to run through the water like other races.
* Male gnome /cheer animation is no longer incomplete.
* Numerous performance optimizations have been made across all platforms.
* Performance improvements for systems without vertex shaders has been enabled.
* Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
* The Warrior ability "Spell Reflection" can no longer be used if a shield is unequipped.
* Players will no longer be able to use "Charge" types of abilities to port the user up to flying-mounted characters.
* Players can be no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.
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